boost asio asynchronous read and write chat client program example explanation

boost official documentation chat program examples to explain

Packet format chat_message.hpp

<pre name = "code" class = "cpp"> <h3> packet chat_message.hpp </ H3>
// chat_message.hpp
// ~~~~~~~~~~~~~~~~
//
Copyright // (c) 2003-2013 Christopher M. Kohlhoff (chris AT Kohlhoff DOT COM)
//
. // at The Distributed an under the Boost Software License, Version 1.0 (See Accompanying
// File or Copy LICENSE_1_0.txt AT HTTP: // www.boost.org/LICENSE_1_0.txt)
// instance document from http://www.boost.org/doc/libs/1_55_0/doc/html/boost_asio/examples/cpp03_examples.html no comment himself / // start looking, they also go detours, the paper wrote a detailed source notes, hoping that newcomers have less take some detours.
// first look at the structure of data packets:
// packet is divided into two parts, the first header is accounted 4bytes, each byte represents a number, which is a representation of up to 9999, is insufficient to fill the front 0;
// the length of the packet header size of a digital representation of the data portion. 
 
 

#ifndef CHAT_MESSAGE_HPP
#define CHAT_MESSAGE_HPP
 
#include <cstdio>
#include <cstdlib>
#include <cstring>
 
class chat_message
{
public:
  enum { header_length = 4 };
  enum { max_body_length = 512 };
 
  chat_message()
    : body_length_(0)
  {
  }
 
  const char* data() const
  {
    return data_;
  }
 
  char* data()
  {
    return data_;
  }
 
  size_t length() const
  {
    return header_length + body_length_;
  }
 
  const char* body() const
  {
    return data_ + header_length;
  }
 
  char* body()
  {
    return data_ + header_length;
  }
 
  size_t body_length() const
  {
    return body_length_;
  }
 
  void body_length(size_t new_length)
  {
    body_length_ = new_length;
    if (body_length_ > max_body_length)
      body_length_ = max_body_length;
  }
 
  bool decode_header()//将报头的4字节字符串转换成数字
  {
    using namespace std; // For strncat and atoi.
    char header[header_length + 1] = "";
    strncat(header, data_, header_length);
    body_length_ = atoi(header);
    if (body_length_ > max_body_length)
    {
      body_length_ = 0;
      return false;
    }
    return true;
  }
 
  void encode_header()//把数据部分大小编码成字符串
  {
    using namespace std; // For sprintf and memcpy.
    char header[header_length + 1] = "";
    sprintf(header, "%4d", body_length_);
    memcpy(data_, header, header_length);
  }
 
private:
  char data_[header_length + max_body_length];
  size_t body_length_;
};
 
#endif // CHAT_MESSAGE_HPP

Chat client chat_client.cpp

////////////////////////////////////////////////// ////////////////////////////////////////////////// ///
<H3>
</ H3> <H3>
    <span style = "White Space-: pre-wrap"> chat client chat_client.cpp </ span>
</ H3>
<pre>
////// ////////////////////////////////////////////////// ///////////////////////////////////////////////
//
/ / chat_client.cpp
// ~~~~~~~~~~~~~~~
//
// Copyright (C) 2003-2013 Christopher M. Kohlhoff (Chris AT Kohlhoff DOT COM)
//
// The Distributed an under Software License the boost, Version 1.0. (See Accompanying
// File or Copy LICENSE_1_0.txt AT http://www.boost.org/LICENSE_1_0.txt)
//
// client boost the development of the document in real-time chat program end
// general idea is implemented: the client instance initialization socket, the connection created by the server, and constantly engaged in an asynchronous read operation (read data from the server)
// in the main thread, constantly read from the console message to be transmitted, and to post the io_service these messages, and then writes the asynchronous
// asynchronous operations are used to read and write socket
// this method is different from each open reading a thread, a writer thread, its advantages are thread does not have to wait to read and write data in case of a large number of concurrent read and write through asynchronous can improve resource utilization
 
 
 

#include <cstdlib>
#include <deque>
#include <iostream>
#include <boost/bind.hpp>
#include <boost/asio.hpp>
#include <boost/thread/thread.hpp>
#include "chat_message.hpp"
 
using boost::asio::ip::tcp;
 
typedef std::deque<chat_message> chat_message_queue;
 
class chat_client
{
public:
  chat_client(boost::asio::io_service& io_service,
      tcp::resolver::iterator endpoint_iterator)
    : io_service_(io_service),
      socket_(io_service) //使得成员函数能直接使用这些变量
  {
    boost::asio::async_connect(socket_, endpoint_iterator,
        boost::bind(&chat_client::handle_connect, this,
          boost::asio::placeholders::error)); //所有的操作都采用异步的方式
  }
 
  void write(const chat_message& msg)
  {
    io_service_.post(boost::bind(&chat_client::do_write, this, msg)); //将消息主动投递给io_service
  }
 
  void close()
  {
    io_service_.post(boost::bind(&chat_client::do_close, this)); //这个close函数是客户端要主动终止时调用  do_close函数是从服务器端
                                                                //读数据失败时调用
  }
 
private:
 
  void handle_connect(const boost::system::error_code& error)
  {
    if (!error)
    {
      boost::asio::async_read(socket_,
          boost::asio::buffer(read_msg_.data(), chat_message::header_length), //读取数据报头
          boost::bind(&chat_client::handle_read_header, this,
            boost::asio::placeholders::error));
    }
  }
 
  void handle_read_header(const boost::system::error_code& error)
  {
    if (!error && read_msg_.decode_header()) //分别处理数据报头和数据部分
    {
      boost::asio::async_read(socket_,
          boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),//读取数据包数据部分
          boost::bind(&chat_client::handle_read_body, this,
            boost::asio::placeholders::error));
    }
    else
    {
      do_close();
    }
  }
 
  void handle_read_body(const boost::system::error_code& error)
  {
    if (!error)
    {
      std::cout.write(read_msg_.body(), read_msg_.body_length()); //输出消息
      std::cout << "\n";
      boost::asio::async_read(socket_, 
          boost::asio::buffer(read_msg_.data(), chat_message::header_length), //在这里读取下一个数据包头
          boost::bind(&chat_client::handle_read_header, this,  
            boost::asio::placeholders::error)); //完成一次读操作(处理完一个数据包)  进行下一次读操作
    }
    else
    {
      do_close();
    }
  }
 
  void do_write(chat_message msg)
  {
    bool write_in_progress = !write_msgs_.empty(); //空的话变量为false
    write_msgs_.push_back(msg); //把要写的数据push至写队列
    if (!write_in_progress)//队列初始为空 push一个msg后就有一个元素了
    {
      boost::asio::async_write(socket_,
          boost::asio::buffer(write_msgs_.front().data(),
            write_msgs_.front().length()),
          boost::bind(&chat_client::handle_write, this, 
            boost::asio::placeholders::error));
    }
  }
 
  void handle_write(const boost::system::error_code& error)//第一个消息单独处理,剩下的才更好操作
  {
    if (!error)
    {
      write_msgs_.pop_front();//刚才处理完一个数据 所以要pop一个
      if (!write_msgs_.empty())  
      {
        boost::asio::async_write(socket_,
            boost::asio::buffer(write_msgs_.front().data(),
              write_msgs_.front().length()),
            boost::bind(&chat_client::handle_write, this,
              boost::asio::placeholders::error)); //循环处理剩余的消息
      }
    }
    else
    {
      do_close();
    }
  }
 
  void do_close()
  {
    socket_.close();
  }
 
private:
  boost::asio::io_service& io_service_;
  tcp::socket socket_;
  chat_message read_msg_;
  chat_message_queue write_msgs_;
};
 
int main(int argc, char* argv[])
{
  try
  {
    if (argc != 3)
    {
      std::cerr << "Usage: chat_client <host> <port>\n";
      return 1;
    }
 
    boost::asio::io_service io_service;
 
    tcp::resolver resolver(io_service);
    tcp::resolver::query query(argv[1], argv[2]); //输入ip(或域名)和端口号
    tcp::resolver::iterator iterator = resolver.resolve(query);
 
    chat_client c(io_service, iterator);
 
    boost::thread t(boost::bind(&boost::asio::io_service::run, &io_service));
 
    char line[chat_message::max_body_length + 1];
    while (std::cin.getline(line, chat_message::max_body_length + 1))
    {
      using namespace std; // For strlen and memcpy.
      chat_message msg;
      msg.body_length(strlen(line));
      memcpy(msg.body(), line, msg.body_length());
      msg.encode_header();
      c.write(msg);
    }
 
    c.close();
    t.join();
  }
  catch (std::exception& e)
  {
    std::cerr << "Exception: " << e.what() << "\n";
  }
 
  return 0;
}

Chat server chat_server.cpp

//
// chat_server.cpp
// ~~~~~~~~~~~~~~~
//
// Copyright (C) 2003-2013 Christopher M. Kohlhoff (Chris AT Kohlhoff DOT COM)
//
// an under the Boost Software License at The Distributed, Version 1.0. (See Accompanying
// File or Copy LICENSE_1_0.txt AT http://www.boost.org/LICENSE_1_0.txt)
//
// server-side program, first open a chat_server, with initially and then io_service chat_room;. a time to open a server chat_room, the effect chat_room 1 // store user information 2. to achieve user information join and leave 3. save receives from each client receives 4 message to each client linked to the tail write_msgs
// each connected client (Socket) to open and add a new chat_session chat_room chat_session only asynchronous read and write separately implemented for each operation of a client //
 

#include <algorithm>
#include <cstdlib>
#include <deque>
#include <iostream>
#include <list>
#include <set>
#include <boost/bind.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/enable_shared_from_this.hpp>
#include <boost/asio.hpp>
#include "chat_message.hpp"
 
using boost::asio::ip::tcp;
 
//----------------------------------------------------------------------
 
typedef std::deque<chat_message> chat_message_queue;
 
//----------------------------------------------------------------------
 
class chat_participant
{
public:
  virtual ~chat_participant() {}
  virtual void deliver(const chat_message& msg) = 0; //后面需要重载
};
 
typedef boost::shared_ptr<chat_participant> chat_participant_ptr;
 
//----------------------------------------------------------------------
 
class chat_room
{
public:
  void join(chat_participant_ptr participant)
  {
    participants_.insert(participant);
    std::for_each(recent_msgs_.begin(), recent_msgs_.end(),
        boost::bind(&chat_participant::deliver, participant, _1));
  }
 
  void leave(chat_participant_ptr participant)
  {
    participants_.erase(participant);
  }
 
 
//将从某个客户端收到的消息挂到 每一个客户端的write_msgs队尾 具体见chat_participant::deliver
 
  void deliver(const chat_message& msg)
 
  {
    recent_msgs_.push_back(msg);
    while (recent_msgs_.size() > max_recent_msgs)
      recent_msgs_.pop_front(); //room中保存的消息数有限
 
    std::for_each(participants_.begin(), participants_.end(),
        boost::bind(&chat_participant::deliver, _1, boost::ref(msg)));
  }
 
private:
  std::set<chat_participant_ptr> participants_;//用set来保存用户信息
  enum { max_recent_msgs = 100 };
  chat_message_queue recent_msgs_;//用来保存从某个客户端接收到的信息
};
 
//----------------------------------------------------------------------
 
class chat_session
  : public chat_participant,
    public boost::enable_shared_from_this<chat_session>
{
public:
  chat_session(boost::asio::io_service& io_service, chat_room& room)
    : socket_(io_service),
      room_(room)
  {
  }
 
  tcp::socket& socket()
  {
    return socket_;
  }
 
  void start()//每生成一个新的chat_session都会调用
  {
    room_.join(shared_from_this());
    boost::asio::async_read(socket_,
        boost::asio::buffer(read_msg_.data(), chat_message::header_length),
        boost::bind(
          &chat_session::handle_read_header, shared_from_this(),
          boost::asio::placeholders::error)); //异步读客户端发来的消息
  }
 
  void deliver(const chat_message& msg)
  {
    bool write_in_progress = !write_msgs_.empty();
    write_msgs_.push_back(msg); //把room中保存的消息挂到write_msgs队尾
    if (!write_in_progress)
    {
      boost::asio::async_write(socket_,
          boost::asio::buffer(write_msgs_.front().data(),
            write_msgs_.front().length()), 
          boost::bind(&chat_session::handle_write, shared_from_this(),
            boost::asio::placeholders::error));
    }
  }
 
  void handle_read_header(const boost::system::error_code& error)
  {
    if (!error && read_msg_.decode_header())
    {
      boost::asio::async_read(socket_,
          boost::asio::buffer(read_msg_.body(), read_msg_.body_length()),
          boost::bind(&chat_session::handle_read_body, shared_from_this(),
            boost::asio::placeholders::error));
    }
    else
    {
      room_.leave(shared_from_this());
    }
  }
 
  void handle_read_body(const boost::system::error_code& error)
  {
    if (!error)
    {
      room_.deliver(read_msg_);
      boost::asio::async_read(socket_,
          boost::asio::buffer(read_msg_.data(), chat_message::header_length),
          boost::bind(&chat_session::handle_read_header, shared_from_this(),
            boost::asio::placeholders::error));
    }
    else
    {
      room_.leave(shared_from_this());
    }
  }
 
  void handle_write(const boost::system::error_code& error)
  {
    if (!error)
    {
      write_msgs_.pop_front();
      if (!write_msgs_.empty())
      {
        boost::asio::async_write(socket_,
            boost::asio::buffer(write_msgs_.front().data(),
              write_msgs_.front().length()),
            boost::bind(&chat_session::handle_write, shared_from_this(),
              boost::asio::placeholders::error)); //服务器端将收到的消息送给所有的客户端(广播的方式)
      }
    }
    else
    {
      room_.leave(shared_from_this());
    }
  }
 
private:
  tcp::socket socket_;
  chat_room& room_;
  chat_message read_msg_;
  chat_message_queue write_msgs_;
};
 
typedef boost::shared_ptr<chat_session> chat_session_ptr;
 
//----------------------------------------------------------------------
 
class chat_server
{
public:
  chat_server(boost::asio::io_service& io_service,
      const tcp::endpoint& endpoint)
    : io_service_(io_service),
      acceptor_(io_service, endpoint) //全局只有一个io_service和一个acceptor
  {
    start_accept();
  }
 
  void start_accept()
  {
    chat_session_ptr new_session(new chat_session(io_service_, room_));
    acceptor_.async_accept(new_session->socket(),
        boost::bind(&chat_server::handle_accept, this, new_session,
          boost::asio::placeholders::error));
  }
 
  void handle_accept(chat_session_ptr session,
      const boost::system::error_code& error)
  {
    if (!error)
    {
      session->start();
    }
 
    start_accept(); //每连接上一个socket都会调用
  }
 
private:
  boost::asio::io_service& io_service_;
  tcp::acceptor acceptor_;
  chat_room room_; //chat_room中没有重载构造函数 所以会直接调用默认构造函数
};
 
typedef boost::shared_ptr<chat_server> chat_server_ptr;
typedef std::list<chat_server_ptr> chat_server_list;
 
//----------------------------------------------------------------------
 
int main(int argc, char* argv[])
{
  try
  {
    if (argc < 2)
    {
      std::cerr << "Usage: chat_server <port> [<port> ...]\n";
      return 1;
    }
 
    boost::asio::io_service io_service;
 
    chat_server_list servers;
    for (int i = 1; i < argc; ++i)
    {
      using namespace std; // For atoi.
      tcp::endpoint endpoint(tcp::v4(), atoi(argv[i]));
      chat_server_ptr server(new chat_server(io_service, endpoint));
      servers.push_back(server);
    }
 
    io_service.run();
  }
  catch (std::exception& e)
  {
    std::cerr << "Exception: " << e.what() << "\n";
  }
 
  return 0;
}

 

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