auto.waitFor();
checkUpgrade();
main();
function main() {
//启动QQ
sleep(1500);
app.launchPackage("com.tencent.mobileqq");
//等待登录页面
if (waitForActivityTimeOut("com.tencent.mobileqq.activity.LoginActivity", 200, 1000 * 5)) {
toast('登录页面');
} else if (textContains('发现版本更新').exists() || currentActivity().indexOf('SplashActivity') !== -1 || currentPackage().indexOf('com.tencent.mobileqq') !== -1) {
toast('已登录!!!');
groupTask();
return;
} else {
toast('非登录页面 ' + currentActivity());
return;
}
sleep(100);
if (id("btn_login").exists()) {
debugInfo('点击登录');
id("btn_login").findOne().click();
sleepRandom(500, 1000);
}
sleep(500);
var time = new Date().getTime();
var url = "http://zym20201314.applinzi.com/qq/qq.php";
r = http.get(url);
var j = r.body.string();
var qq = j.split('----')[0];
var pwd = j.split('----')[1];
debugInfo('输入帐号');
className("android.widget.EditText").desc("请输入QQ号码或手机或邮箱").findOne().setText(qq);
sleep(1000);
debugInfo('输入密码');
id("password").setText(pwd);
sleep(1000);
debugInfo('登录');
id("login").findOne().click();
toast('登录结果检测中...');
var logining = 0;
for (let i = 0; i < 20; i++) {
sleep(1000);
var act = currentActivity();
//判断验证码
if (textContains('验证码').exists()) {
if (descContains('滑块')) {
toast('滑块验证码');
yanzm();
sleep(2000);
//判断是否密码错误,部分帐号第一次会密码错误
if (!textContains('帐号或密码错误').find().empty()) {
toast('重新登录! ');
text('确定').findOne().click();
sleep(500);
main();
} else {
toast('登录成功');
groupTask();
}
} else {
toast('字符验证码');
}
break;
}
if (textContains('发现版本更新').exists()) {
toast('登录成功!!');
groupTask();
break;
}
if (textContains('登录中').exists()) {
logining += 1;
if (logining > 5) {
toast('登录超时!!!');
break;
}
}
if (!textContains('安全中心').find().empty()) {
//冻结限制类型
toast('帐号异常');
break
}
if (!textContains('登录验证').find().empty()) {
//密保验证
toast('登录失败,密保验证');
break;
}
if (!id('et_search_keyword').find().empty()) {
toast('登录成功');
groupTask();
break;
}
}
}
function checkUpgrade() {
threads.start(function () {
//在新线程执行的代码
while (true) {
sleep(1000);
if (currentActivity().indexOf('UpgradeActivity') !== -1) {
back();
}
}
});
}
function groupTask() {
toast('group task');
sleep(1000);
if (currentActivity().indexOf('UpgradeActivity') !== -1) {
back();
sleep(1000);
}
if (text('QQ钱包').exists()) {
back();
sleep(1000);
}
sleep(1000);
var groupCodes = '1002465291,832887820,645583351,470617303,1025581600,764664274,832849548,857311441,1027172684,1026315367,815544468,487586099,274027280,274046324,208449416,274046428,578488290,726975594,577405903,722565456,1027060319,1026035093,149667830,348524723,656196135,805425103,762923759,1027335264,699373715,815821320,318125063,790758720,871626816,201820705,783735070,553252944,650163140,958298229,634895137,706843934,993556093,1027159774,1025793274,282688802,735226160,663447150,656801681,365151198,687266062,148332966,857868871,120348501,657867514,740251242,129974765,649734318,826127849,839288390,196867070,208862941,295935283,993601714,631941812,564589917,8367280,947744475,632862238,517162944,516637649,952406205,452923222';
var groupCode = groupCodes.split(',');
for (let i = 0; i < groupCode.length && i < 3; i++) {
var word = http.get("http://word.rainss.cn/api_system.php?type=txt").body.string();
if (!joinOrSendMessage(groupCode[random(0, groupCode.length - 1)], word)) {
//加群失败,切换帐号
toast('操作失败,切换帐号');
//break;
}
sleep(5000);
}
//正常加群五个,切换帐号
changeAccount();
}
function joinOrSendMessage(uid, message) {
qq.joinGroup(uid);
if (waitForActivityTimeOut('com.tencent.mobileqq.activity.ChatSettingForTroop', 200, 1000 * 5)) {
//判断是否付费
sleepRandom(1500, 4500);
if (textContains('元入群').exists()) {
toast('付费群,取消');
back();
} else {
//申请加群
if (text('发消息').exists()) {
text('发消息').findOne().click();
//sendGroupMessage(uid, message);
} else {
text('申请加群').findOne().click();
if (waitForActivityTimeOut('com.tencent.mobileqq.activity.AddFriendVerifyActivity', 200, 1000 * 5)) {
toast('加群验证');
sleepRandom(1500, 4000);
setText('大家好,我是 ,来自射手座女一枚~ ');
text('发送').findOne().click();
sleepRandom(2000, 5000);
if (textContains('请求发送成功').exists()) {
toast('加群发送成功,等待验证');
} else if (desc('群资料卡').exists()) {
toast('加群成功');
//sendGroupMessage(uid, message);
} else {
toast('加群失败');
//如果还是在当前页面,加群失败
if (currentActivity().indexOf('com.tencent.mobileqq.activity.AddFriendVerifyActivity') !== -1) {
toast('加群失败');
for (let i = 0; i < 20; i++) {
//返回
back();
sleep(1000);
if (desc('快捷入口').exists()) {
break;
}
}
return false;
}
}
} else {
//判断当前页面
if (text('我知道了').exists()) {
text('我知道了').findOne().click();
sleep(1000);
}
if (desc('群资料卡').exists()) {
toast('加群成功');
//sendGroupMessage(uid, message);
} else if (currentActivity().indexOf('com.tencent.mobileqq.activity.ChatSettingForTroop') !== -1) {
//加群没反应
toast('加群失败!!!切换帐号');
for (let i = 0; i < 20; i++) {
//返回
back();
sleep(1000);
if (desc('快捷入口').exists()) {
break;
}
}
return false;
}
}
}
}
} else {
if (currentActivity().indexOf('LoginActivity') !== -1) {
main();
return false;
} else if (currentActivity().indexOf('UpgradeActivity') !== -1) {
if (text('稍后处理').exists()) {
text('稍后处理').findOne().click();
}
main();
return false;
} else if (currentActivity().indexOf('PhoneUnityIntroductionActivity') !== -1) {
//手机号绑定
back();
return false;
}
}
sleepRandom(2000, 3000);
return true;
}
function changeAccount() {
sleep(1000);
desc('帐户及设置').findOne().click();
sleep(1000);
desc('设置').findOne().click();
waitForActivityTimeOut('com.tencent.mobileqq.activity.QQSettingSettingActivity', 200, 1000 * 3);
sleep(1000);
id('account_switch').findOne().click();
sleep(1500);
text('编辑').findOne().click();
var del = desc('打开删除').find();
for (let i = 0; i < del.size(); i++) {
del.get(i).click();
sleep(1000);
//删除按钮
text('删除').findOne().click();
sleep(500);
//仅删除帐号
text('仅删除帐号').findOne().parent().click();
sleep(1000);
if (currentActivity().indexOf('LoginActivity') !== -1) {
//已退出当前帐号
toast('帐号已退出');
main();
break;
}
}
sleep(1500);
id('dialogRightBtn').findOne().click();
toast('帐号已退出');
sleep(4000);
main();
}
function sendGroupMessage(uid, message) {
id('input').findOne().setText(message);
sleepRandom(1000, 2000);
text('发送').findOne().click();
sleepRandom(1000, 2000);
toast('消息发送成功!!');
}
function debugInfo(text) {
toast(text);
}
function yanzm() {
toast('滑块');
//显示控制台
//console.show();
//console.setPosition(100, 1300);
sleep(5000);
//请求权限
if (!requestScreenCapture()) {
alert("请求截图权限失败!");
exit();
}
//启动 //设置滑动按钮高度
start(1046);
}
/**
* 识别滑块位置
*
* 传入值img,ratio
* img为要识别的图片
* ratio为识别图片的分辨率(暂时只可选择720或1080)
*
* 返回值x
* 识别出方块位置的左端横坐标
*/
function discernSlidingblock(img, ratio) {
//创建识别变量
var temp, temp2, x, y, num, color, p, temp3, arr1;
//分析设备分辨率
if (ratio == 720) {
var tb = [348, 253, 691, 638, 81];
log("您的设备分辨率为:720p");
} else if (ratio == 1080) {
var tb = [463, 387, 912, 831, 125];
log("您的设备分辨率为:1080p");
} else {
log("当前设备分辨率不符合规范");
return -2
}
num = Math.ceil(tb[4] / 3.3 - 4);
//计算滑块位置
for (var k = 29; k <= 40; k++) {
temp2 = "";
color = "#" + k + "" + k + "" + k + "";
for (var i = 1; i <= num; i++) {
temp2 = temp2 + "0|" + i + "|" + color + ",";
temp2 = temp2 + i + "|0|" + color + ",";
temp2 = temp2 + "1|" + i + "|" + color + ",";
temp2 = temp2 + i + "|1|" + color + ",";
temp2 = temp2 + "2|" + i + "|" + color + ",";
temp2 = temp2 + i + "|2|" + color + ",";
}
x = 0;
while (x > -2) {
y = 0;
while (y > -2) {
temp = "";
for (var i = 1; i <= num; i += 2) {
temp = temp + "0|" + (tb[4] + y - i - 1) + "|" + color + ",";
temp = temp + (tb[4] + x) + "|" + i + "|" + color + ",";
temp = temp + (tb[4] + x) + "|" + (tb[4] + y - i - 1) + "|" + color + ",";
temp = temp + (tb[4] + x - i - 1) + "|0|" + color + ",";
temp = temp + i + "|" + (tb[4] + y) + "|" + color + ",";
temp = temp + (tb[4] + x - i - 1) + "|" + (tb[4] + y) + "|" + color + ",";
temp = temp + "1|" + (tb[4] + y - i - 1) + "|" + color + ",";
temp = temp + (tb[4] + x - 1) + "|" + i + "|" + color + ",";
temp = temp + (tb[4] + x - 1) + "|" + (tb[4] + y - i - 1) + "|" + color + ",";
temp = temp + (tb[4] + x - i - 1) + "|1|" + color + ",";
temp = temp + i + "|" + (tb[4] + y - 1) + "|" + color + ",";
temp = temp + (tb[4] + x - i - 1) + "|" + (tb[4] + y - 1) + "|" + color + ",";
}
temp = temp + temp2 + "0|0|" + color;
arr1 = temp.split(",");
var arr2 = new Array();
for (var i = 0; i < arr1.length - 1; i++) {
arr2[i] = new Array();
temp3 = arr1[i].split("|");
arr2[i] = [Number(temp3[0]), Number(temp3[1]), temp3[2]];
}
try {
p = images.findMultiColors(img, color, arr2, {
region: [tb[0], tb[1], tb[2] - tb[0], tb[3] - tb[1]],
threshold: (Math.floor(k / 10) * 16 + k % 10)
});
if (p) {
img.recycle();
return p.x
}
} catch (error) {
//出错
console.log("识别失败,错误原因:" + error);
return -1;
}
y = --y;
}
x = --x;
}
}
try {
img.recycle();
} catch (error) {
console.log("识别失败,错误原因:" + error);
}
return -1;
}
function start(y) {
auto.waitFor();
for (var i = 0; i < 0; i++) {
sleep(1000);
log(i);
}
while (true) {
img = images.captureScreen();
if (img) {
log("截图成功。进行识别滑块!");
break;
} else {
log('截图失败,重新截图');
}
}
var x = discernSlidingblock(img, device.width) + 65
console.info("识别结果滑块X坐标:" + x);
if (x > -1) {
randomSwipe(220, y, x, y)
//滑动完成
} else {
console.log("识别有误,请确认是否在滑块界面");
}
}
function bezierCreate(x1, y1, x2, y2, x3, y3, x4, y4) {
//构建参数
var h = 100;
var cp = [{x: x1, y: y1 + h}, {x: x2, y: y2 + h}, {x: x3, y: y3 + h}, {x: x4, y: y4 + h}];
var numberOfPoints = 100;
var curve = [];
var dt = 1.0 / (numberOfPoints - 1);
//计算轨迹
for (var i = 0; i < numberOfPoints; i++) {
var ax, bx, cx;
var ay, by, cy;
var tSquared, tCubed;
var result_x, result_y;
cx = 3.0 * (cp[1].x - cp[0].x);
bx = 3.0 * (cp[2].x - cp[1].x) - cx;
ax = cp[3].x - cp[0].x - cx - bx;
cy = 3.0 * (cp[1].y - cp[0].y);
by = 3.0 * (cp[2].y - cp[1].y) - cy;
ay = cp[3].y - cp[0].y - cy - by;
var t = dt * i;
tSquared = t * t;
tCubed = tSquared * t;
result_x = (ax * tCubed) + (bx * tSquared) + (cx * t) + cp[0].x;
result_y = (ay * tCubed) + (by * tSquared) + (cy * t) + cp[0].y;
curve[i] = {
x: result_x,
y: result_y
};
}
//轨迹转路数组
var array = [];
for (var i = 0; i < curve.length; i++) {
try {
var j = (i < 100) ? i : (199 - i);
xx = parseInt(curve[j].x);
yy = parseInt(Math.abs(100 - curve[j].y))
} catch (e) {
break
}
array.push([xx, yy])
}
return array;
}
/**
* 真人模拟滑动函数
*
* 传入值:起点终点坐标
* 效果:模拟真人滑动
*/
function randomSwipe(sx, sy, ex, ey) {
//设置随机滑动时长范围
var timeMin = 1000;
var timeMax = 3000;
//设置控制点极限距离
var leaveHeightLength = 500;
//根据偏差距离,应用不同的随机方式
if (Math.abs(ex - sx) > Math.abs(ey - sy)) {
var my = (sy + ey) / 2;
var y2 = my + random(0, leaveHeightLength);
var y3 = my - random(0, leaveHeightLength);
var lx = (sx - ex) / 3;
if (lx < 0) {
lx = -lx
}
var x2 = sx + lx / 2 + random(0, lx)
var x3 = sx + lx + lx / 2 + random(0, lx)
} else {
var mx = (sx + ex) / 2
var y2 = mx + random(0, leaveHeightLength)
var y3 = mx - random(0, leaveHeightLength)
var ly = (sy - ey) / 3
if (ly < 0) {
ly = -ly
}
var y2 = sy + ly / 2 + random(0, ly)
var y3 = sy + ly + ly / 2 + random(0, ly)
}
//获取运行轨迹,及参数
var time = [0, random(timeMin, timeMax)]
var track = bezierCreate(sx, sy, x2, y2, x3, y3, ex, ey)
log("随机控制点A坐标:" + x2 + "," + y2)
log("随机控制点B坐标:" + x3 + "," + y3)
log("随机滑动时长:" + time[1])
//滑动
gestures(time.concat(track))
}
Le code source ci-dessus est fourni par la bibliothèque de ressources . En cas d'infraction, veuillez contacter le blogueur pour le supprimer.