The solution is to switch to debug game editor instead of debuggame
or
open defaultengine.ini to modify the configuration
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX11
![](https://img-blog.csdnimg.cn/img_convert/25bbb78208b04c7691abf3747ca239c8.webp?x-oss-process=image/format,png)
image.png
![](https://img-blog.csdnimg.cn/img_convert/0929cb42fc2260f8dc8e2d3f94102666.webp?x-oss-process=image/format,png)
image.png
https://forums.unrealengine.com/t/i-cant-launch-ue5-its-my-first-time-trying-to-use-it/840020/4
Verify in the launcher, it will automatically download and repair, but it is still useless.
![](https://img-blog.csdnimg.cn/img_convert/e8c9bd9d8e2d443bc712291736f2c3b5.webp?x-oss-process=image/format,png)
image.png
Finally
delete E:\EPICGame\UE_5.2\Engine\Intermediate
Re-clear the editor's solution and compile it, then run it, and find that it is ok.