1 새 wpf 응용 프로그램 만들기
2 prism.unity (v8.0)에 대한 참조 추가
3 새 Views 폴더를 생성하고 MainWindow를이 폴더로 드래그하고 MainWindow.xaml 및 MainWindow.xaml.cs를 수정하고 관련 네임 스페이스 (3 곳)를 수정합니다.
<Window x:Class="PrismBindingDemo.Views.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:PrismBindingDemo.Views"
xmlns:prism="http://prismlibrary.com/"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800" prism:ViewModelLocator.AutoWireViewModel="True">
<StackPanel>
<TextBox Text="{Binding Text}" Margin="10" Height="100" FontSize="50" Foreground="Black" BorderBrush="Black"/>
<Button Height="100" Width="300" Content="Click Me" FontSize="50" Command="{Binding ClickCommnd}"/>
</StackPanel>
</Window>
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace PrismBindingDemo.Views
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
}
4 ViewModels 폴더를 추가하고 MainWindowViewModel 클래스를 추가합니다.
using Prism.Commands;
using Prism.Mvvm;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PrismBindingDemo.ViewModels
{
public class MainWindowViewModel: BindableBase
{
private string _text;
public string Text
{
get { return _text; }
set { SetProperty(ref _text, value); }
}
private DelegateCommand _clickCommnd;
public DelegateCommand ClickCommnd =>
_clickCommnd ?? (_clickCommnd = new DelegateCommand(ExecuteClickCommnd));
void ExecuteClickCommnd()
{
this.Text = "Click Me!";
}
public MainWindowViewModel()
{
this.Text = "Hello Prism!";
}
}
}
5 App.xaml 및 App.xaml.cs 수정
<prism:PrismApplication x:Class="PrismBindingDemo.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:PrismBindingDemo"
xmlns:prism="http://prismlibrary.com/"
>
<Application.Resources>
</Application.Resources>
</prism:PrismApplication>
using Prism.Unity;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using Prism.Ioc;
using PrismBindingDemo.Views;
namespace PrismBindingDemo
{
/// <summary>
/// App.xaml 的交互逻辑
/// </summary>
public partial class App : PrismApplication
{
protected override Window CreateShell()
{
return Container.Resolve<MainWindow>();
}
protected override void RegisterTypes(IContainerRegistry containerRegistry)
{
}
}
}
6 달리기
7 위 뷰 xxx.xaml은 Views 디렉터리에 있으며 해당 xxxViewModel.cs는 ViewModels 디렉터리에 기본 설정되어 있으며 위 디렉터리를 변경할 경우 App.xaml에서 ConfigureViewModelLocator ()를 다시 작성해야합니다. cs
protected override void ConfigureViewModelLocator()
{
base.ConfigureViewModelLocator();
ViewModelLocationProvider.SetDefaultViewTypeToViewModelTypeResolver((viewType) =>
{
var viewName = viewType.FullName.Replace(".Viewsb.", ".ViewModelsa.OhMyGod.");
var viewAssemblyName = viewType.GetTypeInfo().Assembly.FullName;
var viewModelName = $"{viewName}Test, {viewAssemblyName}";
return Type.GetType(viewModelName);
});
}
8 커스텀 ViewModel 등록
using Prism.Commands;
using Prism.Mvvm;
namespace PrismSample
{
public class Foo:BindableBase
{
private string _text;
public string Text
{
get { return _text; }
set { SetProperty(ref _text, value); }
}
public Foo()
{
this.Text = "Foo";
}
private DelegateCommand _clickCommnd;
public DelegateCommand ClickCommnd =>
_clickCommnd ?? (_clickCommnd = new DelegateCommand(ExecuteClickCommnd));
void ExecuteClickCommnd()
{
this.Text = "Oh My God!";
}
}
}
App.xaml.cs에서 ConfigureViewModelLocator의 메서드를 다시 작성합니다.
protected override void ConfigureViewModelLocator()
{
base.ConfigureViewModelLocator();
ViewModelLocationProvider.Register<MainWindow, Foo>();
//ViewModelLocationProvider.SetDefaultViewTypeToViewModelTypeResolver((viewType) =>
//{
// var viewName = viewType.FullName.Replace(".Viewsb.", ".ViewModelsa.OhMyGod.");
// var viewAssemblyName = viewType.GetTypeInfo().Assembly.FullName;
// var viewModelName = $"{viewName}Test, {viewAssemblyName}";
// return Type.GetType(viewModelName);
//});
}