有向图和无向图用邻接矩阵储存及代码实现

转载自:https://blog.csdn.net/vicdd/article/details/77983089

一般存储图的方式有两种:一是用邻接矩阵表示,二是用邻接链表。
所谓用邻接矩阵,是用一个二维数组存储,边使用矩阵来构建模型,这使得每一个顶点和其它顶点之间都有边的有无 的 表示的机会。若有边,则他们交点 为1 ,否则为0。当然,如果是一副边有权值的图,交点存储的是他们边的权值。

1、无向图的存储:

无向图的边的矩阵一定是一个对称矩阵,因为无向图只关心边是否存在,而不关心方向,V0和V1有边,那么V1和V0也有边。

因为这里不研究有圈图,所以主对角线都是0,输入V0和V1边的关系后,就不必输入V1和V0的关系了。

图解如下:
这里写图片描述

#include<stdio.h>  

#define  MAX_VERTEX  4  

typedef char DataType;                 //图中元素的目标数据类型   

typedef struct      
{                    
    DataType vertexArr[MAX_VERTEX];        //顶点元素数组   

    int arcArr[MAX_VERTEX][MAX_VERTEX];   //弧矩阵二维数组   


}ArrayGraph;  

void ArrayGraph_init(ArrayGraph *pGraph);  
void ArrayGraph_create(ArrayGraph *pGraph);  
void ArrayGraph_show(ArrayGraph *pGraph);  

int main()  
{  
    ArrayGraph g;  
    ArrayGraph_init(&g);  
    ArrayGraph_create(&g);  
    ArrayGraph_show(&g);  
    return 0;  
}  

//初始化为一个无圈图 ,也就是弧矩阵中,主对角线元素都是0   
void ArrayGraph_init(ArrayGraph *pGraph)  
{  

    for (int i = 0; i < MAX_VERTEX; i++)  

        pGraph->arcArr[i][i] = 0;  

}  


void ArrayGraph_create(ArrayGraph *pGraph)  
{  
    for (int i = 0; i < MAX_VERTEX; ++i)  //填充顶点数组  
    {  
        printf("输入第%d个顶点值\n",i+1);  

        scanf(" %c",&(pGraph->vertexArr[i]));   

    }  

    for (int j = 0; j <MAX_VERTEX; ++j)   //填充边关系   
    {  
        for (int i = j+1; i < MAX_VERTEX; ++i)  
        {  

            printf("若元素%c有指向%c的弧,则输入1,否则输入0\t",pGraph->vertexArr[i],pGraph->vertexArr[j]);  
            scanf("%d",&( pGraph->arcArr[j][i]));  

            printf("若元素%c有指向%c的弧,则输入1,否则输入0\t",pGraph->vertexArr[j],pGraph->vertexArr[i]);  
            scanf("%d",&( pGraph->arcArr[i][j]));  
        }  
    }  
}  


void ArrayGraph_show(ArrayGraph *pGraph)  
{  
    printf("\n\n顶点元素如下\n");  
    for (int i = 0; i < MAX_VERTEX; ++i)  
    {  

        printf("%-5c", pGraph->vertexArr[i]);  
    }  
    printf("\n\n");  
    puts("弧矩阵如下\n\n");   
    printf("%-2c",' ');  
    for(int i=0;i<MAX_VERTEX;++i)  
      printf("%-5c",pGraph->vertexArr[i]);  
    putchar('\n');    

    for (int j = 0; j <MAX_VERTEX; ++j)  
    {  
        printf("%-2c",pGraph->vertexArr[j]);  
        for (int i = 0; i < MAX_VERTEX; ++i)  
        {  
            printf("%-5d",pGraph->arcArr[i][j]);  

        }  
        putchar('\n');  
    }  
    putchar('\n');    
}  

2、有向图的邻接矩阵存储:

使用邻接矩阵呢存储时,有向图和无向图的区别在与 边和弧矩阵的差别。因为弧是有方向的,所以我们 以对角线为界,将矩阵划分为2个区域:

左下区域表示出弧标记区域,坐上区域代表入弧标记区域

如 若代表弧的矩阵为arcArr

arcArr[V2][V3] 为1,且在出弧标记区域,则说明 V3<——V2

arcArr[V3][V2] 为0,且在入弧标记区域,则说明 V2——>V3
这里写图片描述
这里写图片描述

#include<stdio.h>  

#define  MAX_VERTEX  4  

typedef char DataType;                 //图中元素的目标数据类型   

typedef struct      
{                    
    DataType vertexArr[MAX_VERTEX];        //顶点元素数组   

    int arcArr[MAX_VERTEX][MAX_VERTEX];   //弧矩阵二维数组   

}ArrayGraph;  

void ArrayGraph_init(ArrayGraph *pGraph);  
void ArrayGraph_create(ArrayGraph *pGraph);  
void ArrayGraph_show(ArrayGraph *pGraph);  


int main()  
{  
    ArrayGraph g;  
    ArrayGraph_init(&g);  
    ArrayGraph_create(&g);  
    ArrayGraph_show(&g);  
    return 0;  
}  


//初始化为一个无圈图 ,也就是弧矩阵中,主对角线元素都是0   
void ArrayGraph_init(ArrayGraph *pGraph)  
{  

    for (int i = 0; i < MAX_VERTEX; i++)  

        pGraph->arcArr[i][i] = 0;  

}  


void ArrayGraph_create(ArrayGraph *pGraph)  
{  
    for (int i = 0; i < MAX_VERTEX; ++i)  //填充顶点数组  
    {  
        printf("输入第%d个顶点值\n",i+1);  

        scanf(" %c",&(pGraph->vertexArr[i]));   

    }  

    for (int j = 0; j <MAX_VERTEX; ++j)   //填充边关系   
    {  
        for (int i = j+1; i < MAX_VERTEX; ++i)  
        {  

            printf("若元素%c有指向%c的弧,则输入1,否则输入0\t",pGraph->vertexArr[i],pGraph->vertexArr[j]);  
            scanf("%d",&( pGraph->arcArr[j][i]));  

            printf("若元素%c有指向%c的弧,则输入1,否则输入0\t",pGraph->vertexArr[j],pGraph->vertexArr[i]);  
            scanf("%d",&( pGraph->arcArr[i][j]));  
        }  
    }  
}  

void ArrayGraph_show(ArrayGraph *pGraph)  
{  


    printf("\n\n顶点元素如下\n");  
    for (int i = 0; i < MAX_VERTEX; ++i)  
    {  

        printf("%-5c", pGraph->vertexArr[i]);  
    }  
    printf("\n\n");  
    puts("弧矩阵如下\n\n");   
    printf("%-2c",' ');  
    for(int i=0;i<MAX_VERTEX;++i)  
      printf("%-5c",pGraph->vertexArr[i]);  
    putchar('\n');    
    for (int j = 0; j <MAX_VERTEX; ++j)  
    {  
        printf("%-2c",pGraph->vertexArr[j]);  
        for (int i = 0; i < MAX_VERTEX; ++i)  
        {  
            printf("%-5d",pGraph->arcArr[i][j]);  

        }  
        putchar('\n');  
    }  
    putchar('\n');    
}  

3、有权值无向图(无向网)的邻接矩阵存储:

无向网的边是有权值的,这个值可以是任何一个合法的值,什么样的值是合法的呢?这需要根据图的具体用途来定。所以,我们不能用简单的0,1来代表边。

如果2个顶点无关联,他们也不能用0表示,因为0也可能是一个合法的wieght值。可有类比一下:如何地球上2个地方之间不可互通,那么他们之间的车程费是不是无穷大呢?

所以,我们来要根据图权值类型定义一个相应类型的最大值,来代表2个顶点之间不关联。

同样用一个例子。

V0 V1之间的权值为12

V0 V2之间的权值为1

V0 V3之间的权值为5

V2 V3之间的权值为7

这里写图片描述这里写图片描述

#include<stdio.h>  


#define MAX_VERTEX 4       

#define INFINITY  65535  

typedef char DataType;     //存储的元素类型   
typedef int WeightType;    //权值的类型   

typedef struct  
{  
    DataType vertexArr[MAX_VERTEX];             //存储顶点的数组   

    WeightType edgeArr[MAX_VERTEX][MAX_VERTEX]; //存储边的二维数组   

}UArrayNet;     //数据结构类型:无向网   
void UArrayNet_init(UArrayNet*pGraph);  
void UArrayNet_create(UArrayNet*pGraph);  
void UArrayNet_show(UArrayNet *pGraph);  

int main()  
{  
    UArrayNet net;  
    UArrayNet_init(&net);  

    UArrayNet_create(&net);  
    UArrayNet_show(&net);  
    return 0;  
}  

void UArrayNet_init(UArrayNet*pGraph)  
{  
    for (int i = 0; i < MAX_VERTEX; ++i)  
    {  
        pGraph->edgeArr[i][i] = INFINITY;  
    }  
}  


void UArrayNet_create(UArrayNet*pGraph)  
{  
    for (int i = 0; i < MAX_VERTEX; ++i)  //填充顶点数组  
    {  
        printf("输入第%d个顶点值\n", i + 1);  

        scanf(" %c", &(pGraph->vertexArr[i]));  

    }  

    for (int j = 0; j <MAX_VERTEX; ++j)   //填充边关系   
    {  
        for (int i = j + 1; i < MAX_VERTEX; ++i)  
        {  

            printf("若元素%c和%c有边,则输入权值,否则输入无效值%d\t", pGraph->vertexArr[j], pGraph->vertexArr[i], INFINITY);  

            scanf("%d", &(pGraph->edgeArr[j][i]));  
            pGraph->edgeArr[i][j] = pGraph->edgeArr[j][i];     //对称   
        }  
    }  
}  

void UArrayNet_show(UArrayNet *pGraph)  
{  
    printf("\n\n顶点元素如下\n");  
    for (int i = 0; i < MAX_VERTEX; ++i)  
    {  

        printf("%-5c", pGraph->vertexArr[i]);  
    }  
    printf("\n\n");  

    puts("边矩阵如下");  
    printf("%-2c", ' ');  
    for (int i = 0; i<MAX_VERTEX; ++i)  
        printf("%-5c", pGraph->vertexArr[i]);  
    putchar('\n');  

    for (int j = 0; j <MAX_VERTEX; ++j)  
    {  
        printf("%-2c", pGraph->vertexArr[j]);  
        for (int i = 0; i < MAX_VERTEX; ++i)  
        {  
            if(pGraph->edgeArr[i][j]==INFINITY)  
            {  
                printf("%-5c", '#');  
            }   
            else  
                printf("%-5d", pGraph->edgeArr[i][j]);  
        }  
        putchar('\n');  
    }  
}  

4、有向网邻接矩阵存储

有向网的实现与无向网思路一致,就不重复累赘了,直接上代码吧。

#include<stdio.h>  
#define MAX_VERTEX 4       

#define INFINITY  65535  

typedef char DataType;     //存储的元素类型   
typedef int WeightType;    //权值的类型   

typedef struct  
{  
    DataType vertexArr[MAX_VERTEX];             //存储顶点的数组   

    WeightType arcArr[MAX_VERTEX][MAX_VERTEX]; //存储边的二维数组   

}UArrayNet;     //数据结构类型:无向网   
void UArrayNet_init(UArrayNet*pGraph);  
void UArrayNet_create(UArrayNet*pGraph);  
void UArrayNet_show(UArrayNet *pGraph);  

int main()  
{  
    UArrayNet net;  
    UArrayNet_init(&net);  

    UArrayNet_create(&net);  
    UArrayNet_show(&net);  
    return 0;  
}  

void UArrayNet_init(UArrayNet*pGraph)  
{  
    for (int i = 0; i < MAX_VERTEX; ++i)  
    {  
        pGraph->arcArr[i][i] = INFINITY;  
    }  
}  


void UArrayNet_create(UArrayNet*pGraph)  
{  
    for (int i = 0; i < MAX_VERTEX; ++i)  //填充顶点数组  
    {  
        printf("输入第%d个顶点值\n", i + 1);  

        scanf(" %c", &(pGraph->vertexArr[i]));  

    }  

    for (int j = 0; j <MAX_VERTEX; ++j)   //填充边关系   
    {  
        for (int i = j + 1; i < MAX_VERTEX; ++i)  
        {  

            printf("若元素%c有指向%c有边,则输入权值,否则输入无效值%d\t", pGraph->vertexArr[j], pGraph->vertexArr[i], INFINITY);  
            scanf("%d",&( pGraph->arcArr[j][i]));  
            printf("若元素%c有指向%c有边,则输入权值,否则输入无效值%d\t", pGraph->vertexArr[i], pGraph->vertexArr[j], INFINITY);  
            scanf("%d",&( pGraph->arcArr[i][j]));  
        }  
    }  
}  

void UArrayNet_show(UArrayNet *pGraph)  
{  
    printf("\n\n顶点元素如下\n");  
    for (int i = 0; i < MAX_VERTEX; ++i)  
    {  

        printf("%-5c", pGraph->vertexArr[i]);  
    }  
    printf("\n\n");  
    puts("边矩阵如下");  
    printf("%-2c", ' ');  
    for (int i = 0; i<MAX_VERTEX; ++i)  
        printf("%-5c", pGraph->vertexArr[i]);  
    putchar('\n');  



    for (int j = 0; j <MAX_VERTEX; ++j)  
    {  
        printf("%-2c", pGraph->vertexArr[j]);  
        for (int i = 0; i < MAX_VERTEX; ++i)  
        {  
            if(pGraph->arcArr[i][j]==INFINITY)  
            {  
                printf("%-5c", '#');  

            }   
            else  
                printf("%-5d", pGraph->arcArr[i][j]);  
        }  
        putchar('\n');  
    }  
}  

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