5.21上机

1、设计四个类,分别是:(知识点:抽象类及抽象方法)

(1)Shape表示图形类,有面积属性area、周长属性per,颜色属性color,有两个构造方法(一个是默认的、一个是为颜色赋值的),还有3个抽象方法,分别是:getArea计算面积、getPer计算周长、showAll输出所有信息,还有一个求颜色的方法getColor。

(2)2个子类:

1)Rectangle表示矩形类,增加两个属性,Width表示长度、height表示宽度,重写getPer、getArea和showAll三个方法,另外又增加一个构造方法(一个是默认的、一个是为高度、宽度、颜色赋值的)。

2)Circle表示圆类,增加1个属性,radius表示半径,重写getPer、getArea和showAll三个方法,另外又增加两个构造方法(为半径、颜色赋值的)。

(3)一个测试类PolyDemo,在main方法中,声明创建每个子类的对象,并调用2个子类的showAll方法。

Shape类:

package a;

public abstract class Shape {
double area;
double per;
String color;

public Shape() {

}

public Shape(String color) {
this.color = color;
}

public abstract double getArea();

public abstract double getPer();

public abstract void showAll();
}

Rectangle类:

package a;

public class Rectangle extends Shape {
double width;
double height;

public Rectangle() {
}

public Rectangle(double width, double height) {
this.width = width;
this.height = height;
}

public double getArea() {
return width*height;
}

public double getPer() {
return 2*(width + height);
}
public void showAll() {
System.out.println("矩形面积为:"+getArea() + " 周长为:" + getPer());
}

}

Circle类:

package a;

public class Circle extends Shape {
double radius;

public Circle() {
}

public Circle(double radius, String color) {
this.color = color;
this.radius = radius;
}

public double getArea() {
return radius * radius * 3.14;
}

public double getPer() {
return 2 * radius * 3.14;
}

public void showAll() {
System.out.println("圆的面积为:" + getArea() + " 周长为:" + getPer() + " 颜色是:" + color);
}

}

PolyDemo类:

package a;

import java.util.*;

public class PolyDemo {
public static void main(String[] args) {
Circle c = new Circle();
c.radius=15.0;
c.color="blue";
c.getPer();
Rectangle r= new Rectangle();
r.width=11.0;
r.height=3.0;
c.showAll();
r.showAll();
}
}

运行结果:

2、Cola公司的雇员分为以下若干类:(知识点:多态)

(1) ColaEmployee :这是所有员工总的父类,属性:员工的姓名,员工的生日月份。

(2) SalariedEmployee : ColaEmployee 的子类,拿固定工资的员工。

(3) HourlyEmployee :ColaEmployee 的子类,按小时拿工资的员工,每月工作超出160 小时的部分按照1.5 倍工资发放。

(4) SalesEmployee :ColaEmployee 的子类,销售人员,工资由月销售额和提成率决定。

(5) 定义一个类Company,在该类中写一个方法,调用该方法可以打印出某月某个员工的工资数额

写一个测试类TestCompany,在main方法,把若干各种类型的员工放在一个ColaEmployee 数组里,并单元出数组中每个员工当月的工资。

(1) ColaEmployee :

package a;

public class ColaEmployee {
String name;
int month;

public ColaEmployee() {

}

public ColaEmployee(String name, int month) {
super();
this.name = name;
this.month = month;
}

public double getSalary(int month) {
return 0;
}
}

(2) SalariedEmployee :

package a;

public class SalariedEmployee extends ColaEmployee {
double monSalary;

public SalariedEmployee() {
super();
}

public SalariedEmployee(String name, int month, double monSalary) {
super(name, month);
this.monSalary = monSalary;
}

public double getSalary(int month) {
if (super.month == month) {
return monSalary + 100;
} else {
return monSalary;
}

}

}

(3) HourlyEmployee :

package a;

public class HourlyEmployee extends ColaEmployee {
private int hourSalary;
private int hourNum;

public HourlyEmployee(String name, int month, int hourSalary, int hourNum) {
super(name, month);
this.hourSalary = hourSalary;
this.hourNum = hourNum;
}

public double getSalary(int month) {
if (super.month == month) {
if (hourNum > 160) {
return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5 + 100;
} else {
return hourSalary * hourNum + 100;
}
} else {
if (hourNum > 160) {
return hourSalary * 160 + hourSalary * (hourNum - 160) * 1.5;
} else {
return hourSalary * hourNum;
}
}

}
}

(4) SalesEmployee :

package a;

public class SalesEmployee extends ColaEmployee{
private int monthSales;
private double royaltyRate;

public SalesEmployee(String name, int month, int monthSales, double royaltyRate) {
super(name, month);
this.monthSales = monthSales;
this.royaltyRate = royaltyRate;
}

public double getSalary(int month) {
if (super.month == month) {
return monthSales * royaltyRate + 100;
} else {
return monthSales * royaltyRate;
}
}

}

(5)Company:

package a;

public class Company {
public void getSalary(ColaEmployee c, int month) {
System.out.println(c.name + "在" + month + "月的月薪为" + c.getSalary(month) + "元");
}
}

TestCompany:

package a;

public class TestCompany {

public static void main(String[] args) {
// TODO Auto-generated method stub
ColaEmployee[] cel = { new SalariedEmployee("Mikell", 6, 600),
new HourlyEmployee("jack", 4, 30, 100),
new SalesEmployee("shift", 2, 8000, 0.4) };
for (int i = 0; i < cel.length; i++) {
new Company().getSalary(cel[i], 9);
}
}

}

 

3、利用接口实现动态的创建对象:(知识点:接口 )

(1)创建4个类

1苹果  2香蕉  3葡萄  4园丁

(2)在三种水果的构造方法中打印一句话.

以苹果类为例

class apple

{

public apple()

{

System.out.println(“创建了一个苹果类的对象”);

}

}

(3)类图如下:

(4)要求从控制台输入一个字符串,根据字符串的值来判断创建三种水果中哪个类的对象。

水果:

package a;

public interface Fruit {

}

苹果:

package a;

public class Apple implements Fruit {
public Apple() {
System.out.println("创建了一个苹果类对象");
}
}

香蕉:

package a;

public class Banana implements Fruit {
public Banana() {
System.out.println("创建了一个香蕉类对象");
}
}

葡萄:

package a;

public class Grape implements Fruit {
public Grape() {
System.out.println("创建了一个葡萄类对象");
}
}

园丁:

package a;

import java.util.*;

public class Gardener {
public void creater() {
String s = "";
Scanner input = new Scanner(System.in);
s = input.nextLine();
if (s.equals("苹果")) {
new Apple();
} else if (s.equals("香蕉")) {
new Banana();
} else if (s.equals("葡萄")) {
new Grape();
} else {
System.out.println("请输入正确的对象");
}
}

}

测试:

package a;

public class TestGardener {

public static void main(String[] args) {
// TODO Auto-generated method stub
new Gardener().creater();
}
}

运行结果:

 

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转载自www.cnblogs.com/sigure0428/p/12929978.html