Size 1.83G, Chinese subtitles
Chapters:
1. Project description
2. Preparation maya project file
3, material assets (assets) structure
4, the management unity of maya assets
5, consolidation scenarios
6, unity game objects and materials
7, the first person controller
8, the reflection effect with the external environment
9, beast light maps
10, unity of the control system
11, the output of the platform is provided
Lecturer Michael calver is a three-dimensional animation division, involved in a lot of unity projects, most of them are indoor parade navigation visualization project,
which is the first view of the construction industry real-time rendering Guide program, and even a Coventry the overall presentation of the University of CG environment,
learning to make highly accurate model with internal unity maya to create a real-time interactive environmental effects.
Learning tutorial, you'll learn how to integrate maya and unity, create a real-time rendering of the CG environment!
Size 1.83G, Chinese subtitles
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