三子棋小游戏

用函数写了个三子棋小游戏

text.c//游戏模块的测试

#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu()
{
	printf("|----------------------------------------|\n");
	printf("|                                        |\n");
	printf("|          1.play            0.exit      |\n");
	printf("|                                        |\n");
	printf("|----------------------------------------|\n");
}
void game()
{
	char win = 0;
	char board[ROW][COL] = { 0 };
	PrintfBoard(board, ROW, COL);
	InitBoard(board, ROW, COL);
	while (1)
	{
		Player_move(board, ROW, COL);
		PrintfBoard(board, ROW, COL);
		win = Checkwin(board, ROW, COL);
		if (win != ' ')
		{
			break;
		}
		Computer_move(board, ROW, COL);
		PrintfBoard(board, ROW, COL);
		win = Checkwin(board, ROW, COL);
		if (win != ' ')
		{
			break;
		}
	}
	if (win == 'X')
	{
		printf("玩家赢\n");
	}
	else if (win == 'O')
	{
		printf("电脑赢\n");
	}
	else if (win == 'Q')
	{
		printf("平局\n");
	}
	
}
void main()
{
	int input = 0;
	srand((unsigned int)time(NULL));
	do
	{
		menu();
		printf("请做出选择:");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏");
			break;
		default:
			printf("选择错误,请重新选择");
			break;
		}
	} 
while (input);
system("pause");
}

game.h//游戏模块的申明

#ifndef __GAME_H__
#define __GAME_H__
#define ROW 3
#define COL 3
void PrintfBoard(char board[ROW][COL], int row, int col);
void InitBoard(char board[ROW][COL], int row, int col);
void Player_move(char board[ROW][COL],int row,int col);
void Computer_move(char board[ROW][COL], int row, int col);
char Checkwin(char board[ROW][COL],int row,int col);
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#endif 
game.c//游戏模块的实现
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void PrintfBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		printf("| %c | %c | %c | \n",board[i][0],board[i][1],board[i][2]);
		if (i < row - 1)
		{
			printf("|---|---|---|\n");
		}
	}
}
void InitBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}
void Player_move(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	while (1)
	{
		printf("请玩家下棋:");
		scanf("%d%d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (board[x-1][y-1] == ' ')
			{
				board[x - 1][y - 1] = 'X';
				break;
			}
			else
			{
				printf("选择坐标错误,请重新选择\n");
			}
		}
		else
		{
			printf("坐标不合法\n");
		}
	}
}
void Computer_move(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑下棋:\n");
	while (1)
	{
		 x = rand( ) % row;
		 y = rand( ) % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = 'O';
			break;
		}
	}
}
int Isfull(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return 0;
			}
		}
	}
	return 1;
}
char Checkwin(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
		{
			return board[i][0];
		}
	}
	for (i = 0; i < col; i++)
	{
		if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
		{
			return board[0][i];
		}
	}
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
	{
		return board[1][1];
	}
	if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
	{
		return board[1][1];
	}
	if (Isfull(board, ROW, COL)==1)
	{
		return 'Q';
	}
	return ' ';
}


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转载自blog.csdn.net/enjoymyselflzz/article/details/79529753
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