设计模式02

七大设计原则

开闭原则

依赖倒置原则

单一职责原则

接口隔离原则

迪米特法则

里氏替换原则

组合复用原则

开闭原则

一个软件实体如类,模块和函数应该对扩展开放,对修改关闭
用抽象构建框架,用实现扩展细节
优点:提供软件系统的可复用性及可维护性

举例:打折活动

Icourse

1 public interface ICourse {
2     Integer getId();
3     String  getName();
4     Double getPrice();
5 
6 }

JavaCourse

 1 public class JavaCourse implements ICourse {
 2 
 3     private  Integer Id;
 4     private String name;
 5     private Double price;
 6 
 7     public JavaCourse(Integer id, String name, Double price) {
 8         this.Id = id;
 9         this.name = name;
10         this.price = price;
11     }
12 
13     @Override
14     public Integer getId() {
15         return this.Id;
16     }
17 
18     @Override
19     public String getName() {
20         return this.name;
21     }
22 
23     @Override
24     public Double getPrice() {
25         return this.price;
26     }
27 
28 
29 }

JavaDiscountCourse

public class JavaDiscountCourse extends  JavaCourse {

    public JavaDiscountCourse(Integer id, String name, Double price) {
        super(id, name, price);
    }

    public Double getOriginPrice(){
        return super.getPrice();
    }

    public Double getPrice(){
        return super.getPrice()*0.8;

    }

}

Test

 1 public class Test {
 2 
 3     public static void main(String[] args) {
 4 
 5         ICourse iCourse = new JavaDiscountCourse(1,"java",200d);
 6         JavaDiscountCourse javaCourse = (JavaDiscountCourse)iCourse;
 7 
 8         System.out.println("id:"+javaCourse.getId()+
 9                             "名称:"+javaCourse.getName()+
10                             "课程原价"+javaCourse.getOriginPrice()+
11                             "价格:"+javaCourse.getPrice());
12 
13     }
14 }

DIagram 如图

依赖倒置原则


高层模块不应该依赖于低层模块,两者应该依赖其抽象
抽象不应该依赖细节,细节应该依赖抽象
针对接口编程,不要针对实现编程

可以减少类间的耦合性,提高系统稳定性,提高代码可读性和可维护性,降低修改程序所造成的风险

Buil

public class Buil {
    /**
     * 扩展性差,不应该针对实现编程
     */

    public void StudyJavaCourse(){
        System.out.println("bill 在学习java课程");
    }


    public void StudyVueCourse(){
        System.out.println("buil 在学习vue课程");
    }

}

Test

public class Test {

    public static void main(String[] args) {
        Buil buil = new Buil();
        buil.StudyJavaCourse();
        buil.StudyVueCourse();
    }

}

Test的实现依赖于Buil的实现,高层西模块依赖于底层次模块

@通过接口方法的方式注入具体的实现

ICourse

1 public interface ICourse {
2 
3     void StudyCourse();
4 
5 }

JavaCourse

1 public class JavaCourse implements  ICourse{
2 
3     @Override
4     public void StudyCourse() {
5         System.out.println("Buil在学习java课程");
6     }
7 
8 }

VueCourse

1 public class VueCourse implements ICourse {
2     @Override
3     public void StudyCourse() {
4         System.out.println("Buil在学习vue课程");
5     }
6 
7 }

Buil

public class Buil {


    public void studyCourses (ICourse iCourse){
        iCourse.StudyCourse();
    }

}

Test

 1 public class Test {
 2 
 3 
 4     public static void main(String[] args) {
 5         Buil buil = new Buil();
 6         buil.studyCourses(new JavaCourse());
 7         buil.studyCourses(new VueCourse());
 8 
 9     }
10 
11 }

Diagram:

 @通过构造器方注入具体的实现

Buil

public class Buil {

    private ICourse iCourse;

    public Buil(ICourse iCourse){
        this.iCourse = iCourse;
    }

    public void studyCourses (){
        iCourse.StudyCourse();
    }

}

Test

1 public class Test {
2 
3 
4     public static void main(String[] args) {
5         Buil buil = new Buil(new JavaCourse());
6         buil.studyCourses();
7     }
8 
9 }

setter注入

 1 public class Buil {
 2 
 3     public ICourse iCourse;
 4 
 5     public void setiCourse(ICourse iCourse) {
 6         this.iCourse = iCourse;
 7     }
 8 
 9     public void studyCourses (){
10         iCourse.StudyCourse();
11     }
12 
13 }

Test

 1 public class Test {
 2 
 3 
 4     public static void main(String[] args) {
 5         Buil buil = new Buil();
 6         buil.setiCourse(new JavaCourse());
 7         buil.studyCourses();
 8 
 9         buil.setiCourse(new VueCourse());
10         buil.studyCourses();
11 
12     }
13 
15 }

Diagram:

单一职责原则


不要存在多于一个导致类变更的原因
一个类/接口/方法只负责一项职责
优点:降低类的复杂度,提高类的可读性,提高系统的可维护性,变更时风险率降低

FlyBird

public class FlyBird {

    public void mainMoveMode(String birdName) {
            System.out.println(birdName + "用翅膀飞");
        }

}

Workbird

public class WalkBird {

    public void mainMoveMode(String birdName) {
        if ("鸵鸟".equals(birdName)) {
            System.out.println(birdName + "用脚走");
        }

    }

}

Test

public class Test {

    public static void main(String[] args) {
        FlyBird flyBird = new FlyBird();
        flyBird.mainMoveMode("大雁");

        WalkBird walkBird = new WalkBird();
        walkBird.mainMoveMode("鸵鸟");

    }

}

Diagram

接口级别的单一职责

ICourseContent

1 public interface ICourseContent {
2 
3     String getCourseName();
4     byte[] getCourseVideo();
5 
6 }

ICourseManager

1 public interface ICourseManager {
2 
3     void studyCourse();
4     void refundCourse();
5 
6 
7 }

CourseImpl

 1 public class CourseImpl implements ICourseContent,ICourseManager {
 2 
 3     @Override
 4     public String getCourseName() {
 5         return null;
 6     }
 7 
 8     @Override
 9     public byte[] getCourseVideo() {
10         return new byte[0];
11     }
12 
13     @Override
14     public void studyCourse() {
15 
16     }
17 
18     @Override
19     public void refundCourse() {
20 
21     }
22 }

Diagram

方法级别的单一职责

public class Method {

    private void updateUserInfo(String userName,String address){
        userName = "Buil";
        address = "beijing";
    }

    private void updateUserName(String userName,String address){
        userName = "Buil";
    }
    
    private void updateUserAddress(String userName,String address){
        address = "beijing";
    }

    private void updateUserInfo(String userName,String... properties){
        userName = "Buil";
    }



}

未完待续

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转载自www.cnblogs.com/quyangyang/p/11298738.html