- SDK를 다운로드 , 압축 해제
- 프로젝트 가져 오기 폴더 :
- 에서의 Info.plist에 추가 된 응용 프로그램 ID (안 광고 단위 ID) :
GADApplicationIdentifier
- 설정 옵션을 빌드 설정
- AppDelegate에 설정 :
<br> import GoogleMobileAds<br> <br> <br> func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {<br> // Override point for customization after application launch.<br> <br> GADMobileAds.sharedInstance().start(completionHandler: nil)<br> <br> <br> return true<br> }<br>
- 의 ViewController를 설정 :
<br> import UIKit<br> import GoogleMobileAds<br> <br> <br> class ViewController: UIViewController,GADBannerViewDelegate {<br> var bannerView: GADBannerView!<br> <br> override func viewDidLoad() {<br> super.viewDidLoad()<br> <br> bannerView = GADBannerView(adSize: kGADAdSizeBanner)<br> bannerView.adUnitID = "ca-app-pub-3940256099942544/2934735716"<br> bannerView.rootViewController = self<br> bannerView.load(GADRequest())<br> <br> bannerView.delegate = self<br> <br> addBannerViewToView(bannerView)<br> <br> <br> }<br> <br> func addBannerViewToView(_ bannerView: GADBannerView) {<br> bannerView.translatesAutoresizingMaskIntoConstraints = false<br> view.addSubview(bannerView)<br> view.addConstraints(<br> [NSLayoutConstraint(item: bannerView,<br> attribute: .bottom,<br> relatedBy: .equal,<br> toItem: bottomLayoutGuide,<br> attribute: .top,<br> multiplier: 1,<br> constant: 0),<br> NSLayoutConstraint(item: bannerView,<br> attribute: .centerX,<br> relatedBy: .equal,<br> toItem: view,<br> attribute: .centerX,<br> multiplier: 1,<br> constant: 0)<br> ])<br> }<br> <br> <br> }<br> <br> <br>
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참조 : 사용하기 시작 | 아이폰 OS를 | Google 개발자
아이폰 OS의 예에서 몹 배너를 추가 2019-
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출처www.cnblogs.com/nolang/p/11412046.html
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