Qt 无边框窗体改变大小

九宫格的概念

      一个窗体可以被划分为上、下、左、右、左上、左下、右上、右下、中间,除了中间部分,其他都需要写程序处理。

     在程序中定义Padding 为2,并同时定义枚举类型。

#define PADDING 2
enum Direction { UP=0, DOWN=1, LEFT, RIGHT, LEFTTOP, LEFTBOTTOM, RIGHTBOTTOM, RIGHTTOP, NONE };

定义一个方法,参数为鼠标目前的全局位置。

void Dialog::region(const QPoint &cursorGlobalPoint)
{
  // 获取窗体在屏幕上的位置区域,tl为topleft点,rb为rightbottom点
    QRect rect = this->rect();
    QPoint tl = mapToGlobal(rect.topLeft());
    QPoint rb = mapToGlobal(rect.bottomRight());

    int x = cursorGlobalPoint.x();
    int y = cursorGlobalPoint.y();

    if(tl.x() + PADDING >= x && tl.x() <= x && tl.y() + PADDING >= y && tl.y() <= y) {
        // 左上角
        dir = LEFTTOP;
        this->setCursor(QCursor(Qt::SizeFDiagCursor));  // 设置鼠标形状
    } else if(x >= rb.x() - PADDING && x <= rb.x() && y >= rb.y() - PADDING && y <= rb.y()) {
        // 右下角
        dir = RIGHTBOTTOM;
        this->setCursor(QCursor(Qt::SizeFDiagCursor));
    } else if(x <= tl.x() + PADDING && x >= tl.x() && y >= rb.y() - PADDING && y <= rb.y()) {
        //左下角
        dir = LEFTBOTTOM;
        this->setCursor(QCursor(Qt::SizeBDiagCursor));
    } else if(x <= rb.x() && x >= rb.x() - PADDING && y >= tl.y() && y <= tl.y() + PADDING) {
        // 右上角
        dir = RIGHTTOP;
        this->setCursor(QCursor(Qt::SizeBDiagCursor));
    } else if(x <= tl.x() + PADDING && x >= tl.x()) {
        // 左边
        dir = LEFT;
        this->setCursor(QCursor(Qt::SizeHorCursor));
    } else if( x <= rb.x() && x >= rb.x() - PADDING) {
        // 右边
        dir = RIGHT;
        this->setCursor(QCursor(Qt::SizeHorCursor));
    }else if(y >= tl.y() && y <= tl.y() + PADDING){
        // 上边
        dir = UP;
        this->setCursor(QCursor(Qt::SizeVerCursor));
    } else if(y <= rb.y() && y >= rb.y() - PADDING) {
        // 下边
        dir = DOWN;
        this->setCursor(QCursor(Qt::SizeVerCursor));
    }else {
        // 默认
        dir = NONE;
        this->setCursor(QCursor(Qt::ArrowCursor));
    }
}

在对话框类中定义几个私有成员变量

bool isLeftPressDown;  // 判断左键是否按下
QPoint dragPosition;   // 窗口移动拖动时需要记住的点 
Direction dir;        // 窗口大小改变时,记录改变方向

编写对话框构造函数,初始化几个变量并做一些其他工作。

isLeftPressDown = false;
this->dir = NONE;
this->setMinimumHeight(100);
this->setMinimumWidth(150);
this->setWindowFlags(Qt::FramelessWindowHint|Qt::WindowSystemMenuHint); // 设置成无边框对话框
this->setMouseTracking(true);                    // 追踪鼠标
this->setStyleSheet("QDialog{background:url(:/bg_main.png)}"); // 设置样式背景色,可有可无

接着就要实现几个重要的重载事件了

void mouseReleaseEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mousePressEvent(QMouseEvent *event);

实现过程如下:

void Dialog::mouseReleaseEvent(QMouseEvent *event)
{
    if(event->button() == Qt::LeftButton) {
        isLeftPressDown = false;
        if(dir != NONE) {
            this->releaseMouse();
            this->setCursor(QCursor(Qt::ArrowCursor));
        }
    }
}

void Dialog::mousePressEvent(QMouseEvent *event)
{
    switch(event->button()) {
    case Qt::LeftButton:
        isLeftPressDown = true;
        if(dir != NONE) {
            this->mouseGrabber();
        } else {
            dragPosition = event->globalPos() - this->frameGeometry().topLeft();
        }
        break;
    case Qt::RightButton:
        this->close();
        break;
    default:
        QDialog::mousePressEvent(event);
    }

}

void Dialog::mouseMoveEvent(QMouseEvent *event)
{
    QPoint gloPoint = event->globalPos();
    QRect rect = this->rect();
    QPoint tl = mapToGlobal(rect.topLeft());
    QPoint rb = mapToGlobal(rect.bottomRight());

    if(!isLeftPressDown) {
        this->region(gloPoint);
    } else {

        if(dir != NONE) {
            QRect rMove(tl, rb);

            switch(dir) {
            case LEFT:
                if(rb.x() - gloPoint.x() <= this->minimumWidth())
                    rMove.setX(tl.x());
                else
                    rMove.setX(gloPoint.x());
                break;
            case RIGHT:
                rMove.setWidth(gloPoint.x() - tl.x());
                break;
            case UP:
                if(rb.y() - gloPoint.y() <= this->minimumHeight())
                    rMove.setY(tl.y());
                else
                    rMove.setY(gloPoint.y());
                break;
            case DOWN:
                rMove.setHeight(gloPoint.y() - tl.y());
                break;
            case LEFTTOP:
                if(rb.x() - gloPoint.x() <= this->minimumWidth())
                    rMove.setX(tl.x());
                else
                    rMove.setX(gloPoint.x());
                if(rb.y() - gloPoint.y() <= this->minimumHeight())
                    rMove.setY(tl.y());
                else
                    rMove.setY(gloPoint.y());
                break;
            case RIGHTTOP:
                rMove.setWidth(gloPoint.x() - tl.x());
                rMove.setY(gloPoint.y());
                break;
            case LEFTBOTTOM:
                rMove.setX(gloPoint.x());
                rMove.setHeight(gloPoint.y() - tl.y());
                break;
            case RIGHTBOTTOM:
                rMove.setWidth(gloPoint.x() - tl.x());
                rMove.setHeight(gloPoint.y() - tl.y());
                break;
            default:
                break;
            }
            this->setGeometry(rMove);
        } else {
            move(event->globalPos() - dragPosition);
            event->accept();
        }
    }
    QDialog::mouseMoveEvent(event);
}

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转载自blog.csdn.net/lengyuezuixue/article/details/81516924