How to create a moving player in Unreal Engine

text

After learning it for so long, is there anyone who still doesn’t know how to create a moving player in Unreal Engine?

In this class, I will tell you

Prepare equipment

First create a character blueprint and double-click to open it.

and create a cube, and camera component

Note: In this blueprint, except for some components I just created, other components are built-in. The camera component can adjust its direction by itself, and the main cube component can adjust its size by itself (the main body can be a model or a sphere).

Click to add

Add feature and content packs

choose

third person game

blueprint

from

Copy the blueprint into the player blueprint I created

save, compile

gain control

Place the player we created into the map and select it, search in the outline on the right

poss

In the pop-up automatic control player select player 0

If you run it again at this time, you will find that the model we created can already move!

Guess you like

Origin blog.csdn.net/SMG_DSG/article/details/128843553