音乐播放器(iOS简单版)

今天给同学们带来音频,音乐,和视频播放相关的案例那么废话不多说直接上代码!先看示例:



//

//  ZZMusic.h

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//

#warning - 对模型的处理借助MJExtension

#import <Foundation/Foundation.h>


@interface ZZMusic : NSObject

@property (copy, nonatomic) NSString *name;

@property (copy, nonatomic) NSString *filename;

@property (copy, nonatomic) NSString *singer;

@property (copy, nonatomic) NSString *singerIcon;

@property (copy, nonatomic) NSString *icon;


@property (nonatomic, assign, getter = isPlaying) BOOL playing;

@end


//

//  ZZMusic.m

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//


#import "ZZMusic.h"


@implementation ZZMusic


@end


//

//  ZZMusicCell.h

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//


#import <UIKit/UIKit.h>

@class ZZMusic;

@interface ZZMusicCell : UITableViewCell

+ (instancetype)cellWithTableView:(UITableView *)tableView;


@property (nonatomic, strong) ZZMusic *music;


@end


//

//  ZZMusicCell.m

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//


#import "ZZMusicCell.h"

#import "ZZMusic.h"

#import "Colours.h"

#import "UIImage+ZZ.h"


@interface ZZMusicCell()

/**

 *  定时器

 */

@property (nonatomic, strong) CADisplayLink *link;


@end


@implementation ZZMusicCell

- (CADisplayLink *)link

{

    if (!_link) {

        self.link = [CADisplayLink displayLinkWithTarget:self selector:@selector(update)];

    }

    return _link;

}


+ (instancetype)cellWithTableView:(UITableView *)tableView

{

    static NSString *ID = @"music";

    ZZMusicCell *cell = [tableView dequeueReusableCellWithIdentifier:ID];

    if (cell == nil) {

        cell = [[ZZMusicCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:ID];

    }

    return cell;

}


- (instancetype)initWithStyle:(UITableViewCellStyle)style reuseIdentifier:(NSString *)reuseIdentifier

{

    if (self = [super initWithStyle:style reuseIdentifier:reuseIdentifier]) {

        self.backgroundColor = [UIColor clearColor];

        self.selectedBackgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"backgroundImage"]];

    }

    

    return self;

}


- (void)setMusic:(ZZMusic *)music

{

    _music = music;

    

    self.textLabel.text = music.name;

    self.detailTextLabel.text = music.singer;

    self.imageView.image = [UIImage circleImageWithName:music.singerIcon borderWidth:2 borderColor:[UIColor skyBlueColor]];

    

    if (music.isPlaying) {

        [self.link addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];

    } else { // 停止动画

        [self.link invalidate];

        self.link = nil;

        self.imageView.transform = CGAffineTransformIdentity;

    }

}


/**

 *  8秒转一圈, 45°/s

 */

- (void)update

{

    // 1/60 * 45

    // 规定时间内转动的角度 == 时间 * 速度

    CGFloat angle = self.link.duration * M_PI_4;

    self.imageView.transform = CGAffineTransformRotate(self.imageView.transform, angle);

}


- (void)dealloc

{

    // 移除定时器

    [self.link removeFromRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];


}


@end


//

//  UIImage+ZZ.h

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//


#import <UIKit/UIKit.h>


@interface UIImage (ZZ)

+ (instancetype)circleImageWithName:(NSString *)name borderWidth:(CGFloat)borderWidth borderColor:(UIColor *)borderColor;

@end


//

//  UIImage+ZZ.m

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//


#import "UIImage+ZZ.h"


@implementation UIImage (ZZ)

+ (instancetype)circleImageWithName:(NSString *)name borderWidth:(CGFloat)borderWidth borderColor:(UIColor *)borderColor

{

    // 1.加载原图

    UIImage *oldImage = [UIImage imageNamed:name];

    

    // 2.开启上下文

    CGFloat imageW = oldImage.size.width + 2 * borderWidth;

    CGFloat imageH = oldImage.size.height + 2 * borderWidth;

    CGSize imageSize = CGSizeMake(imageW, imageH);

    UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0.0);

    

    // 3.取得当前的上下文

    CGContextRef ctx = UIGraphicsGetCurrentContext();

    

    // 4.画边框(大圆)

    [borderColor set];

    CGFloat bigRadius = imageW * 0.5; // 大圆半径

    CGFloat centerX = bigRadius; // 圆心

    CGFloat centerY = bigRadius;

    CGContextAddArc(ctx, centerX, centerY, bigRadius, 0, M_PI * 2, 0);

    CGContextFillPath(ctx); // 画圆

    

    // 5.小圆

    CGFloat smallRadius = bigRadius - borderWidth;

    CGContextAddArc(ctx, centerX, centerY, smallRadius, 0, M_PI * 2, 0);

    // 裁剪(后面画的东西才会受裁剪的影响)

    CGContextClip(ctx);

    

    // 6.画图

    [oldImage drawInRect:CGRectMake(borderWidth, borderWidth, oldImage.size.width, oldImage.size.height)];

    

    // 7.取图

    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();

    

    // 8.结束上下文

    UIGraphicsEndImageContext();

    

    return newImage;

}


@end


//

//  ZZAudioTool.h

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//


#import <Foundation/Foundation.h>

#import <AVFoundation/AVFoundation.h>


@interface ZZAudioTool : NSObject

/**

 *  播放器

 */

@property(nonatomic, strong) AVAudioPlayer *player;

/**

 *  创建单例

 */

+ (instancetype)shareInstance;

/**

 *  播放音效

 *

 *  @param filename 音效文件名

 */

+ (void)playSound:(NSString *)filename;


/**

 *  销毁音效

 *

 *  @param filename 音效文件名

 */

+ (void)disposeSound:(NSString *)filename;


/**

 *  播放音乐

 *

 *  @param filename 音乐文件名

 */

+ (AVAudioPlayer *)playMusic:(NSString *)filename;


/**

 *  暂停音乐

 *

 *  @param filename 音乐文件名

 */

+ (void)pauseMusic:(NSString *)filename;


/**

 *  停止音乐

 *

 *  @param filename 音乐文件名

 */

+ (void)stopMusic:(NSString *)filename;


/**

 *  返回当前正在播放的音乐播放器

 */

+ (AVAudioPlayer *)currentPlayingAudioPlayer;


@end


//

//  ZZAudioTool.m

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//


#import "ZZAudioTool.h"


@implementation ZZAudioTool

/**

 *  存放所有的音频ID

 *  字典: filename作为key, soundID作为value

 */

static NSMutableDictionary *_soundIDDict;


/**

 *  存放所有的音乐播放器

 *  字典: filename作为key, audioPlayer作为value

 */

static NSMutableDictionary *_audioPlayerDict;


/**

 *  返回请求单例对象

 */

+ (instancetype)shareInstance

{

    static ZZAudioTool *audioTool;

    static dispatch_once_t onceToken;

    dispatch_once(&onceToken, ^{

        if (audioTool == nil) {

            audioTool = [[ZZAudioTool alloc] init];

        }

    });

    return audioTool;

}


/**

 *  初始化

 */

+ (void)initialize

{

    _soundIDDict = [NSMutableDictionary dictionary];

    _audioPlayerDict = [NSMutableDictionary dictionary];

    

    // 设置音频会话类型

    AVAudioSession *session = [AVAudioSession sharedInstance];

    [session setCategory:AVAudioSessionCategorySoloAmbient error:nil];

    [session setActive:YES error:nil];

}


/**

 *  播放音效

 *

 *  @param filename 音效文件名

 */

+ (void)playSound:(NSString *)filename

{

    if (!filename) return;

    

    // 1.从字典中取出soundID

    SystemSoundID soundID = [_soundIDDict[filename] unsignedLongValue];

    if (!soundID) { // 创建

        // 加载音效文件

        NSURL *url = [[NSBundle mainBundle] URLForResource:filename withExtension:nil];

        

        if (!url) return;

        

        // 创建音效ID

        AudioServicesCreateSystemSoundID((__bridge CFURLRef)url, &soundID);

        

        // 放入字典

        _soundIDDict[filename] = @(soundID);

    }

    

    // 2.播放

    AudioServicesPlaySystemSound(soundID);

}


/**

 *  销毁音效

 *

 *  @param filename 音效文件名

 */

+ (void)disposeSound:(NSString *)filename

{

    if (!filename) return;

    

    SystemSoundID soundID = [_soundIDDict[filename] unsignedLongValue];

    if (soundID) {

        // 销毁音效ID

        AudioServicesDisposeSystemSoundID(soundID);

        

        // 从字典中移除

        [_soundIDDict removeObjectForKey:filename];

    }

}


/**

 *  播放音乐

 *

 *  @param filename 音乐文件名

 */

+ (AVAudioPlayer *)playMusic:(NSString *)filename

{

    if (!filename) return nil;

    

    // 1.从字典中取出audioPlayer

    AVAudioPlayer *audioPlayer = _audioPlayerDict[filename];

    if (!audioPlayer) { // 创建

        // 加载音乐文件

        NSURL *url = [[NSBundle mainBundle] URLForResource:filename withExtension:nil];

        

        if (!url) return nil;

        

        // 创建audioPlayer

        audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:nil];

        

        // 缓冲

        [audioPlayer prepareToPlay];

        

        //        audioPlayer.enableRate = YES;

        //        audioPlayer.rate = 10.0;

        

        // 放入字典

        _audioPlayerDict[filename] = audioPlayer;

    }

    

    // 2.播放

    if (!audioPlayer.isPlaying) {

        [audioPlayer play];

    }

    

    return audioPlayer;

}


/**

 *  暂停音乐

 *

 *  @param filename 音乐文件名

 */

+ (void)pauseMusic:(NSString *)filename

{

    if (!filename) return;

    

    // 1.从字典中取出audioPlayer

    AVAudioPlayer *audioPlayer = _audioPlayerDict[filename];

    

    // 2.暂停

    if (audioPlayer.isPlaying) {

        [audioPlayer pause];

    }

}


/**

 *  停止音乐

 *

 *  @param filename 音乐文件名

 */

+ (void)stopMusic:(NSString *)filename

{

    if (!filename) return;

    

    // 1.从字典中取出audioPlayer

    AVAudioPlayer *audioPlayer = _audioPlayerDict[filename];

    

    // 2.暂停

    if (audioPlayer.isPlaying) {

        [audioPlayer stop];

        

        // 直接销毁

        [_audioPlayerDict removeObjectForKey:filename];

    }

}


/**

 *  返回当前正在播放的音乐播放器

 */

+ (AVAudioPlayer *)currentPlayingAudioPlayer

{

    for (NSString *filename in _audioPlayerDict) {

        AVAudioPlayer *audioPlayer = _audioPlayerDict[filename];

        

        if (audioPlayer.isPlaying) {

            return audioPlayer;

        }

    }

    

    return nil;

}


@end


//

//  ZZMusicsController.h

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//


#import <UIKit/UIKit.h>


@interface ZZMusicsController : UIViewController


@end



//

//  ZZMusicsController.m

//  05-音乐播放器

//

//  Created by 周昭 on 2017/3/20.

//  Copyright © 2017 ZZ. All rights reserved.

//


#import "ZZMusicsController.h"

#import "ZZMusic.h"

#import "ZZMusicCell.h"

#import "ZZAudioTool.h"

#import "MJExtension.h"

#import "NSString+ZZ.h"

#import <AVFoundation/AVFoundation.h>

#import <MediaPlayer/MediaPlayer.h>


@interface ZZMusicsController ()<UITableViewDelegate,UITableViewDataSource,AVAudioPlayerDelegate>

@property (nonatomic, strong) NSArray *musics;

@property (nonatomic, strong) AVAudioPlayer *currentPlayingAudioPlayer;

@property (nonatomic, weak) UITableView *tableView;

@property (nonatomic, weak) UIImageView *imgView;

@end


@implementation ZZMusicsController


#pragma mark - 懒加载

- (NSArray *)musics

{

    if (!_musics) {

        self.musics = [ZZMusic objectArrayWithFilename:@"Musics.plist"];

    }

    return _musics;

}


- (void)viewDidLoad {

    [super viewDidLoad];

    

    // 0.设置标题&背景

    [self setUpTitle];

    

    // 1.初始化tableView

    [self setUpTableView];

}


#pragma mark - setUp 初始化

- (void)setUpTableView

{

    // 0.创建tableView

    UITableView *tableView = [[UITableView alloc] init];

    tableView.delegate = self;

    tableView.dataSource = self;

    tableView.tableFooterView = [[UIView alloc] init];

    

    // 1.设置背景

    UIImageView *imgView = [[UIImageView alloc] init];

    imgView.frame = self.view.frame;

    imgView.image = [UIImage imageNamed:@"backgroundImage"];

    tableView.backgroundView = imgView;

    

    tableView.frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height);

    [self.view addSubview:tableView];

    self.tableView = tableView;

}


- (void)setUpTitle

{

    // 0.设置标题

    self.title = NSLocalizedString(@"音乐播放器", nil);

}


#pragma mark - Table view data source

- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section

{

    return self.musics.count;

}


- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath

{

    // 1.创建cell

    ZZMusicCell *cell = [ZZMusicCell cellWithTableView:tableView];

    

    // 2.设置cell的数据

    cell.music = self.musics[indexPath.row];

    

    return cell;

}


- (CGFloat)tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath

{

    return 70;

}


- (void)tableView:(UITableView *)tableView didDeselectRowAtIndexPath:(NSIndexPath *)indexPath

{

    // 停止音乐

    ZZMusic *music = self.musics[indexPath.row];

    [ZZAudioTool stopMusic:music.filename];

    

    // 再次传递模型

    ZZMusicCell *cell = (ZZMusicCell *)[tableView cellForRowAtIndexPath:indexPath];

    music.playing = NO;

    cell.music = music;

}


- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath

{

    // 取出当前点击的cell

    ZZMusicCell *cell = (ZZMusicCell *)[tableView cellForRowAtIndexPath:indexPath];


    // 取出要播放的音乐

    ZZMusic *music = self.musics[indexPath.row];

    

    if (music.playing) {

        [ZZAudioTool pauseMusic:music.filename];

        music.playing = NO;

        cell.music = music;

    } else {

        AVAudioPlayer *audioPlayer = [ZZAudioTool playMusic:music.filename];

        audioPlayer.delegate = self;

        self.currentPlayingAudioPlayer = audioPlayer;

        

        // 在锁屏界面显示歌曲信息

        [self showInfoInLockedScreen:music];

        

        // 再次传递模型

        music.playing = YES;

        cell.music = music;

    }

}


/**

 *  在锁屏界面显示歌曲信息

 */

- (void)showInfoInLockedScreen:(ZZMusic *)music

{

    NSMutableDictionary *info = [NSMutableDictionary dictionary];

    // 标题(音乐名称)

    info[MPMediaItemPropertyTitle] = music.name;

    

    // 作者

    info[MPMediaItemPropertyArtist] = music.singer;

    

    // 专辑

    info[MPMediaItemPropertyAlbumTitle] = music.singer;

    

    // 图片

    info[MPMediaItemPropertyArtwork] = [[MPMediaItemArtwork alloc] initWithImage:[UIImage imageNamed:music.icon]];

    

    [MPNowPlayingInfoCenter defaultCenter].nowPlayingInfo = info;

}


#pragma mark - AVAudioPlayerDelegate

- (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag

{

    // 计算下一行

    NSIndexPath *selectedPath = [self.tableView indexPathForSelectedRow];

    NSInteger nextRow = selectedPath.row + 1;

    if (nextRow == self.musics.count) {

        nextRow = 0;

    }

    

#warning 停止上一首歌的转圈

    // 再次传递模型

    ZZMusicCell *cell = (ZZMusicCell *)[self.tableView cellForRowAtIndexPath:selectedPath];

    ZZMusic *music = self.musics[selectedPath.row];

    music.playing = NO;

    cell.music = music;

    

    // 播放下一首歌

    NSIndexPath *currentPath = [NSIndexPath indexPathForRow:nextRow inSection:selectedPath.section];

    [self.tableView selectRowAtIndexPath:currentPath animated:YES scrollPosition:UITableViewScrollPositionTop];

    [self tableView:self.tableView didSelectRowAtIndexPath:currentPath];

}


/**

 *  音乐播放器被打断(\接电话)

 */

- (void)audioPlayerBeginInterruption:(AVAudioPlayer *)player

{

    NSLog(@"audioPlayerBeginInterruption---被打断");

}


/**

 *  音乐播放器停止打断(\接电话)

 */

- (void)audioPlayerEndInterruption:(AVAudioPlayer *)player withOptions:(NSUInteger)flags

{

    NSLog(@"audioPlayerEndInterruption---停止打断");

    [player play];

}


@end





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转载自blog.csdn.net/zz_iosdeveloper/article/details/64918657