UGUI Image 动态更换纹理图片

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;


public class UIShop : View
{
    
    //图片资源
    public Sprite spBuy; //已购买图片
    public Sprite spEquip; //已装备图片

    public Image imgBuyFootBall;//按钮

    
    //更新按钮显示
    public void UpdateBuyButton(int i)
    {
        state = gm.CheckFootBallState(i);
        switch (state)
        {
            case ItemState.UnBuy://未购买
                imgBuyFootBall.transform.gameObject.SetActive(true);
                imgBuyFootBall.overrideSprite = spBuy;//按钮图片显示购买
                break;
            case ItemState.Buy://已购买
                imgBuyFootBall.transform.gameObject.SetActive(true);
                imgBuyFootBall.overrideSprite = spEquip;//按钮图片显示装备
                break;
            case ItemState.Equip://已装备
                imgBuyFootBall.transform.gameObject.SetActive(false);
                break;
            default:
                break;
        }
    }  

   
}

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转载自blog.csdn.net/cuijiahao/article/details/104094052