Unity程序运行中动态关闭Vuforia


ImageTargetBehaviour imagetargetBehaviour= GameObject.FindObjectOfType(typeof(ImageTargetBehaviour)) as ImageTargetBehaviour;
imagetargetBehaviour.enabled = false;


//或使用这种方式
GameObject.Find("ARCamera").GetComponent<VuforiaBehaviour>().enabled = false;

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转载自blog.csdn.net/yf391005/article/details/85992456
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