The third course is designed to spring 2019 test report
First, the pilot project name
simple drawing game development
Second, the experimental project functional description (in their own language to describe)
painted chess board, chessboard Go
Third, the modular structure described items (text + overall model)
1; graphics library references Easy X
2; chess board drawn
3: initial drawing window
4: set the background color of
the background color to blank the screen
drawing Black White block
Fourth, the structures described implementation module (screenshot)
V. code hosting links
[email protected]: q1318675221 / Code-Gaming.git
VI test summary (questions + + solution feelings)
problem: the production drawing game, because the code appears in #include <graphics. h> does not need to use easy-X using dev c ++,
problem: chess compiler run shot with the picture is not the same, because I want to know, being clear is not a compiler problem
although visual studio is a relatively dev c ++ Terrier complete easy to use compiler, but it is so far for me, it really feels complicated by several degrees, precisely because of his integrity, we need to learn to master it more.