linux 多线程并发服务器(TCP)

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linux 多线程并发服务器(TCP)

​ 所谓多线程并发服务器就是基于线程,每个客户端来了创建一个线程,由线程去处理客户端的请求。相对于多线程服务器来说,多进程服务器在创建进程时要消耗较大的系统资源,所以我们使用线程来取代进程,这样服务处理程序可以较快的创建。

​ 据统计,创建线程与创建进程要快 10100 倍,所以又把线程称为“轻量级”进程。线程与进程不同的是:一个进程内的所有线程共享相同的全局内存、全局变量等信息,这种机制又带来了同步问题。

CP多线程并发服务器处理框架:

#include"头文件"

int main()
{
    创建套接字sockfd
    绑定套接字(bind)
    监听套接字(listen)
    while1)
    {
        int connfd = accept(....);
        pthread_t thread_tid;
        pthread_create(...);
        pthread_detch(thread_tid);
    }
    close(sockfd);
    return 0;
}
//线程处理函数
void* fun(coid* arg)
{

    int connfd = (int)arg;
    fun();//处理函数
    close(connfd);
}

接下来是一个例子:

utili.h

#include <stdio.h>
#include <stdlib.h>
#include <string.h>                     
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>                  

#define PORT 8888

ser.c

#include"utili.h"


void* client_fun(void *arg)
{
    int recvlen = 0;
    char recvbuf[1024] = "";
    int connfd = (int)arg;
    while((recvlen = recv(connfd,recvbuf,sizeof(recvbuf),0))>0)
    {
        printf("recv_buf: %s\n", recvbuf);
        send(connfd, recvbuf, recvlen, 0);
    }

    printf("client closed!\n");
    close(connfd);
    return NULL;
}

int main()
{
    int sockfd;
    int log;
    int connfd;
    pthread_t thread_id;
    //chushihua 
    struct sockaddr_in server,client;
    bzero(&server,sizeof(server));
    server.sin_family = AF_INET;
    server.sin_port = htons(PORT);
    server.sin_addr.s_addr = htonl(INADDR_ANY);

    //创建套接字
    sockfd = socket(AF_INET,SOCK_STREAM,0);
    if(sockfd < 0)
        printf("socket create error\n");
    log = bind(sockfd,(struct sockaddr*)&server,sizeof(server));
    if(log < 0)
    {
        printf("bindfd error\n");
        close(sockfd);
        exit(-1);
    }

    log = listen(sockfd,20);
    if(log < 0)
    {
        printf("listen error\n");
        close(sockfd);
        exit(-1);
    }
    printf("waiting client >>>>>\n");

    while(1)
    {
        socklen_t client_len = sizeof(client);
        //accept
    connfd = accept(sockfd,(struct sockaddr*)&client,&client_len);
    if(connfd < 0)
    {
        printf("connfd error\n");
        continue;
    }
    char cli_ip[INET_ADDRSTRLEN] = "";
    inet_ntop(AF_INET, &client.sin_addr, cli_ip, INET_ADDRSTRLEN);
    printf("----------------------------------------------\n");
    printf("client ip=%s,port=%d\n", cli_ip,ntohs(client.sin_port));

    pthread_create(&thread_id,NULL,(void*)client_fun,(void*)connfd);
    pthread_detach(thread_id);//线程分离,结束时自动回收线程
    }
    close(sockfd);
    return 0;
}

cli.c

#include"utili.h"


int main()
{
    int sockfd;
    int log;
    struct sockaddr_in server;
    bzero(&server,sizeof(server));
    server.sin_family = AF_INET;
    server.sin_port = htons(PORT);
    server.sin_addr.s_addr = htonl(INADDR_ANY);


    sockfd = socket(AF_INET,SOCK_STREAM,0);
    if(sockfd < 0)
    {
        printf("sockfd error\n");
        exit(-1);
    }
    log = connect(sockfd,(struct sockaddr*)&server,sizeof(server));
    if(log < 0)
    {
        printf("connect error\n");
        close(sockfd);
        exit(-1);
    }

    char sendbuf[1024];
    char recvbuf[1024];
    while(1)
    {
        fgets(sendbuf,sizeof(sendbuf),stdin);
        send(sockfd,sendbuf,strlen(sendbuf),0);
        recv(sockfd,recvbuf,sizeof(recvbuf),0);
        fputs(recvbuf,stdout);
        memset(sendbuf, 0, sizeof(sendbuf));
        memset(recvbuf, 0, sizeof(recvbuf));
    }
    close(sockfd);
    return 0;
}

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转载自blog.csdn.net/Travelerwz/article/details/82107195