版权声明:本文为博主原创文章,未经博主允许不得转载。 https://blog.csdn.net/txwtech/article/details/88814345
MFC多线程临界区对象实现线程同步范例
// vs23_5_5.cpp : 定义控制台应用程序的入口点。
//txwtech 2019/03/26 vs2010平台
#include "stdafx.h"
#include "windows.h"
DWORD WINAPI ThreadProc1(LPVOID lpParam);
DWORD WINAPI ThreadProc2(LPVOID lpParam);
int iGolbalCount=0;
int iMax=100;
CRITICAL_SECTION cs;
int _tmain(int argc, _TCHAR* argv[])
{
HANDLE hThread1,hThread2;
InitializeCriticalSection(&cs);
hThread1=CreateThread(NULL,0,ThreadProc1,NULL,0,NULL);
hThread2=CreateThread(NULL,0,ThreadProc2,NULL,0,NULL);
Sleep(5000);
DeleteCriticalSection(&cs);
printf("主线程结束\n");
Sleep(5000);
return 0;
}
DWORD WINAPI ThreadProc1(LPVOID lpParam)
{
while(true)
{
EnterCriticalSection(&cs);
if(iGolbalCount<iMax)
{
printf("这里是线程1,iGolbalCount=%d\r\n",iGolbalCount++);
LeaveCriticalSection(&cs);
}
else
{
LeaveCriticalSection(&cs);
break;
}
Sleep(10);
}
return 0;
}
DWORD WINAPI ThreadProc2(LPVOID lpParam)
{
while(true)
{
EnterCriticalSection(&cs);
if(iGolbalCount<iMax)
{
printf("这里是线程2,iGolbalCount=%d\r\n",iGolbalCount++);
LeaveCriticalSection(&cs);
}
else
{
LeaveCriticalSection(&cs);
break;
}
Sleep(10);
}
return 0;
}