Blender shortcut keys on the numeric keyboard

  • Number0 can switch to the camera perspective, that is, view the scene from the camera's position and angle.
  • Numbers1, 3, 7 can be switched to orthogonal front view, right view and top view respectively. , that is, the vertical projection along the X, Y, and Z axes.
  • Number5 can switch between orthogonal view and perspective view, that is, whether to consider the visual difference between near and far.
  • Numbers2, 4, 6, 8 can be clockwise or Rotate the view counterclockwise, that is, along the X or Z axis.
  • Number9 can switch to the opposite view of the current view, that is, flip along the Y axis.
  • The numbers+ and - can make the view larger or smaller, that is, adjust the zoom ratio of the view.
  • '.' on Blender's numeric keyboard is a shortcut key used to center objects. It has the following functions:

  • If you are inobject mode, press the '.' key to align the center of the view with the selected object. That is, place the object in the center of the view.
  • If you press the '.' key inedit mode, you can align the center of the view with the selected element. That is, place the element in the center of the view. Elements can be vertices, edges, or faces, or a combination of multiple elements.
  • If you press the '.' key underCamera Perspective, you can align the center of the view with the focus of the camera. That is, place the camera's target in the center of the view.

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Origin blog.csdn.net/u010087338/article/details/134873123