一种特定场景去除高光算法

成功的人生在于追求「完整」而不是「完美」        ----乔丹·皮特森

算法思路:

1、求取源图I的平均灰度,并记录rows和cols;

2、按照一定大小,分为N*M个方块,求出每块的平均值,得到子块的亮度矩阵D;

3、用矩阵D的每个元素减去源图的平均灰度,得到子块的亮度差值矩阵E;

4、通过插值算法,将矩阵E差值成与源图一样大小的亮度分布矩阵R;

5、得到矫正后的图像result=I-R;

应用场景:

光照不均匀的整体色泽一样的物体,比如工业零件,ocr场景。

代码实现:

import cv2
import numpy as np

def unevenLightCompensate(gray, blockSize):
    #gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
    average = np.mean(gray)
    rows_new = int(np.ceil(gray.shape[0] / blockSize))
    cols_new = int(np.ceil(gray.shape[1] / blockSize))
    blockImage = np.zeros((rows_new, cols_new), dtype=np.float32)
    for r in range(rows_new):
        for c in range(cols_new):
            rowmin = r * blockSize
            rowmax = (r + 1) * blockSize
            if (rowmax > gray.shape[0]):
                rowmax = gray.shape[0]
            colmin = c * blockSize
            colmax = (c + 1) * blockSize
            if (colmax > gray.shape[1]):
                colmax = gray.shape[1]
            imageROI = gray[rowmin:rowmax, colmin:colmax]
            temaver = np.mean(imageROI)

            blockImage[r, c] = temaver


    
    blockImage = blockImage - average
    blockImage2 = cv2.resize(blockImage, (gray.shape[1], gray.shape[0]), interpolation=cv2.INTER_CUBIC)
    gray2 = gray.astype(np.float32)
    dst = gray2 - blockImage2
    dst[dst>255]=255
    dst[dst<0]=0
    dst = dst.astype(np.uint8)
    dst = cv2.GaussianBlur(dst, (3, 3), 0)
    #dst = cv2.cvtColor(dst, cv2.COLOR_GRAY2BGR)
    return dst

if __name__ == '__main__':
    file = 'www.png'
    blockSize = 8
    img = cv2.imread(file)
    b,g,r = cv2.split(img)
    dstb = unevenLightCompensate(b, blockSize)
    dstg = unevenLightCompensate(g, blockSize)
    dstr = unevenLightCompensate(r, blockSize)
    dst = cv2.merge([dstb, dstg, dstr])
    result = np.concatenate([img, dst], axis=1)
cv2.imwrite('result.jpg', result)

实验效果:

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转载自blog.csdn.net/qq_14845119/article/details/122193134