[chatgpt Q&A Record] Double-ended queue, stack and function call stack

The difference between collections.deque and queue.Queue

Q: What is the difference between collections.deque() and queue.Queue()?

collections.deque() and queue.Queue are two different data structures, and they have some differences:

  1. Realistic method

    • collections.deque()It is a double-ended queue data structure provided by the Python standard library. It is implemented using a doubly linked list and has efficient add and pop operations at both ends.
    • queue.QueueIt is a queue data structure in the Python standard library. It is usually used for concurrent programming of multi-threads or multi-processes. It provides thread-safe queue operations.
  2. Line safety

    • collections.deque() is not thread-safe. If multiple threads access a collections.deque object at the same time, thread synchronization issues need to be handled manually.
    • queue.QueueIt is thread-safe and provides a locking mechanism to safely perform enqueue and dequeue operations in a multi-threaded environment.
  3. Supernatural ability

    • collections.deque()It is mainly used to implement double-ended queues, suitable for single-threaded environments, and is often used to quickly add and delete elements at both ends of the queue.
    • queue.QueueA queue used to implement thread safety, suitable for multi-threaded environments, and can safely share data between multiple threads.

In your example, collections.deque() is used to implement the storage of inorder traversal results because thread safety is not a critical issue in this case. If you need to deal with queues in a multi-threaded environment, you often choose to use queue.Queue or other thread-safe queue data structures.

Q: Are the data structures of both double-ended queues?

collections.deque()Both and queue.Queue can be used to implement queues, but their underlying data structures are slightly different.

  • collections.deque()It is a double-ended queue implemented based on a doubly linked list, allowing efficient addition and deletion operations at both ends of the queue. This makes it ideal for use as an implementation of a normal queue or stack, but it is not thread-safe.

  • queue.QueueA queue is usually implemented as a list or array, but it provides thread-safe operations so that multiple threads can safely enqueue and dequeue operations on the queue. This is its main difference because it introduces a locking mechanism to ensure thread safety.

So, although they can both be used for queue operations, their design goals and thread safety are different. If you are only using the queue in a single-threaded environment, using collections.deque() is usually sufficient. If you need to share a queue in a multi-threaded environment, queue.Queue provides a thread-safe solution.

Recursion, stack and function call stack

Q: The return value of the recursive function is None. How to backtrack?

The return value of a recursive function is not always None, it depends on the design and application of the recursive function. In the recursive algorithm for in-order traversal of a binary tree, the recursive function does not necessarily need to return a value. Its main purpose is to traverse the nodes of the tree rather than to calculate a specific value. Typically, we use recursive functions to access the nodes of a tree and perform some operation, such as adding the node's value to the resulting list.

In an inorder traversal algorithm, the return value of a recursive function is usually empty (or None, depending on the programming language) because we are just traversing the nodes of the tree and recording the node's value. The traversal process is carried out naturally according to the recursive calling order without the need to explicitly handle the return value. "Backtracing" of recursive functions is handled automatically through the stack of function calls. When the recursive function returns, control will automatically return to the last called function, thus realizing the backtracking process.

If a recursive function needs to return some value, such as calculating the height of a tree or a specific value, then it will return those values ​​when it returns. However, in the in-order traversal algorithm, there is usually no need to return a value, only the value of the visited node needs to be recorded.

Q: "The "backtracking" of a recursive function is automatically processed through the stack of function calls. When the recursive function returns, control will automatically return to the last called function, thus realizing the backtracking process." This can be detailed Can you explain it with an example?

When a recursive function is executed, each function call creates a frame in the call stack, which contains the function's local variables, parameters, and execution location. This way, recursive functions can call themselves at different levels.

Let's use an example to explain in detail the "backtracking" of a recursive function and how to implement it through the call stack. Consider the following recursive function that computes the factorial of an integer:

def factorial(n):
    if n == 0:
        return 1
    else:
        return n * factorial(n - 1)

Now, let's calculate factorial(5), the factorial of 5. The process of the function call stack is as follows:

  1. The initial call was factorial(5). Because n is not equal to 0, it enters the else branch and calls factorial(4).
  2. After calling factorial(4), the same process continues, it will call factorial(3), then factorial(2), and finally a>factorial(1).
  3. When factorial(1) returns, it returns 1.
  4. Now, factorial(2) can be evaluated as 2 * 1, returning the result 2.
  5. Then, factorial(3) can be evaluated as 3 * 2, returning the result 6.
  6. Finally, factorial(4) can be evaluated as 4 * 6, returning the result 24.
  7. The initial call factorial(5) can eventually be evaluated as 5 * 24, returning the result 120.

During this process, each recursive call creates a frame in the call stack, which contains the state of the current function, including the value of the local variable n and the execution location. When a recursive function returns, control automatically returns from the current function's frame to the previous function that called it, and execution continues. This is the process of "backtracking", where control is returned from the top of the call stack downwards. This backtracking mechanism allows recursive functions to continuously push and pop frames on the stack to perform recursive operations.

Q: It means that the algorithm for recursively implementing in-order traversal is to traverse its left nodes in sequence starting from the root node, and push the traversed nodes onto the stack during each traversal?

Not exactly correct. The recursive in-order traversal algorithm does not use the stack to explicitly push the traversed nodes, but uses the characteristics of the function call stack to complete the in-order traversal process. In recursive in-order traversal, the recursive function sequentially traverses the left subtree of the tree, then visits the current node, and finally traverses the right subtree. This process is implemented through continuous calls of recursive functions and does not require additional stack data structures.

Let me explain in detail the execution process of the recursive in-order traversal algorithm:

  1. The recursive functioninorderHelper(node, result) is called from the root node, node is the current node, result is the list storing the traversal results .

  2. When the function is called to inorderHelper(node.left, result), it will recursively traverse the left subtree and push the nodes of the left subtree onto the function call stack.

  3. When the function returns to the current node, it will execute result.append(node.val) and add the value of the current node to the result list.

  4. Then, the function calls inorderHelper(node.right, result), recursively traverses the right subtree, and pushes the nodes of the right subtree into the function call stack.

  5. This process is repeated until the left subtree of the complete tree is traversed, then the root node, and finally the right subtree.

  6. When the execution of the recursive function ends, control will automatically return to the previous function call to implement backtracking. Therefore, in recursion, the traversed nodes are not pushed onto the stack explicitly, but are implemented through calls to recursive functions and backtracking.

This recursive in-order traversal process can be seen as using the function call stack to maintain the traversed state without the need for additional stack data structures. This makes the implementation of inorder traversal relatively simple because stack manipulation is implicit.

Q: What is the difference between a function call stack and a stack?

Function call stack (or call stack for short) and stack are two different concepts. Although they both involve the word "stack", they have different uses and working principles.

  1. Function call stack (call stack):

    • The function call stack is a data structure used to track the sequence of function calls and returns in a program.
    • It is automatically managed when the program is running and is used to store local variables, function parameters, return addresses and other information of the function.
    • The function call stack follows the last in, first out (LIFO) principle, that is, the function called last is returned first.
    • In recursion, function calls and returns push and pop frames on the call stack.
    • A stack is an abstract data type used to store and manage data elements.
    • It can be implemented manually in any programming language and is usually used to implement the Last In, First Out (LIFO) data structure.
    • The stack can be used for many purposes, including implementing operations in data structures and algorithms, such as infix expression to postfix expression, depth-first search (DFS), recursive algorithms, etc.

While both involve the concept of a stack, their purpose and working are different. The function call stack is the part of a programming language that manages function calls and returns. The stack is a general-purpose data structure that can be implemented manually and used for a variety of programming tasks. In cases such as recursion, the function call stack is often used together with the stack data structure to implement recursive function calls and backtracking.

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Origin blog.csdn.net/weixin_44624036/article/details/134307756