有趣的C语言(3)——基础版扫雷

  1. game.h
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <stdlib.h>

#define EASY_COUNT 10
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2

void InitBoard(char arr[ROWS][COLS], int rows, int cols, char set);
void DisplayBoard(char arr[ROWS][COLS], int row, int col);
void SetMine(char arr[ROWS][COLS], int row, int col);
void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
int GetMineCount(char mine[ROWS][COLS], int x, int y);

  1. game.c
#include "game.h"

void InitBoard(char arr[ROWS][COLS], int rows, int cols, char set)
{
    int i = 0;
    int j = 0;
    for(i = 0; i < rows; i++)
    {
        for(j = 0; j < cols; j++)
        {
            arr[i][j] = set;
        }
    }
}

void DisplayBoard(char arr[ROWS][COLS], int row, int col)
{
    int i = 0;
    int j = 0;
    for(i = 0; i <= col; i++)
    {
        printf("%d ",i);
    }
    printf("\n");
    for(i = 1; i <= row; i++)
    {
        printf("%d ",i);
        for(j = 1; j <= col; j++)
        {
            printf("%c ",arr[i][j]);
        }
        printf("\n");
    }
}

void SetMine(char arr[ROWS][COLS], int row, int col)
{
    int count = EASY_COUNT;
    while(count)
    {
        int x = rand()%row + 1;
        int y = rand()%col + 1;
        if(arr[x][y] == '0')
        {
            arr[x][y] = '1';
            count--;
        }
    }
}

void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
    int x = 0;
    int y = 0;
    int win = 0;
    while(win < row*col - EASY_COUNT)
    {
        printf("请输入坐标:");
        scanf("%d%d",&x,&y);
        if(x >= 1 && x <= row && y >= 1 && y <= col)
        {
            if(mine[x][y] == '1')
            {
                printf("很遗憾,你被炸死了\n");
                DisplayBoard(mine,row,col);
                break;
            }
            else
            {
                int count = GetMineCount(mine,x,y);
                show[x][y] = count + '0';
                DisplayBoard(show,row,col);
                win++;
            }
        }
        else
        {
            printf("坐标有误,请重新输入\n");
        }
    }
    if(win == row * col - EASY_COUNT)
    {
        printf("恭喜你,排雷成功\n");
    }
}

int GetMineCount(char mine[ROWS][COLS], int x, int y)
{
    return mine[x - 1][y] + 
    mine[x - 1][y - 1] + 
    mine[x][y - 1] + 
    mine[x + 1][y - 1] + 
    mine[x + 1][y] + 
    mine[x + 1][y + 1] + 
    mine[x][y + 1] + 
    mine[x - 1][y + 1] - 8 * '0';
}
  1. test.c
#include "game.h"

void menu()
{
    printf("***************************\n");
    printf("********* 1. play *********\n");
    printf("********* 0. exit *********\n");
    printf("***************************\n");
}

void game()
{
    char mine[ROWS][COLS] = {0};
    char show[ROWS][COLS] = {0};
    InitBoard(mine,ROWS,COLS,'0');
    InitBoard(show,ROWS,COLS,'*');
    
    DisplayBoard(show,ROW,COL);
    SetMine(mine,ROW,COL);
    FindMine(mine,ROW,COL);
}

int main()
{
    int input = 0;
    srand((unsigned int)time(NULL));
    do
    {
        menu();
        printf("请选择:");
        scanf("%d",&input);
        switch(input)
        {
        case 1:
            game();
            break;
        case 0:
            printf("退出游戏\n");
            break;
        default:
            printf("选择错误,请重新选择\n");
            break;
        }
    }while(input);
    return 0;
}
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转载自blog.csdn.net/CCCC_CSDN_LI/article/details/105166622
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