unity 读取字节流

        public  byte[] GetStreamBytes(string path)
        {
            try
            {
                FileStream stream = new FileInfo(path).OpenRead();
                byte[] buffer = new byte[stream.Length];
                //从流中读取字节块并将该数据写入给定缓冲区buffer中
                stream.Read(buffer, 0, System.Convert.ToInt32(stream.Length));
                stream.Close();
                stream.Dispose();
                return buffer;
            }
            catch (System.Exception ex)
            {
                Debug.Log(ex.Message);
            }
            return null;
        }

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转载自blog.csdn.net/u012909508/article/details/83015263