微信小程序使用mqtt mpvue mosquito

微信小程序使用mqtt

  微信小程序使用mqtt,成功链接

准备:

   nginx 下载

wget http://nginx.org/download/nginx-1.6.2.tar.gz

  nginx 新增模块

wget https://github.com/openresty/headers-more-nginx-module/archive/v0.33.tar.gz

libwebsockets 模块

wget https://github.com/warmcat/libwebsockets/archive/v3.2.2.tar.gz

mosquito 模块

wget https://mosquitto.org/files/source/mosquitto-1.6.8.tar.gz

安装:

基础依赖安装

 sudo apt-get install cmake make zlib zlib-devel gcc-c++ libtool  openssl openssl-devel

1.安转nginx

sudo mkdir /opt/nginx
-- 解压nginx
 tar -xzvf nginx-1.13.6.tar.gz
cd nginx-1.13.6/
--将nginx的新曾模块解压到上一层目录安装目录/opt/nginx
sudo ./configure --prefix=/opt/nginx --with-http_stub_status_module --with-http_ssl_module --with-http_proxy_module  --add-module=../headers-more-nginx-module-0.33
sudo make sudo make install

安装libwebsockets 编译mosquito时需要

解压文件:
tar -xzvf v3.2.2.tar.gz

cd libwebsockets-3.2.2/

mkdir build

cmake ..

sudo make

sudo make install


参考文档
https://blog.csdn.net/houjixin/article/details/79789448

安装mosquito

安装方案一
sudo apt-add-repository ppa:mosquitto-dev/mosquitto-ppa
sudo apt-get update
sudo apt-get install mosquitto
安装完成查看版本
mosquitto -V

安装方案二

wget https://mosquitto.org/files/source/mosquitto-1.6.8.tar.gz
tar -xvzf mosquitto-1.6.8.tar.gz
cd mosquitto-1.6.8/
 make &&make install
参考
https://blog.csdn.net/russle/article/details/80469942
注意:make之前修改 config.mk 文件
WITH_WEBSOCKETS:=yes 改成yes

修改mosquito配置文件添加:

listener 8811
protocol websockets

启动mosquito

sudo mosquitto -c /etc/mosquitto/mosquitto.conf

修改nginx配置文件

server {
    server_name  ****。**;
    location /mqtt/ {
        proxy_pass http://localhost:8811;
        proxy_redirect off;
        proxy_set_header Host localhost:8811;
        proxy_http_version 1.1;
        proxy_set_header Upgrade $http_upgrade;
        proxy_set_header Connection "upgrade";
        proxy_set_header Sec-WebSocket-Protocol mqtt;
        more_clear_headers Sec-WebSocket-Protocol;

    }
  # certbot生成
    ssl on;
    listen 80;
    listen 443 ssl; # managed by Certbot
    ssl_certificate /etc/letsencrypt/live/I****。*/fullchain.pem; # managed by Certbot
    ssl_certificate_key /etc/letsencrypt/live/****。*/privkey.pem; # managed by Certbot
    include /etc/letsencrypt/options-ssl-nginx.conf; # managed by Certbot
    ssl_dhparam /etc/letsencrypt/ssl-dhparams.pem; # managed by Certbot

}

至此服务器端配置完成

小程序端:paho-mqtt.js

/*******************************************************************************
 * Copyright (c) 2013 IBM Corp.
 *
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * and Eclipse Distribution License v1.0 which accompany this distribution.
 *
 * The Eclipse Public License is available at
 *    http://www.eclipse.org/legal/epl-v10.html
 * and the Eclipse Distribution License is available at
 *   http://www.eclipse.org/org/documents/edl-v10.php.
 *
 * Contributors:
 *    Andrew Banks - initial API and implementation and initial documentation
 *******************************************************************************/


// Only expose a single object name in the global namespace.
// Everything must go through this module. Global Paho.MQTT module
// only has a single public function, client, which returns
// a Paho.MQTT client object given connection details.

/**
 * Send and receive messages using web browsers.
 * <p>
 * This programming interface lets a JavaScript client application use the MQTT V3.1 or
 * V3.1.1 protocol to connect to an MQTT-supporting messaging server.
 *
 * The function supported includes:
 * <ol>
 * <li>Connecting to and disconnecting from a server. The server is identified by its host name and port number.
 * <li>Specifying options that relate to the communications link with the server,
 * for example the frequency of keep-alive heartbeats, and whether SSL/TLS is required.
 * <li>Subscribing to and receiving messages from MQTT Topics.
 * <li>Publishing messages to MQTT Topics.
 * </ol>
 * <p>
 * The API consists of two main objects:
 * <dl>
 * <dt><b>{@link Paho.MQTT.Client}</b></dt>
 * <dd>This contains methods that provide the functionality of the API,
 * including provision of callbacks that notify the application when a message
 * arrives from or is delivered to the messaging server,
 * or when the status of its connection to the messaging server changes.</dd>
 * <dt><b>{@link Paho.MQTT.Message}</b></dt>
 * <dd>This encapsulates the payload of the message along with various attributes
 * associated with its delivery, in particular the destination to which it has
 * been (or is about to be) sent.</dd>
 * </dl>
 * <p>
 * The programming interface validates parameters passed to it, and will throw
 * an Error containing an error message intended for developer use, if it detects
 * an error with any parameter.
 * <p>
 * Example:
 *
 * <code><pre>
 client = new Paho.MQTT.Client(location.hostname, Number(location.port), "clientId");
 client.onConnectionLost = onConnectionLost;
 client.onMessageArrived = onMessageArrived;
 client.connect({onSuccess:onConnect});
 function onConnect() {
  // Once a connection has been made, make a subscription and send a message.
  console.log("onConnect");
  client.subscribe("/World");
  message = new Paho.MQTT.Message("Hello");
  message.destinationName = "/World";
  client.send(message);
};
 function onConnectionLost(responseObject) {
  if (responseObject.errorCode !== 0)
  console.log("onConnectionLost:"+responseObject.errorMessage);
};
 function onMessageArrived(message) {
  console.log("onMessageArrived:"+message.payloadString);
  client.disconnect();
};
 * </pre></code>
 * @namespace Paho.MQTT
 */

/* jshint shadow:true */
(function ExportLibrary(root, factory) {
  if (typeof exports === 'object' && typeof module === 'object') {
    module.exports = factory();
  } else if (typeof define === 'function' && define.amd) {
    define(factory);
  } else if (typeof exports === 'object') {
    exports = factory();
  } else {
    if (typeof root.Paho === 'undefined') {
      root.Paho = {};
    }
    root.Paho.MQTT = factory();
  }
})(global, function LibraryFactory() {


  var PahoMQTT = (function(wx) {

    // Private variables below, these are only visible inside the function closure
    // which is used to define the module.

    var version = "@VERSION@";
    var buildLevel = "@BUILDLEVEL@";

    /**
     * Unique message type identifiers, with associated
     * associated integer values.
     * @private
     */
    var MESSAGE_TYPE = {
      CONNECT: 1,
      CONNACK: 2,
      PUBLISH: 3,
      PUBACK: 4,
      PUBREC: 5,
      PUBREL: 6,
      PUBCOMP: 7,
      SUBSCRIBE: 8,
      SUBACK: 9,
      UNSUBSCRIBE: 10,
      UNSUBACK: 11,
      PINGREQ: 12,
      PINGRESP: 13,
      DISCONNECT: 14
    };

    // Collection of utility methods used to simplify module code
    // and promote the DRY pattern.

    /**
     * Validate an object's parameter names to ensure they
     * match a list of expected variables name for this option
     * type. Used to ensure option object passed into the API don't
     * contain erroneous parameters.
     * @param {Object} obj - User options object
     * @param {Object} keys - valid keys and types that may exist in obj.
     * @throws {Error} Invalid option parameter found.
     * @private
     */
    var validate = function(obj, keys) {
      for (var key in obj) {
        if (obj.hasOwnProperty(key)) {
          if (keys.hasOwnProperty(key)) {
            if (typeof obj[key] !== keys[key])
              throw new Error(format(ERROR.INVALID_TYPE, [typeof obj[key], key]));
          } else {
            var errorStr = "Unknown property, " + key + ". Valid properties are:";
            for (var validKey in keys)
              if (keys.hasOwnProperty(validKey))
                errorStr = errorStr + " " + validKey;
            throw new Error(errorStr);
          }
        }
      }
    };

    /**
     * Return a new function which runs the user function bound
     * to a fixed scope.
     * @param {function} User function
     * @param {object} Function scope
     * @return {function} User function bound to another scope
     * @private
     */
    var scope = function(f, scope) {
      return function() {
        return f.apply(scope, arguments);
      };
    };

    /**
     * Unique message type identifiers, with associated
     * associated integer values.
     * @private
     */
    var ERROR = {
      OK: { code: 0, text: "AMQJSC0000I OK." },
      CONNECT_TIMEOUT: { code: 1, text: "AMQJSC0001E Connect timed out." },
      SUBSCRIBE_TIMEOUT: { code: 2, text: "AMQJS0002E Subscribe timed out." },
      UNSUBSCRIBE_TIMEOUT: { code: 3, text: "AMQJS0003E Unsubscribe timed out." },
      PING_TIMEOUT: { code: 4, text: "AMQJS0004E Ping timed out." },
      INTERNAL_ERROR: { code: 5, text: "AMQJS0005E Internal error. Error Message: {0}, Stack trace: {1}" },
      CONNACK_RETURNCODE: { code: 6, text: "AMQJS0006E Bad Connack return code:{0} {1}." },
      SOCKET_ERROR: { code: 7, text: "AMQJS0007E Socket error:{0}." },
      SOCKET_CLOSE: { code: 8, text: "AMQJS0008I Socket closed." },
      MALFORMED_UTF: { code: 9, text: "AMQJS0009E Malformed UTF data:{0} {1} {2}." },
      UNSUPPORTED: { code: 10, text: "AMQJS0010E {0} is not supported by this browser." },
      INVALID_STATE: { code: 11, text: "AMQJS0011E Invalid state {0}." },
      INVALID_TYPE: { code: 12, text: "AMQJS0012E Invalid type {0} for {1}." },
      INVALID_ARGUMENT: { code: 13, text: "AMQJS0013E Invalid argument {0} for {1}." },
      UNSUPPORTED_OPERATION: { code: 14, text: "AMQJS0014E Unsupported operation." },
      INVALID_STORED_DATA: { code: 15, text: "AMQJS0015E Invalid data in local storage key={0} value={1}." },
      INVALID_MQTT_MESSAGE_TYPE: { code: 16, text: "AMQJS0016E Invalid MQTT message type {0}." },
      MALFORMED_UNICODE: { code: 17, text: "AMQJS0017E Malformed Unicode string:{0} {1}." },
      BUFFER_FULL: { code: 18, text: "AMQJS0018E Message buffer is full, maximum buffer size: {0}." },
    };

    /** CONNACK RC Meaning. */
    var CONNACK_RC = {
      0: "Connection Accepted",
      1: "Connection Refused: unacceptable protocol version",
      2: "Connection Refused: identifier rejected",
      3: "Connection Refused: server unavailable",
      4: "Connection Refused: bad user name or password",
      5: "Connection Refused: not authorized"
    };

    /**
     * Format an error message text.
     * @private
     * @param {error} ERROR.KEY value above.
     * @param {substitutions} [array] substituted into the text.
     * @return the text with the substitutions made.
     */
    var format = function(error, substitutions) {
      var text = error.text;
      if (substitutions) {
        var field, start;
        for (var i = 0; i < substitutions.length; i++) {
          field = "{" + i + "}";
          start = text.indexOf(field);
          if (start > 0) {
            var part1 = text.substring(0, start);
            var part2 = text.substring(start + field.length);
            text = part1 + substitutions[i] + part2;
          }
        }
      }
      return text;
    };

    //MQTT protocol and version          6    M    Q    I    s    d    p    3
    var MqttProtoIdentifierv3 = [0x00, 0x06, 0x4d, 0x51, 0x49, 0x73, 0x64, 0x70, 0x03];
    //MQTT proto/version for 311         4    M    Q    T    T    4
    var MqttProtoIdentifierv4 = [0x00, 0x04, 0x4d, 0x51, 0x54, 0x54, 0x04];

    /**
     * Construct an MQTT wire protocol message.
     * @param type MQTT packet type.
     * @param options optional wire message attributes.
     *
     * Optional properties
     *
     * messageIdentifier: message ID in the range [0..65535]
     * payloadMessage:  Application Message - PUBLISH only
     * connectStrings:  array of 0 or more Strings to be put into the CONNECT payload
     * topics:      array of strings (SUBSCRIBE, UNSUBSCRIBE)
     * requestQoS:    array of QoS values [0..2]
     *
     * "Flag" properties
     * cleanSession:  true if present / false if absent (CONNECT)
     * willMessage:   true if present / false if absent (CONNECT)
     * isRetained:    true if present / false if absent (CONNECT)
     * userName:    true if present / false if absent (CONNECT)
     * password:    true if present / false if absent (CONNECT)
     * keepAliveInterval: integer [0..65535]  (CONNECT)
     *
     * @private
     * @ignore
     */
    var WireMessage = function(type, options) {
      this.type = type;
      for (var name in options) {
        if (options.hasOwnProperty(name)) {
          this[name] = options[name];
        }
      }
    };

    WireMessage.prototype.encode = function() {
      // Compute the first byte of the fixed header
      var first = ((this.type & 0x0f) << 4);

      /*
       * Now calculate the length of the variable header + payload by adding up the lengths
       * of all the component parts
       */

      var remLength = 0;
      var topicStrLength = [];
      var destinationNameLength = 0;
      var willMessagePayloadBytes;

      // if the message contains a messageIdentifier then we need two bytes for that
      if (this.messageIdentifier !== undefined)
        remLength += 2;

      switch (this.type) {
        // If this a Connect then we need to include 12 bytes for its header
        case MESSAGE_TYPE.CONNECT:
          switch (this.mqttVersion) {
            case 3:
              remLength += MqttProtoIdentifierv3.length + 3;
              break;
            case 4:
              remLength += MqttProtoIdentifierv4.length + 3;
              break;
          }

          remLength += UTF8Length(this.clientId) + 2;
          if (this.willMessage !== undefined) {
            remLength += UTF8Length(this.willMessage.destinationName) + 2;
            // Will message is always a string, sent as UTF-8 characters with a preceding length.
            willMessagePayloadBytes = this.willMessage.payloadBytes;
            if (!(willMessagePayloadBytes instanceof Uint8Array))
              willMessagePayloadBytes = new Uint8Array(payloadBytes);
            remLength += willMessagePayloadBytes.byteLength + 2;
          }
          if (this.userName !== undefined)
            remLength += UTF8Length(this.userName) + 2;
          if (this.password !== undefined)
            remLength += UTF8Length(this.password) + 2;
          break;

        // Subscribe, Unsubscribe can both contain topic strings
        case MESSAGE_TYPE.SUBSCRIBE:
          first |= 0x02; // Qos = 1;
          for (var i = 0; i < this.topics.length; i++) {
            topicStrLength[i] = UTF8Length(this.topics[i]);
            remLength += topicStrLength[i] + 2;
          }
          remLength += this.requestedQos.length; // 1 byte for each topic's Qos
          // QoS on Subscribe only
          break;

        case MESSAGE_TYPE.UNSUBSCRIBE:
          first |= 0x02; // Qos = 1;
          for (var i = 0; i < this.topics.length; i++) {
            topicStrLength[i] = UTF8Length(this.topics[i]);
            remLength += topicStrLength[i] + 2;
          }
          break;

        case MESSAGE_TYPE.PUBREL:
          first |= 0x02; // Qos = 1;
          break;

        case MESSAGE_TYPE.PUBLISH:
          if (this.payloadMessage.duplicate) first |= 0x08;
          first = first |= (this.payloadMessage.qos << 1);
          if (this.payloadMessage.retained) first |= 0x01;
          destinationNameLength = UTF8Length(this.payloadMessage.destinationName);
          remLength += destinationNameLength + 2;
          var payloadBytes = this.payloadMessage.payloadBytes;
          remLength += payloadBytes.byteLength;
          if (payloadBytes instanceof ArrayBuffer)
            payloadBytes = new Uint8Array(payloadBytes);
          else if (!(payloadBytes instanceof Uint8Array))
            payloadBytes = new Uint8Array(payloadBytes.buffer);
          break;

        case MESSAGE_TYPE.DISCONNECT:
          break;

        default:
          break;
      }

      // Now we can allocate a buffer for the message

      var mbi = encodeMBI(remLength); // Convert the length to MQTT MBI format
      var pos = mbi.length + 1; // Offset of start of variable header
      var buffer = new ArrayBuffer(remLength + pos);
      var byteStream = new Uint8Array(buffer); // view it as a sequence of bytes

      //Write the fixed header into the buffer
      byteStream[0] = first;
      byteStream.set(mbi, 1);

      // If this is a PUBLISH then the variable header starts with a topic
      if (this.type == MESSAGE_TYPE.PUBLISH)
        pos = writeString(this.payloadMessage.destinationName, destinationNameLength, byteStream, pos);
      // If this is a CONNECT then the variable header contains the protocol name/version, flags and keepalive time

      else if (this.type == MESSAGE_TYPE.CONNECT) {
        switch (this.mqttVersion) {
          case 3:
            byteStream.set(MqttProtoIdentifierv3, pos);
            pos += MqttProtoIdentifierv3.length;
            break;
          case 4:
            byteStream.set(MqttProtoIdentifierv4, pos);
            pos += MqttProtoIdentifierv4.length;
            break;
        }
        var connectFlags = 0;
        if (this.cleanSession)
          connectFlags = 0x02;
        if (this.willMessage !== undefined) {
          connectFlags |= 0x04;
          connectFlags |= (this.willMessage.qos << 3);
          if (this.willMessage.retained) {
            connectFlags |= 0x20;
          }
        }
        if (this.userName !== undefined)
          connectFlags |= 0x80;
        if (this.password !== undefined)
          connectFlags |= 0x40;
        byteStream[pos++] = connectFlags;
        pos = writeUint16(this.keepAliveInterval, byteStream, pos);
      }

      // Output the messageIdentifier - if there is one
      if (this.messageIdentifier !== undefined)
        pos = writeUint16(this.messageIdentifier, byteStream, pos);

      switch (this.type) {
        case MESSAGE_TYPE.CONNECT:
          pos = writeString(this.clientId, UTF8Length(this.clientId), byteStream, pos);
          if (this.willMessage !== undefined) {
            pos = writeString(this.willMessage.destinationName, UTF8Length(this.willMessage.destinationName), byteStream, pos);
            pos = writeUint16(willMessagePayloadBytes.byteLength, byteStream, pos);
            byteStream.set(willMessagePayloadBytes, pos);
            pos += willMessagePayloadBytes.byteLength;

          }
          if (this.userName !== undefined)
            pos = writeString(this.userName, UTF8Length(this.userName), byteStream, pos);
          if (this.password !== undefined)
            pos = writeString(this.password, UTF8Length(this.password), byteStream, pos);
          break;

        case MESSAGE_TYPE.PUBLISH:
          // PUBLISH has a text or binary payload, if text do not add a 2 byte length field, just the UTF characters.
          byteStream.set(payloadBytes, pos);

          break;

        //          case MESSAGE_TYPE.PUBREC:
        //          case MESSAGE_TYPE.PUBREL:
        //          case MESSAGE_TYPE.PUBCOMP:
        //            break;

        case MESSAGE_TYPE.SUBSCRIBE:
          // SUBSCRIBE has a list of topic strings and request QoS
          for (var i = 0; i < this.topics.length; i++) {
            pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
            byteStream[pos++] = this.requestedQos[i];
          }
          break;

        case MESSAGE_TYPE.UNSUBSCRIBE:
          // UNSUBSCRIBE has a list of topic strings
          for (var i = 0; i < this.topics.length; i++)
            pos = writeString(this.topics[i], topicStrLength[i], byteStream, pos);
          break;

        default:
        // Do nothing.
      }

      return buffer;
    };

    function decodeMessage(input, pos) {
      var startingPos = pos;
      var first = input[pos];
      var type = first >> 4;
      var messageInfo = first &= 0x0f;
      pos += 1;


      // Decode the remaining length (MBI format)

      var digit;
      var remLength = 0;
      var multiplier = 1;
      do {
        if (pos == input.length) {
          return [null, startingPos];
        }
        digit = input[pos++];
        remLength += ((digit & 0x7F) * multiplier);
        multiplier *= 128;
      } while ((digit & 0x80) !== 0);

      var endPos = pos + remLength;
      if (endPos > input.length) {
        return [null, startingPos];
      }

      var wireMessage = new WireMessage(type);
      switch (type) {
        case MESSAGE_TYPE.CONNACK:
          var connectAcknowledgeFlags = input[pos++];
          if (connectAcknowledgeFlags & 0x01)
            wireMessage.sessionPresent = true;
          wireMessage.returnCode = input[pos++];
          break;

        case MESSAGE_TYPE.PUBLISH:
          var qos = (messageInfo >> 1) & 0x03;

          var len = readUint16(input, pos);
          pos += 2;
          var topicName = parseUTF8(input, pos, len);
          pos += len;
          // If QoS 1 or 2 there will be a messageIdentifier
          if (qos > 0) {
            wireMessage.messageIdentifier = readUint16(input, pos);
            pos += 2;
          }

          var message = new Message(input.subarray(pos, endPos));
          if ((messageInfo & 0x01) == 0x01)
            message.retained = true;
          if ((messageInfo & 0x08) == 0x08)
            message.duplicate = true;
          message.qos = qos;
          message.destinationName = topicName;
          wireMessage.payloadMessage = message;
          break;

        case MESSAGE_TYPE.PUBACK:
        case MESSAGE_TYPE.PUBREC:
        case MESSAGE_TYPE.PUBREL:
        case MESSAGE_TYPE.PUBCOMP:
        case MESSAGE_TYPE.UNSUBACK:
          wireMessage.messageIdentifier = readUint16(input, pos);
          break;

        case MESSAGE_TYPE.SUBACK:
          wireMessage.messageIdentifier = readUint16(input, pos);
          pos += 2;
          wireMessage.returnCode = input.subarray(pos, endPos);
          break;

        default:
          break;
      }

      return [wireMessage, endPos];
    }

    function writeUint16(input, buffer, offset) {
      buffer[offset++] = input >> 8; //MSB
      buffer[offset++] = input % 256; //LSB
      return offset;
    }

    function writeString(input, utf8Length, buffer, offset) {
      offset = writeUint16(utf8Length, buffer, offset);
      stringToUTF8(input, buffer, offset);
      return offset + utf8Length;
    }

    function readUint16(buffer, offset) {
      return 256 * buffer[offset] + buffer[offset + 1];
    }

    /**
     * Encodes an MQTT Multi-Byte Integer
     * @private
     */
    function encodeMBI(number) {
      var output = new Array(1);
      var numBytes = 0;

      do {
        var digit = number % 128;
        number = number >> 7;
        if (number > 0) {
          digit |= 0x80;
        }
        output[numBytes++] = digit;
      } while ((number > 0) && (numBytes < 4));

      return output;
    }

    /**
     * Takes a String and calculates its length in bytes when encoded in UTF8.
     * @private
     */
    function UTF8Length(input) {
      var output = 0;
      for (var i = 0; i < input.length; i++) {
        var charCode = input.charCodeAt(i);
        if (charCode > 0x7FF) {
          // Surrogate pair means its a 4 byte character
          if (0xD800 <= charCode && charCode <= 0xDBFF) {
            i++;
            output++;
          }
          output += 3;
        } else if (charCode > 0x7F)
          output += 2;
        else
          output++;
      }
      return output;
    }

    /**
     * Takes a String and writes it into an array as UTF8 encoded bytes.
     * @private
     */
    function stringToUTF8(input, output, start) {
      var pos = start;
      for (var i = 0; i < input.length; i++) {
        var charCode = input.charCodeAt(i);

        // Check for a surrogate pair.
        if (0xD800 <= charCode && charCode <= 0xDBFF) {
          var lowCharCode = input.charCodeAt(++i);
          if (isNaN(lowCharCode)) {
            throw new Error(format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]));
          }
          charCode = ((charCode - 0xD800) << 10) + (lowCharCode - 0xDC00) + 0x10000;

        }

        if (charCode <= 0x7F) {
          output[pos++] = charCode;
        } else if (charCode <= 0x7FF) {
          output[pos++] = charCode >> 6 & 0x1F | 0xC0;
          output[pos++] = charCode & 0x3F | 0x80;
        } else if (charCode <= 0xFFFF) {
          output[pos++] = charCode >> 12 & 0x0F | 0xE0;
          output[pos++] = charCode >> 6 & 0x3F | 0x80;
          output[pos++] = charCode & 0x3F | 0x80;
        } else {
          output[pos++] = charCode >> 18 & 0x07 | 0xF0;
          output[pos++] = charCode >> 12 & 0x3F | 0x80;
          output[pos++] = charCode >> 6 & 0x3F | 0x80;
          output[pos++] = charCode & 0x3F | 0x80;
        }
      }
      return output;
    }

    function parseUTF8(input, offset, length) {
      var output = "";
      var utf16;
      var pos = offset;

      while (pos < offset + length) {
        var byte1 = input[pos++];
        if (byte1 < 128)
          utf16 = byte1;
        else {
          var byte2 = input[pos++] - 128;
          if (byte2 < 0)
            throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), ""]));
          if (byte1 < 0xE0) // 2 byte character
            utf16 = 64 * (byte1 - 0xC0) + byte2;
          else {
            var byte3 = input[pos++] - 128;
            if (byte3 < 0)
              throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16)]));
            if (byte1 < 0xF0) // 3 byte character
              utf16 = 4096 * (byte1 - 0xE0) + 64 * byte2 + byte3;
            else {
              var byte4 = input[pos++] - 128;
              if (byte4 < 0)
                throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
              if (byte1 < 0xF8) // 4 byte character
                utf16 = 262144 * (byte1 - 0xF0) + 4096 * byte2 + 64 * byte3 + byte4;
              else // longer encodings are not supported
                throw new Error(format(ERROR.MALFORMED_UTF, [byte1.toString(16), byte2.toString(16), byte3.toString(16), byte4.toString(16)]));
            }
          }
        }

        if (utf16 > 0xFFFF) // 4 byte character - express as a surrogate pair
        {
          utf16 -= 0x10000;
          output += String.fromCharCode(0xD800 + (utf16 >> 10)); // lead character
          utf16 = 0xDC00 + (utf16 & 0x3FF); // trail character
        }
        output += String.fromCharCode(utf16);
      }
      return output;
    }

    /**
     * Repeat keepalive requests, monitor responses.
     * @ignore
     */
    var Pinger = function(client, keepAliveInterval) {
      this._client = client;
      this._keepAliveInterval = keepAliveInterval * 1000;
      this.isReset = false;

      var pingReq = new WireMessage(MESSAGE_TYPE.PINGREQ).encode();

      var doTimeout = function(pinger) {
        return function() {
          return doPing.apply(pinger);
        };
      };

      /** @ignore */
      var doPing = function() {
        if (!this.isReset) {
          this._client._trace("Pinger.doPing", "Timed out");
          this._client._disconnected(ERROR.PING_TIMEOUT.code, format(ERROR.PING_TIMEOUT));
        } else {
          this.isReset = false;
          this._client._trace("Pinger.doPing", "send PINGREQ");
          wx.sendSocketMessage({
            data: pingReq,
            success: function() {
              //
            },
            fail: function() {
              //
            },
            complete: function() {
              //
            }
          })
          this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
        }
      };

      this.reset = function() {
        this.isReset = true;
        clearTimeout(this.timeout);
        if (this._keepAliveInterval > 0)
          this.timeout = setTimeout(doTimeout(this), this._keepAliveInterval);
      };

      this.cancel = function() {
        clearTimeout(this.timeout);
      };
    };

    /**
     * Monitor request completion.
     * @ignore
     */
    var Timeout = function(client, timeoutSeconds, action, args) {
      if (!timeoutSeconds)
        timeoutSeconds = 30;

      var doTimeout = function(action, client, args) {
        return function() {
          return action.apply(client, args);
        };
      };
      this.timeout = setTimeout(doTimeout(action, client, args), timeoutSeconds * 1000);

      this.cancel = function() {
        clearTimeout(this.timeout);
      };
    };

    /*
     * Internal implementation of the Websockets MQTT V3.1 client.
     *
     * @name Paho.MQTT.ClientImpl @constructor
     * @param {String} host the DNS nameof the webSocket host.
     * @param {Number} port the port number for that host.
     * @param {String} clientId the MQ client identifier.
     */
    var ClientImpl = function(uri, host, port, path, clientId) {
      this._trace("Paho.MQTT.Client", uri, host, port, path, clientId);

      this.host = host;
      this.port = port;
      this.path = path;
      this.uri = uri;
      this.clientId = clientId;
      this._wsuri = null;

      // Local storagekeys are qualified with the following string.
      // The conditional inclusion of path in the key is for backward
      // compatibility to when the path was not configurable and assumed to
      // be /mqtt
      this._localKey = host + ":" + port + (path != "/mqtt" ? ":" + path : "") + ":" + clientId + ":";

      // Create private instance-only message queue
      // Internal queue of messages to be sent, in sending order.
      this._msg_queue = [];
      this._buffered_msg_queue = [];

      // Messages we have sent and are expecting a response for, indexed by their respective message ids.
      this._sentMessages = {};

      // Messages we have received and acknowleged and are expecting a confirm message for
      // indexed by their respective message ids.
      this._receivedMessages = {};

      // Internal list of callbacks to be executed when messages
      // have been successfully sent over web socket, e.g. disconnect
      // when it doesn't have to wait for ACK, just message is dispatched.
      this._notify_msg_sent = {};

      // Unique identifier for SEND messages, incrementing
      // counter as messages are sent.
      this._message_identifier = 1;

      // Used to determine the transmission sequence of stored sent messages.
      this._sequence = 0;


      // Load the local state, if any, from the saved version, only restore state relevant to this client.
      for (var key in wx.getStorageInfoSync().keys)
        if (key.indexOf("Sent:" + this._localKey) === 0 || key.indexOf("Received:" + this._localKey) === 0)
          this.restore(key);
    };

    // Messaging Client public instance members.
    ClientImpl.prototype.host = null;
    ClientImpl.prototype.port = null;
    ClientImpl.prototype.path = null;
    ClientImpl.prototype.uri = null;
    ClientImpl.prototype.clientId = null;

    // Messaging Client private instance members.
    ClientImpl.prototype.socket = null;
    /* true once we have received an acknowledgement to a CONNECT packet. */
    ClientImpl.prototype.connected = false;
    /* The largest message identifier allowed, may not be larger than 2**16 but
     * if set smaller reduces the maximum number of outbound messages allowed.
     */
    ClientImpl.prototype.maxMessageIdentifier = 65536;
    ClientImpl.prototype.connectOptions = null;
    ClientImpl.prototype.hostIndex = null;
    ClientImpl.prototype.onConnected = null;
    ClientImpl.prototype.onConnectionLost = null;
    ClientImpl.prototype.onMessageDelivered = null;
    ClientImpl.prototype.onMessageArrived = null;
    ClientImpl.prototype.traceFunction = null;
    ClientImpl.prototype._msg_queue = null;
    ClientImpl.prototype._buffered_msg_queue = null;
    ClientImpl.prototype._connectTimeout = null;
    /* The sendPinger monitors how long we allow before we send data to prove to the server that we are alive. */
    ClientImpl.prototype.sendPinger = null;
    /* The receivePinger monitors how long we allow before we require evidence that the server is alive. */
    ClientImpl.prototype.receivePinger = null;
    ClientImpl.prototype._reconnectInterval = 1; // Reconnect Delay, starts at 1 second
    ClientImpl.prototype._reconnecting = false;
    ClientImpl.prototype._reconnectTimeout = null;
    ClientImpl.prototype.disconnectedPublishing = false;
    ClientImpl.prototype.disconnectedBufferSize = 5000;

    ClientImpl.prototype.receiveBuffer = null;

    ClientImpl.prototype._traceBuffer = null;
    ClientImpl.prototype._MAX_TRACE_ENTRIES = 100;

    ClientImpl.prototype.connect = function(connectOptions) {
      var connectOptionsMasked = this._traceMask(connectOptions, "password");
      this._trace("Client.connect", connectOptionsMasked, null, this.connected);

      if (this.connected)
        throw new Error(format(ERROR.INVALID_STATE, ["already connected"]));

      if (this._reconnecting) {
        // connect() function is called while reconnect is in progress.
        // Terminate the auto reconnect process to use new connect options.
        this._reconnectTimeout.cancel();
        this._reconnectTimeout = null;
        this._reconnecting = false;
      }

      this.connectOptions = connectOptions;
      this._reconnectInterval = 1;
      this._reconnecting = false;
      if (connectOptions.uris) {
        this.hostIndex = 0;
        this._doConnect(connectOptions.uris[0]);
      } else {
        this._doConnect(this.uri);
      }

    };

    ClientImpl.prototype.subscribe = function(filter, subscribeOptions) {
      this._trace("Client.subscribe", filter, subscribeOptions);

      if (!this.connected)
        throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));

      var wireMessage = new WireMessage(MESSAGE_TYPE.SUBSCRIBE);
      wireMessage.topics = [filter];
      if (subscribeOptions.qos !== undefined)
        wireMessage.requestedQos = [subscribeOptions.qos];
      else
        wireMessage.requestedQos = [0];

      if (subscribeOptions.onSuccess) {
        wireMessage.onSuccess = function(grantedQos) { subscribeOptions.onSuccess({ invocationContext: subscribeOptions.invocationContext, grantedQos: grantedQos }); };
      }

      if (subscribeOptions.onFailure) {
        wireMessage.onFailure = function(errorCode) { subscribeOptions.onFailure({ invocationContext: subscribeOptions.invocationContext, errorCode: errorCode, errorMessage: format(errorCode) }); };
      }

      if (subscribeOptions.timeout) {
        wireMessage.timeOut = new Timeout(this, subscribeOptions.timeout, subscribeOptions.onFailure, [{
          invocationContext: subscribeOptions.invocationContext,
          errorCode: ERROR.SUBSCRIBE_TIMEOUT.code,
          errorMessage: format(ERROR.SUBSCRIBE_TIMEOUT)
        }]);
      }

      // All subscriptions return a SUBACK.
      this._requires_ack(wireMessage);
      this._schedule_message(wireMessage);
    };

    /** @ignore */
    ClientImpl.prototype.unsubscribe = function(filter, unsubscribeOptions) {
      this._trace("Client.unsubscribe", filter, unsubscribeOptions);

      if (!this.connected)
        throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));

      var wireMessage = new WireMessage(MESSAGE_TYPE.UNSUBSCRIBE);
      wireMessage.topics = [filter];

      if (unsubscribeOptions.onSuccess) {
        wireMessage.callback = function() { unsubscribeOptions.onSuccess({ invocationContext: unsubscribeOptions.invocationContext }); };
      }
      if (unsubscribeOptions.timeout) {
        wireMessage.timeOut = new Timeout(this, unsubscribeOptions.timeout, unsubscribeOptions.onFailure, [{
          invocationContext: unsubscribeOptions.invocationContext,
          errorCode: ERROR.UNSUBSCRIBE_TIMEOUT.code,
          errorMessage: format(ERROR.UNSUBSCRIBE_TIMEOUT)
        }]);
      }

      // All unsubscribes return a SUBACK.
      this._requires_ack(wireMessage);
      this._schedule_message(wireMessage);
    };

    ClientImpl.prototype.send = function(message) {
      this._trace("Client.send", message);

      var wireMessage = new WireMessage(MESSAGE_TYPE.PUBLISH);
      wireMessage.payloadMessage = message;

      if (this.connected) {
        // Mark qos 1 & 2 message as "ACK required"
        // For qos 0 message, invoke onMessageDelivered callback if there is one.
        // Then schedule the message.
        if (message.qos > 0) {
          this._requires_ack(wireMessage);
        } else if (this.onMessageDelivered) {
          this._notify_msg_sent[wireMessage] = this.onMessageDelivered(wireMessage.payloadMessage);
        }
        this._schedule_message(wireMessage);
      } else {
        // Currently disconnected, will not schedule this message
        // Check if reconnecting is in progress and disconnected publish is enabled.
        if (this._reconnecting && this.disconnectedPublishing) {
          // Check the limit which include the "required ACK" messages
          var messageCount = Object.keys(this._sentMessages).length + this._buffered_msg_queue.length;
          if (messageCount > this.disconnectedBufferSize) {
            throw new Error(format(ERROR.BUFFER_FULL, [this.disconnectedBufferSize]));
          } else {
            if (message.qos > 0) {
              // Mark this message as "ACK required"
              this._requires_ack(wireMessage);
            } else {
              wireMessage.sequence = ++this._sequence;
              this._buffered_msg_queue.push(wireMessage);
            }
          }
        } else {
          throw new Error(format(ERROR.INVALID_STATE, ["not connected"]));
        }
      }
    };

    ClientImpl.prototype.disconnect = function() {
      this._trace("Client.disconnect");

      if (this._reconnecting) {
        // disconnect() function is called while reconnect is in progress.
        // Terminate the auto reconnect process.
        this._reconnectTimeout.cancel();
        this._reconnectTimeout = null;
        this._reconnecting = false;
      }

      if (!this.connected)
        throw new Error(format(ERROR.INVALID_STATE, ["not connecting or connected"]));

      var wireMessage = new WireMessage(MESSAGE_TYPE.DISCONNECT);

      // Run the disconnected call back as soon as the message has been sent,
      // in case of a failure later on in the disconnect processing.
      // as a consequence, the _disconected call back may be run several times.
      this._notify_msg_sent[wireMessage] = scope(this._disconnected, this);

      this._schedule_message(wireMessage);
    };

    ClientImpl.prototype.getTraceLog = function() {
      if (this._traceBuffer !== null) {
        this._trace("Client.getTraceLog", new Date());
        this._trace("Client.getTraceLog in flight messages", this._sentMessages.length);
        for (var key in this._sentMessages)
          this._trace("_sentMessages ", key, this._sentMessages[key]);
        for (var key in this._receivedMessages)
          this._trace("_receivedMessages ", key, this._receivedMessages[key]);

        return this._traceBuffer;
      }
    };

    ClientImpl.prototype.startTrace = function() {
      if (this._traceBuffer === null) {
        this._traceBuffer = [];
      }
      this._trace("Client.startTrace", new Date(), version);
    };

    ClientImpl.prototype.stopTrace = function() {
      delete this._traceBuffer;
    };

    ClientImpl.prototype._doConnect = function(wsurl) {
      // When the socket is open, this client will send the CONNECT WireMessage using the saved parameters.
      if (this.connectOptions.useSSL) {
        var uriParts = wsurl.split(":");
        uriParts[0] = "wss";
        wsurl = uriParts.join(":");
      }
      this._wsuri = wsurl;
      this.connected = false;

      wx.connectSocket({
        url: wsurl
      });

      wx.onSocketOpen(scope(this._on_socket_open, this))
      wx.onSocketMessage(scope(this._on_socket_message, this))
      wx.onSocketError(scope(this._on_socket_error, this))
      wx.onSocketClose(scope(this._on_socket_close, this))

      this.sendPinger = new Pinger(this, this.connectOptions.keepAliveInterval);
      this.receivePinger = new Pinger(this, this.connectOptions.keepAliveInterval);
      if (this._connectTimeout) {
        this._connectTimeout.cancel();
        this._connectTimeout = null;
      }
      this._connectTimeout = new Timeout(this, this.connectOptions.timeout, this._disconnected, [ERROR.CONNECT_TIMEOUT.code, format(ERROR.CONNECT_TIMEOUT)]);
    };


    // Schedule a new message to be sent over the WebSockets
    // connection. CONNECT messages cause WebSocket connection
    // to be started. All other messages are queued internally
    // until this has happened. When WS connection starts, process
    // all outstanding messages.
    ClientImpl.prototype._schedule_message = function(message) {
      this._msg_queue.push(message);
      // Process outstanding messages in the queue if we have an  open socket, and have received CONNACK.
      if (this.connected) {
        this._process_queue();
      }
    };

    ClientImpl.prototype.store = function(prefix, wireMessage) {
      var storedMessage = { type: wireMessage.type, messageIdentifier: wireMessage.messageIdentifier, version: 1 };

      switch (wireMessage.type) {
        case MESSAGE_TYPE.PUBLISH:
          if (wireMessage.pubRecReceived)
            storedMessage.pubRecReceived = true;

          // Convert the payload to a hex string.
          storedMessage.payloadMessage = {};
          var hex = "";
          var messageBytes = wireMessage.payloadMessage.payloadBytes;
          for (var i = 0; i < messageBytes.length; i++) {
            if (messageBytes[i] <= 0xF)
              hex = hex + "0" + messageBytes[i].toString(16);
            else
              hex = hex + messageBytes[i].toString(16);
          }
          storedMessage.payloadMessage.payloadHex = hex;

          storedMessage.payloadMessage.qos = wireMessage.payloadMessage.qos;
          storedMessage.payloadMessage.destinationName = wireMessage.payloadMessage.destinationName;
          if (wireMessage.payloadMessage.duplicate)
            storedMessage.payloadMessage.duplicate = true;
          if (wireMessage.payloadMessage.retained)
            storedMessage.payloadMessage.retained = true;

          // Add a sequence number to sent messages.
          if (prefix.indexOf("Sent:") === 0) {
            if (wireMessage.sequence === undefined)
              wireMessage.sequence = ++this._sequence;
            storedMessage.sequence = wireMessage.sequence;
          }
          break;

        default:
          throw Error(format(ERROR.INVALID_STORED_DATA, [key, storedMessage]));
      }
      try {
        wx.setStorageSync(prefix + this._localKey + wireMessage.messageIdentifier, JSON.stringify(storedMessage));
      } catch (e) {

      }
    };

    ClientImpl.prototype.restore = function(key) {
      var value = wx.getStorageSync(key);
      var storedMessage = JSON.parse(value);

      var wireMessage = new WireMessage(storedMessage.type, storedMessage);

      switch (storedMessage.type) {
        case MESSAGE_TYPE.PUBLISH:
          // Replace the payload message with a Message object.
          var hex = storedMessage.payloadMessage.payloadHex;
          var buffer = new ArrayBuffer((hex.length) / 2);
          var byteStream = new Uint8Array(buffer);
          var i = 0;
          while (hex.length >= 2) {
            var x = parseInt(hex.substring(0, 2), 16);
            hex = hex.substring(2, hex.length);
            byteStream[i++] = x;
          }
          var payloadMessage = new Message(byteStream);

          payloadMessage.qos = storedMessage.payloadMessage.qos;
          payloadMessage.destinationName = storedMessage.payloadMessage.destinationName;
          if (storedMessage.payloadMessage.duplicate)
            payloadMessage.duplicate = true;
          if (storedMessage.payloadMessage.retained)
            payloadMessage.retained = true;
          wireMessage.payloadMessage = payloadMessage;

          break;

        default:
          throw Error(format(ERROR.INVALID_STORED_DATA, [key, value]));
      }

      if (key.indexOf("Sent:" + this._localKey) === 0) {
        wireMessage.payloadMessage.duplicate = true;
        this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
      } else if (key.indexOf("Received:" + this._localKey) === 0) {
        this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
      }
    };

    ClientImpl.prototype._process_queue = function() {
      var message = null;
      // Process messages in order they were added
      var fifo = this._msg_queue.reverse();

      // Send all queued messages down socket connection
      while ((message = fifo.pop())) {
        this._socket_send(message);
        // Notify listeners that message was successfully sent
        if (this._notify_msg_sent[message]) {
          this._notify_msg_sent[message]();
          delete this._notify_msg_sent[message];
        }
      }
    };

    /**
     * Expect an ACK response for this message. Add message to the set of in progress
     * messages and set an unused identifier in this message.
     * @ignore
     */
    ClientImpl.prototype._requires_ack = function(wireMessage) {
      var messageCount = Object.keys(this._sentMessages).length;
      if (messageCount > this.maxMessageIdentifier)
        throw Error("Too many messages:" + messageCount);

      while (this._sentMessages[this._message_identifier] !== undefined) {
        this._message_identifier++;
      }
      wireMessage.messageIdentifier = this._message_identifier;
      this._sentMessages[wireMessage.messageIdentifier] = wireMessage;
      if (wireMessage.type === MESSAGE_TYPE.PUBLISH) {
        this.store("Sent:", wireMessage);
      }
      if (this._message_identifier === this.maxMessageIdentifier) {
        this._message_identifier = 1;
      }
    };

    /**
     * Called when the underlying websocket has been opened.
     * @ignore
     */
    ClientImpl.prototype._on_socket_open = function(res) {
      // Create the CONNECT message object.
      var wireMessage = new WireMessage(MESSAGE_TYPE.CONNECT, this.connectOptions);
      wireMessage.clientId = this.clientId;
      this._socket_send(wireMessage);
    };

    /**
     * Called when the underlying websocket has received a complete packet.
     * @ignore
     */
    ClientImpl.prototype._on_socket_message = function(event) {
      this._trace("Client._on_socket_message", event.data);
      var messages = this._deframeMessages(event.data);
      for (var i = 0; i < messages.length; i += 1) {
        this._handleMessage(messages[i]);
      }
    };

    ClientImpl.prototype._deframeMessages = function(data) {
      var byteArray = new Uint8Array(data);
      var messages = [];
      if (this.receiveBuffer) {
        var newData = new Uint8Array(this.receiveBuffer.length + byteArray.length);
        newData.set(this.receiveBuffer);
        newData.set(byteArray, this.receiveBuffer.length);
        byteArray = newData;
        delete this.receiveBuffer;
      }
      try {
        var offset = 0;
        while (offset < byteArray.length) {
          var result = decodeMessage(byteArray, offset);
          var wireMessage = result[0];
          offset = result[1];
          if (wireMessage !== null) {
            messages.push(wireMessage);
          } else {
            break;
          }
        }
        if (offset < byteArray.length) {
          this.receiveBuffer = byteArray.subarray(offset);
        }
      } catch (error) {
        var errorStack = ((error.hasOwnProperty('stack') == 'undefined') ? error.stack.toString() : "No Error Stack Available");
        this._disconnected(ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, errorStack]));
        return;
      }
      return messages;
    };

    ClientImpl.prototype._handleMessage = function(wireMessage) {

      this._trace("Client._handleMessage", wireMessage);

      try {
        switch (wireMessage.type) {
          case MESSAGE_TYPE.CONNACK:
            this._connectTimeout.cancel();
            if (this._reconnectTimeout)
              this._reconnectTimeout.cancel();

            // If we have started using clean session then clear up the local state.
            if (this.connectOptions.cleanSession) {
              for (var key in this._sentMessages) {
                var sentMessage = this._sentMessages[key];
                wx.removeStorageSync("Sent:" + this._localKey + sentMessage.messageIdentifier);
              }
              this._sentMessages = {};

              for (var key in this._receivedMessages) {
                var receivedMessage = this._receivedMessages[key];
                wx.removeStorageSync("Received:" + this._localKey + receivedMessage.messageIdentifier);
              }
              this._receivedMessages = {};
            }
            // Client connected and ready for business.
            if (wireMessage.returnCode === 0) {

              this.connected = true;
              // Jump to the end of the list of uris and stop looking for a good host.

              if (this.connectOptions.uris)
                this.hostIndex = this.connectOptions.uris.length;

            } else {
              this._disconnected(ERROR.CONNACK_RETURNCODE.code, format(ERROR.CONNACK_RETURNCODE, [wireMessage.returnCode, CONNACK_RC[wireMessage.returnCode]]));
              break;
            }

            // Resend messages.
            var sequencedMessages = [];
            for (var msgId in this._sentMessages) {
              if (this._sentMessages.hasOwnProperty(msgId))
                sequencedMessages.push(this._sentMessages[msgId]);
            }

            // Also schedule qos 0 buffered messages if any
            if (this._buffered_msg_queue.length > 0) {
              var msg = null;
              var fifo = this._buffered_msg_queue.reverse();
              while ((msg = fifo.pop())) {
                sequencedMessages.push(msg);
                if (this.onMessageDelivered)
                  this._notify_msg_sent[msg] = this.onMessageDelivered(msg.payloadMessage);
              }
            }

            // Sort sentMessages into the original sent order.
            var sequencedMessages = sequencedMessages.sort(function(a, b) { return a.sequence - b.sequence; });
            for (var i = 0, len = sequencedMessages.length; i < len; i++) {
              var sentMessage = sequencedMessages[i];
              if (sentMessage.type == MESSAGE_TYPE.PUBLISH && sentMessage.pubRecReceived) {
                var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, { messageIdentifier: sentMessage.messageIdentifier });
                this._schedule_message(pubRelMessage);
              } else {
                this._schedule_message(sentMessage);
              }
            }

            // Execute the connectOptions.onSuccess callback if there is one.
            // Will also now return if this connection was the result of an automatic
            // reconnect and which URI was successfully connected to.
            if (this.connectOptions.onSuccess) {
              this.connectOptions.onSuccess({ invocationContext: this.connectOptions.invocationContext });
            }

            var reconnected = false;
            if (this._reconnecting) {
              reconnected = true;
              this._reconnectInterval = 1;
              this._reconnecting = false;
            }

            // Execute the onConnected callback if there is one.
            this._connected(reconnected, this._wsuri);

            // Process all queued messages now that the connection is established.
            this._process_queue();
            break;

          case MESSAGE_TYPE.PUBLISH:
            this._receivePublish(wireMessage);
            break;

          case MESSAGE_TYPE.PUBACK:
            var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
            // If this is a re flow of a PUBACK after we have restarted receivedMessage will not exist.
            if (sentMessage) {
              delete this._sentMessages[wireMessage.messageIdentifier];
              wx.removeStorageSync("Sent:" + this._localKey + wireMessage.messageIdentifier);
              if (this.onMessageDelivered)
                this.onMessageDelivered(sentMessage.payloadMessage);
            }
            break;

          case MESSAGE_TYPE.PUBREC:
            var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
            // If this is a re flow of a PUBREC after we have restarted receivedMessage will not exist.
            if (sentMessage) {
              sentMessage.pubRecReceived = true;
              var pubRelMessage = new WireMessage(MESSAGE_TYPE.PUBREL, { messageIdentifier: wireMessage.messageIdentifier });
              this.store("Sent:", sentMessage);
              this._schedule_message(pubRelMessage);
            }
            break;

          case MESSAGE_TYPE.PUBREL:
            var receivedMessage = this._receivedMessages[wireMessage.messageIdentifier];
            wx.removeStorageSync("Received:" + this._localKey + wireMessage.messageIdentifier);
            // If this is a re flow of a PUBREL after we have restarted receivedMessage will not exist.
            if (receivedMessage) {
              this._receiveMessage(receivedMessage);
              delete this._receivedMessages[wireMessage.messageIdentifier];
            }
            // Always flow PubComp, we may have previously flowed PubComp but the server lost it and restarted.
            var pubCompMessage = new WireMessage(MESSAGE_TYPE.PUBCOMP, { messageIdentifier: wireMessage.messageIdentifier });
            this._schedule_message(pubCompMessage);


            break;

          case MESSAGE_TYPE.PUBCOMP:
            var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
            delete this._sentMessages[wireMessage.messageIdentifier];
            wx.removeStorageSync("Sent:" + this._localKey + wireMessage.messageIdentifier);
            if (this.onMessageDelivered)
              this.onMessageDelivered(sentMessage.payloadMessage);
            break;

          case MESSAGE_TYPE.SUBACK:
            var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
            if (sentMessage) {
              if (sentMessage.timeOut)
                sentMessage.timeOut.cancel();
              // This will need to be fixed when we add multiple topic support
              if (wireMessage.returnCode[0] === 0x80) {
                if (sentMessage.onFailure) {
                  sentMessage.onFailure(wireMessage.returnCode);
                }
              } else if (sentMessage.onSuccess) {
                sentMessage.onSuccess(wireMessage.returnCode);
              }
              delete this._sentMessages[wireMessage.messageIdentifier];
            }
            break;

          case MESSAGE_TYPE.UNSUBACK:
            var sentMessage = this._sentMessages[wireMessage.messageIdentifier];
            if (sentMessage) {
              if (sentMessage.timeOut)
                sentMessage.timeOut.cancel();
              if (sentMessage.callback) {
                sentMessage.callback();
              }
              delete this._sentMessages[wireMessage.messageIdentifier];
            }

            break;

          case MESSAGE_TYPE.PINGRESP:
            /* The sendPinger or receivePinger may have sent a ping, the receivePinger has already been reset. */
            this.sendPinger.reset();
            break;

          case MESSAGE_TYPE.DISCONNECT:
            // Clients do not expect to receive disconnect packets.
            this._disconnected(ERROR.INVALID_MQTT_MESSAGE_TYPE.code, format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type]));
            break;

          default:
            this._disconnected(ERROR.INVALID_MQTT_MESSAGE_TYPE.code, format(ERROR.INVALID_MQTT_MESSAGE_TYPE, [wireMessage.type]));
        }
      } catch (error) {
        var errorStack = ((error.hasOwnProperty('stack') == 'undefined') ? error.stack.toString() : "No Error Stack Available");
        this._disconnected(ERROR.INTERNAL_ERROR.code, format(ERROR.INTERNAL_ERROR, [error.message, errorStack]));
        return;
      }
    };

    /** @ignore */
    ClientImpl.prototype._on_socket_error = function(error) {
      if (!this._reconnecting) {
        this._disconnected(ERROR.SOCKET_ERROR.code, format(ERROR.SOCKET_ERROR, [error.data]));
      }
    };

    /** @ignore */
    ClientImpl.prototype._on_socket_close = function() {
      if (!this._reconnecting) {
        this._disconnected(ERROR.SOCKET_CLOSE.code, format(ERROR.SOCKET_CLOSE));
      }
    };

    /** @ignore */
    ClientImpl.prototype._socket_send = function(wireMessage) {

      if (wireMessage.type == 1) {
        var wireMessageMasked = this._traceMask(wireMessage, "password");
        this._trace("Client._socket_send", wireMessageMasked);
      } else this._trace("Client._socket_send", wireMessage);

      wx.sendSocketMessage({
        data: wireMessage.encode(),
        success: function() {
          //
        },
        fail: function() {
          //
        },
        complete: function() {
          //
        }
      })
      /* We have proved to the server we are alive. */
      this.sendPinger.reset();
    };

    /** @ignore */
    ClientImpl.prototype._receivePublish = function(wireMessage) {
      switch (wireMessage.payloadMessage.qos) {
        case "undefined":
        case 0:
          this._receiveMessage(wireMessage);
          break;

        case 1:
          var pubAckMessage = new WireMessage(MESSAGE_TYPE.PUBACK, { messageIdentifier: wireMessage.messageIdentifier });
          this._schedule_message(pubAckMessage);
          this._receiveMessage(wireMessage);
          break;

        case 2:
          this._receivedMessages[wireMessage.messageIdentifier] = wireMessage;
          this.store("Received:", wireMessage);
          var pubRecMessage = new WireMessage(MESSAGE_TYPE.PUBREC, { messageIdentifier: wireMessage.messageIdentifier });
          this._schedule_message(pubRecMessage);

          break;

        default:
          throw Error("Invaild qos=" + wireMmessage.payloadMessage.qos);
      }
    };

    /** @ignore */
    ClientImpl.prototype._receiveMessage = function(wireMessage) {
      if (this.onMessageArrived) {
        this.onMessageArrived(wireMessage.payloadMessage);
      }
    };

    /**
     * Client has connected.
     * @param {reconnect} [boolean] indicate if this was a result of reconnect operation.
     * @param {uri} [string] fully qualified WebSocket URI of the server.
     */
    ClientImpl.prototype._connected = function(reconnect, uri) {
      // Execute the onConnected callback if there is one.
      if (this.onConnected)
        this.onConnected(reconnect, uri);
    };

    /**
     * Attempts to reconnect the client to the server.
     * For each reconnect attempt, will double the reconnect interval
     * up to 128 seconds.
     */
    ClientImpl.prototype._reconnect = function() {
      this._trace("Client._reconnect");
      if (!this.connected) {
        this._reconnecting = true;
        this.sendPinger.cancel();
        this.receivePinger.cancel();
        if (this._reconnectInterval < 128)
          this._reconnectInterval = this._reconnectInterval * 2;
        if (this.connectOptions.uris) {
          this.hostIndex = 0;
          this._doConnect(this.connectOptions.uris[0]);
        } else {
          this._doConnect(this.uri);
        }
      }
    };

    /**
     * Client has disconnected either at its own request or because the server
     * or network disconnected it. Remove all non-durable state.
     * @param {errorCode} [number] the error number.
     * @param {errorText} [string] the error text.
     * @ignore
     */
    ClientImpl.prototype._disconnected = function(errorCode, errorText) {
      this._trace("Client._disconnected", errorCode, errorText);

      if (errorCode !== undefined && this._reconnecting) {
        //Continue automatic reconnect process
        this._reconnectTimeout = new Timeout(this, this._reconnectInterval, this._reconnect);
        return;
      }

      this.sendPinger.cancel();
      this.receivePinger.cancel();
      if (this._connectTimeout) {
        this._connectTimeout.cancel();
        this._connectTimeout = null;
      }

      // Clear message buffers.
      this._msg_queue = [];
      this._buffered_msg_queue = [];
      this._notify_msg_sent = {};

      if (this.connectOptions.uris && this.hostIndex < this.connectOptions.uris.length - 1) {
        // Try the next host.
        this.hostIndex++;
        this._doConnect(this.connectOptions.uris[this.hostIndex]);
      } else {

        if (errorCode === undefined) {
          errorCode = ERROR.OK.code;
          errorText = format(ERROR.OK);
        }

        // Run any application callbacks last as they may attempt to reconnect and hence create a new socket.
        if (this.connected) {
          this.connected = false;
          // Execute the connectionLostCallback if there is one, and we were connected.
          if (this.onConnectionLost) {
            this.onConnectionLost({ errorCode: errorCode, errorMessage: errorText, reconnect: this.connectOptions.reconnect, uri: this._wsuri });
          }
          if (errorCode !== ERROR.OK.code && this.connectOptions.reconnect) {
            // Start automatic reconnect process for the very first time since last successful connect.
            this._reconnectInterval = 1;
            this._reconnect();
            return;
          }
        } else {
          // Otherwise we never had a connection, so indicate that the connect has failed.
          if (this.connectOptions.mqttVersion === 4 && this.connectOptions.mqttVersionExplicit === false) {
            this._trace("Failed to connect V4, dropping back to V3");
            this.connectOptions.mqttVersion = 3;
            if (this.connectOptions.uris) {
              this.hostIndex = 0;
              this._doConnect(this.connectOptions.uris[0]);
            } else {
              this._doConnect(this.uri);
            }
          } else if (this.connectOptions.onFailure) {
            this.connectOptions.onFailure({ invocationContext: this.connectOptions.invocationContext, errorCode: errorCode, errorMessage: errorText });
          }
        }
      }
    };

    /** @ignore */
    ClientImpl.prototype._trace = function() {
      // Pass trace message back to client's callback function
      if (this.traceFunction) {
        for (var i in arguments) {
          if (typeof arguments[i] !== "undefined")
            arguments.splice(i, 1, JSON.stringify(arguments[i]));
        }
        var record = Array.prototype.slice.call(arguments).join("");
        this.traceFunction({ severity: "Debug", message: record });
      }

      //buffer style trace
      if (this._traceBuffer !== null) {
        for (var i = 0, max = arguments.length; i < max; i++) {
          if (this._traceBuffer.length == this._MAX_TRACE_ENTRIES) {
            this._traceBuffer.shift();
          }
          if (i === 0) this._traceBuffer.push(arguments[i]);
          else if (typeof arguments[i] === "undefined") this._traceBuffer.push(arguments[i]);
          else this._traceBuffer.push("  " + JSON.stringify(arguments[i]));
        }
      }
    };

    /** @ignore */
    ClientImpl.prototype._traceMask = function(traceObject, masked) {
      var traceObjectMasked = {};
      for (var attr in traceObject) {
        if (traceObject.hasOwnProperty(attr)) {
          if (attr == masked)
            traceObjectMasked[attr] = "******";
          else
            traceObjectMasked[attr] = traceObject[attr];
        }
      }
      return traceObjectMasked;
    };

    // ------------------------------------------------------------------------
    // Public Programming interface.
    // ------------------------------------------------------------------------

    /**
     * The JavaScript application communicates to the server using a {@link Paho.MQTT.Client} object.
     * <p>
     * Most applications will create just one Client object and then call its connect() method,
     * however applications can create more than one Client object if they wish.
     * In this case the combination of host, port and clientId attributes must be different for each Client object.
     * <p>
     * The send, subscribe and unsubscribe methods are implemented as asynchronous JavaScript methods
     * (even though the underlying protocol exchange might be synchronous in nature).
     * This means they signal their completion by calling back to the application,
     * via Success or Failure callback functions provided by the application on the method in question.
     * Such callbacks are called at most once per method invocation and do not persist beyond the lifetime
     * of the script that made the invocation.
     * <p>
     * In contrast there are some callback functions, most notably <i>onMessageArrived</i>,
     * that are defined on the {@link Paho.MQTT.Client} object.
     * These may get called multiple times, and aren't directly related to specific method invocations made by the client.
     *
     * @name Paho.MQTT.Client
     *
     * @constructor
     *
     * @param {string} host - the address of the messaging server, as a fully qualified WebSocket URI, as a DNS name or dotted decimal IP address.
     * @param {number} port - the port number to connect to - only required if host is not a URI
     * @param {string} path - the path on the host to connect to - only used if host is not a URI. Default: '/mqtt'.
     * @param {string} clientId - the Messaging client identifier, between 1 and 23 characters in length.
     *
     * @property {string} host - <i>read only</i> the server's DNS hostname or dotted decimal IP address.
     * @property {number} port - <i>read only</i> the server's port.
     * @property {string} path - <i>read only</i> the server's path.
     * @property {string} clientId - <i>read only</i> used when connecting to the server.
     * @property {function} onConnectionLost - called when a connection has been lost.
     *                            after a connect() method has succeeded.
     *                            Establish the call back used when a connection has been lost. The connection may be
     *                            lost because the client initiates a disconnect or because the server or network
     *                            cause the client to be disconnected. The disconnect call back may be called without
     *                            the connectionComplete call back being invoked if, for example the client fails to
     *                            connect.
     *                            A single response object parameter is passed to the onConnectionLost callback containing the following fields:
     *                            <ol>
     *                            <li>errorCode
     *                            <li>errorMessage
     *                            </ol>
     * @property {function} onMessageDelivered - called when a message has been delivered.
     *                            All processing that this Client will ever do has been completed. So, for example,
     *                            in the case of a Qos=2 message sent by this client, the PubComp flow has been received from the server
     *                            and the message has been removed from persistent storage before this callback is invoked.
     *                            Parameters passed to the onMessageDelivered callback are:
     *                            <ol>
     *                            <li>{@link Paho.MQTT.Message} that was delivered.
     *                            </ol>
     * @property {function} onMessageArrived - called when a message has arrived in this Paho.MQTT.client.
     *                            Parameters passed to the onMessageArrived callback are:
     *                            <ol>
     *                            <li>{@link Paho.MQTT.Message} that has arrived.
     *                            </ol>
     * @property {function} onConnected - called when a connection is successfully made to the server.
     *                                  after a connect() method.
     *                                  Parameters passed to the onConnected callback are:
     *                                  <ol>
     *                                  <li>reconnect (boolean) - If true, the connection was the result of a reconnect.</li>
     *                                  <li>URI (string) - The URI used to connect to the server.</li>
     *                                  </ol>
     * @property {boolean} disconnectedPublishing - if set, will enable disconnected publishing in
     *                                            in the event that the connection to the server is lost.
     * @property {number} disconnectedBufferSize - Used to set the maximum number of messages that the disconnected
     *                                             buffer will hold before rejecting new messages. Default size: 5000 messages
     * @property {function} trace - called whenever trace is called. TODO
     */
    var Client = function(host, port, path, clientId) {

      var uri;

      if (typeof host !== "string")
        throw new Error(format(ERROR.INVALID_TYPE, [typeof host, "host"]));

      if (arguments.length == 2) {
        // host: must be full ws:// uri
        // port: clientId
        clientId = port;
        uri = host;
        var match = uri.match(/^(wss?):\/\/((\[(.+)\])|([^\/]+?))(:(\d+))?(\/.*)$/);
        if (match) {
          host = match[4] || match[2];
          port = parseInt(match[7]);
          path = match[8];
        } else {
          throw new Error(format(ERROR.INVALID_ARGUMENT, [host, "host"]));
        }
      } else {
        if (arguments.length == 3) {
          clientId = path;
          path = "/mqtt";
        }
        if (typeof port !== "number" || port < 0)
          throw new Error(format(ERROR.INVALID_TYPE, [typeof port, "port"]));
        if (typeof path !== "string")
          throw new Error(format(ERROR.INVALID_TYPE, [typeof path, "path"]));

        var ipv6AddSBracket = (host.indexOf(":") !== -1 && host.slice(0, 1) !== "[" && host.slice(-1) !== "]");
        uri = "ws://" + (ipv6AddSBracket ? "[" + host + "]" : host) + ":" + port + path;
      }

      var clientIdLength = 0;
      for (var i = 0; i < clientId.length; i++) {
        var charCode = clientId.charCodeAt(i);
        if (0xD800 <= charCode && charCode <= 0xDBFF) {
          i++; // Surrogate pair.
        }
        clientIdLength++;
      }
      if (typeof clientId !== "string" || clientIdLength > 65535)
        throw new Error(format(ERROR.INVALID_ARGUMENT, [clientId, "clientId"]));

      var client = new ClientImpl(uri, host, port, path, clientId);
      this._getHost = function() { return host; };
      this._setHost = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };

      this._getPort = function() { return port; };
      this._setPort = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };

      this._getPath = function() { return path; };
      this._setPath = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };

      this._getURI = function() { return uri; };
      this._setURI = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };

      this._getClientId = function() { return client.clientId; };
      this._setClientId = function() { throw new Error(format(ERROR.UNSUPPORTED_OPERATION)); };

      this._getOnConnected = function() { return client.onConnected; };
      this._setOnConnected = function(newOnConnected) {
        if (typeof newOnConnected === "function")
          client.onConnected = newOnConnected;
        else
          throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnConnected, "onConnected"]));
      };

      this._getDisconnectedPublishing = function() { return client.disconnectedPublishing; };
      this._setDisconnectedPublishing = function(newDisconnectedPublishing) {
        client.disconnectedPublishing = newDisconnectedPublishing;
      };

      this._getDisconnectedBufferSize = function() { return client.disconnectedBufferSize; };
      this._setDisconnectedBufferSize = function(newDisconnectedBufferSize) {
        client.disconnectedBufferSize = newDisconnectedBufferSize;
      };

      this._getOnConnectionLost = function() { return client.onConnectionLost; };
      this._setOnConnectionLost = function(newOnConnectionLost) {
        if (typeof newOnConnectionLost === "function")
          client.onConnectionLost = newOnConnectionLost;
        else
          throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnConnectionLost, "onConnectionLost"]));
      };

      this._getOnMessageDelivered = function() { return client.onMessageDelivered; };
      this._setOnMessageDelivered = function(newOnMessageDelivered) {
        if (typeof newOnMessageDelivered === "function")
          client.onMessageDelivered = newOnMessageDelivered;
        else
          throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnMessageDelivered, "onMessageDelivered"]));
      };

      this._getOnMessageArrived = function() { return client.onMessageArrived; };
      this._setOnMessageArrived = function(newOnMessageArrived) {
        if (typeof newOnMessageArrived === "function")
          client.onMessageArrived = newOnMessageArrived;
        else
          throw new Error(format(ERROR.INVALID_TYPE, [typeof newOnMessageArrived, "onMessageArrived"]));
      };

      this._getTrace = function() { return client.traceFunction; };
      this._setTrace = function(trace) {
        if (typeof trace === "function") {
          client.traceFunction = trace;
        } else {
          throw new Error(format(ERROR.INVALID_TYPE, [typeof trace, "onTrace"]));
        }
      };

      /**
       * Connect this Messaging client to its server.
       *
       * @name Paho.MQTT.Client#connect
       * @function
       * @param {object} connectOptions - Attributes used with the connection.
       * @param {number} connectOptions.timeout - If the connect has not succeeded within this
       *                    number of seconds, it is deemed to have failed.
       *                    The default is 30 seconds.
       * @param {string} connectOptions.userName - Authentication username for this connection.
       * @param {string} connectOptions.password - Authentication password for this connection.
       * @param {Paho.MQTT.Message} connectOptions.willMessage - sent by the server when the client
       *                    disconnects abnormally.
       * @param {number} connectOptions.keepAliveInterval - the server disconnects this client if
       *                    there is no activity for this number of seconds.
       *                    The default value of 60 seconds is assumed if not set.
       * @param {boolean} connectOptions.cleanSession - if true(default) the client and server
       *                    persistent state is deleted on successful connect.
       * @param {boolean} connectOptions.useSSL - if present and true, use an SSL Websocket connection.
       * @param {object} connectOptions.invocationContext - passed to the onSuccess callback or onFailure callback.
       * @param {function} connectOptions.onSuccess - called when the connect acknowledgement
       *                    has been received from the server.
       * A single response object parameter is passed to the onSuccess callback containing the following fields:
       * <ol>
       * <li>invocationContext as passed in to the onSuccess method in the connectOptions.
       * </ol>
       * @param {function} connectOptions.onFailure - called when the connect request has failed or timed out.
       * A single response object parameter is passed to the onFailure callback containing the following fields:
       * <ol>
       * <li>invocationContext as passed in to the onFailure method in the connectOptions.
       * <li>errorCode a number indicating the nature of the error.
       * <li>errorMessage text describing the error.
       * </ol>
       * @param {array} connectOptions.hosts - If present this contains either a set of hostnames or fully qualified
       * WebSocket URIs (ws://iot.eclipse.org:80/ws), that are tried in order in place
       * of the host and port paramater on the construtor. The hosts are tried one at at time in order until
       * one of then succeeds.
       * @param {array} connectOptions.ports - If present the set of ports matching the hosts. If hosts contains URIs, this property
       * is not used.
       * @param {boolean} connectOptions.reconnect - Sets whether the client will automatically attempt to reconnect
       * to the server if the connection is lost.
       *<ul>
       *<li>If set to false, the client will not attempt to automatically reconnect to the server in the event that the
       * connection is lost.</li>
       *<li>If set to true, in the event that the connection is lost, the client will attempt to reconnect to the server.
       * It will initially wait 1 second before it attempts to reconnect, for every failed reconnect attempt, the delay
       * will double until it is at 2 minutes at which point the delay will stay at 2 minutes.</li>
       *</ul>
       * @param {number} connectOptions.mqttVersion - The version of MQTT to use to connect to the MQTT Broker.
       *<ul>
       *<li>3 - MQTT V3.1</li>
       *<li>4 - MQTT V3.1.1</li>
       *</ul>
       * @param {boolean} connectOptions.mqttVersionExplicit - If set to true, will force the connection to use the
       * selected MQTT Version or will fail to connect.
       * @param {array} connectOptions.uris - If present, should contain a list of fully qualified WebSocket uris
       * (e.g. ws://iot.eclipse.org:80/ws), that are tried in order in place of the host and port parameter of the construtor.
       * The uris are tried one at a time in order until one of them succeeds. Do not use this in conjunction with hosts as
       * the hosts array will be converted to uris and will overwrite this property.
       * @throws {InvalidState} If the client is not in disconnected state. The client must have received connectionLost
       * or disconnected before calling connect for a second or subsequent time.
       */
      this.connect = function(connectOptions) {
        connectOptions = connectOptions || {};
        validate(connectOptions, {
          timeout: "number",
          userName: "string",
          password: "string",
          willMessage: "object",
          keepAliveInterval: "number",
          cleanSession: "boolean",
          useSSL: "boolean",
          invocationContext: "object",
          onSuccess: "function",
          onFailure: "function",
          hosts: "object",
          ports: "object",
          reconnect: "boolean",
          mqttVersion: "number",
          mqttVersionExplicit: "boolean",
          uris: "object"
        });

        // If no keep alive interval is set, assume 60 seconds.
        if (connectOptions.keepAliveInterval === undefined)
          connectOptions.keepAliveInterval = 60;

        if (connectOptions.mqttVersion > 4 || connectOptions.mqttVersion < 3) {
          throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.mqttVersion, "connectOptions.mqttVersion"]));
        }

        if (connectOptions.mqttVersion === undefined) {
          connectOptions.mqttVersionExplicit = false;
          connectOptions.mqttVersion = 4;
        } else {
          connectOptions.mqttVersionExplicit = true;
        }

        //Check that if password is set, so is username
        if (connectOptions.password !== undefined && connectOptions.userName === undefined)
          throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.password, "connectOptions.password"]));

        if (connectOptions.willMessage) {
          if (!(connectOptions.willMessage instanceof Message))
            throw new Error(format(ERROR.INVALID_TYPE, [connectOptions.willMessage, "connectOptions.willMessage"]));
          // The will message must have a payload that can be represented as a string.
          // Cause the willMessage to throw an exception if this is not the case.
          connectOptions.willMessage.stringPayload = null;

          if (typeof connectOptions.willMessage.destinationName === "undefined")
            throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.willMessage.destinationName, "connectOptions.willMessage.destinationName"]));
        }
        if (typeof connectOptions.cleanSession === "undefined")
          connectOptions.cleanSession = true;
        if (connectOptions.hosts) {

          if (!(connectOptions.hosts instanceof Array))
            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts, "connectOptions.hosts"]));
          if (connectOptions.hosts.length < 1)
            throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts, "connectOptions.hosts"]));

          var usingURIs = false;
          for (var i = 0; i < connectOptions.hosts.length; i++) {
            if (typeof connectOptions.hosts[i] !== "string")
              throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
            if (/^(wss?):\/\/((\[(.+)\])|([^\/]+?))(:(\d+))?(\/.*)$/.test(connectOptions.hosts[i])) {
              if (i === 0) {
                usingURIs = true;
              } else if (!usingURIs) {
                throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
              }
            } else if (usingURIs) {
              throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.hosts[i], "connectOptions.hosts[" + i + "]"]));
            }
          }

          if (!usingURIs) {
            if (!connectOptions.ports)
              throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
            if (!(connectOptions.ports instanceof Array))
              throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));
            if (connectOptions.hosts.length !== connectOptions.ports.length)
              throw new Error(format(ERROR.INVALID_ARGUMENT, [connectOptions.ports, "connectOptions.ports"]));

            connectOptions.uris = [];

            for (var i = 0; i < connectOptions.hosts.length; i++) {
              if (typeof connectOptions.ports[i] !== "number" || connectOptions.ports[i] < 0)
                throw new Error(format(ERROR.INVALID_TYPE, [typeof connectOptions.ports[i], "connectOptions.ports[" + i + "]"]));
              var host = connectOptions.hosts[i];
              var port = connectOptions.ports[i];

              var ipv6 = (host.indexOf(":") !== -1);
              uri = "ws://" + (ipv6 ? "[" + host + "]" : host) + ":" + port + path;
              connectOptions.uris.push(uri);
            }
          } else {
            connectOptions.uris = connectOptions.hosts;
          }
        }

        client.connect(connectOptions);
      };

      /**
       * Subscribe for messages, request receipt of a copy of messages sent to the destinations described by the filter.
       *
       * @name Paho.MQTT.Client#subscribe
       * @function
       * @param {string} filter describing the destinations to receive messages from.
       * <br>
       * @param {object} subscribeOptions - used to control the subscription
       *
       * @param {number} subscribeOptions.qos - the maiximum qos of any publications sent
       *                                  as a result of making this subscription.
       * @param {object} subscribeOptions.invocationContext - passed to the onSuccess callback
       *                                  or onFailure callback.
       * @param {function} subscribeOptions.onSuccess - called when the subscribe acknowledgement
       *                                  has been received from the server.
       *                                  A single response object parameter is passed to the onSuccess callback containing the following fields:
       *                                  <ol>
       *                                  <li>invocationContext if set in the subscribeOptions.
       *                                  </ol>
       * @param {function} subscribeOptions.onFailure - called when the subscribe request has failed or timed out.
       *                                  A single response object parameter is passed to the onFailure callback containing the following fields:
       *                                  <ol>
       *                                  <li>invocationContext - if set in the subscribeOptions.
       *                                  <li>errorCode - a number indicating the nature of the error.
       *                                  <li>errorMessage - text describing the error.
       *                                  </ol>
       * @param {number} subscribeOptions.timeout - which, if present, determines the number of
       *                                  seconds after which the onFailure calback is called.
       *                                  The presence of a timeout does not prevent the onSuccess
       *                                  callback from being called when the subscribe completes.
       * @throws {InvalidState} if the client is not in connected state.
       */
      this.subscribe = function(filter, subscribeOptions) {
        if (typeof filter !== "string")
          throw new Error("Invalid argument:" + filter);
        subscribeOptions = subscribeOptions || {};
        validate(subscribeOptions, {
          qos: "number",
          invocationContext: "object",
          onSuccess: "function",
          onFailure: "function",
          timeout: "number"
        });
        if (subscribeOptions.timeout && !subscribeOptions.onFailure)
          throw new Error("subscribeOptions.timeout specified with no onFailure callback.");
        if (typeof subscribeOptions.qos !== "undefined" && !(subscribeOptions.qos === 0 || subscribeOptions.qos === 1 || subscribeOptions.qos === 2))
          throw new Error(format(ERROR.INVALID_ARGUMENT, [subscribeOptions.qos, "subscribeOptions.qos"]));
        client.subscribe(filter, subscribeOptions);
      };

      /**
       * Unsubscribe for messages, stop receiving messages sent to destinations described by the filter.
       *
       * @name Paho.MQTT.Client#unsubscribe
       * @function
       * @param {string} filter - describing the destinations to receive messages from.
       * @param {object} unsubscribeOptions - used to control the subscription
       * @param {object} unsubscribeOptions.invocationContext - passed to the onSuccess callback
       or onFailure callback.
       * @param {function} unsubscribeOptions.onSuccess - called when the unsubscribe acknowledgement has been received from the server.
       *                                    A single response object parameter is passed to the
       *                                    onSuccess callback containing the following fields:
       *                                    <ol>
       *                                    <li>invocationContext - if set in the unsubscribeOptions.
       *                                    </ol>
       * @param {function} unsubscribeOptions.onFailure called when the unsubscribe request has failed or timed out.
       *                                    A single response object parameter is passed to the onFailure callback containing the following fields:
       *                                    <ol>
       *                                    <li>invocationContext - if set in the unsubscribeOptions.
       *                                    <li>errorCode - a number indicating the nature of the error.
       *                                    <li>errorMessage - text describing the error.
       *                                    </ol>
       * @param {number} unsubscribeOptions.timeout - which, if present, determines the number of seconds
       *                                    after which the onFailure callback is called. The presence of
       *                                    a timeout does not prevent the onSuccess callback from being
       *                                    called when the unsubscribe completes
       * @throws {InvalidState} if the client is not in connected state.
       */
      this.unsubscribe = function(filter, unsubscribeOptions) {
        if (typeof filter !== "string")
          throw new Error("Invalid argument:" + filter);
        unsubscribeOptions = unsubscribeOptions || {};
        validate(unsubscribeOptions, {
          invocationContext: "object",
          onSuccess: "function",
          onFailure: "function",
          timeout: "number"
        });
        if (unsubscribeOptions.timeout && !unsubscribeOptions.onFailure)
          throw new Error("unsubscribeOptions.timeout specified with no onFailure callback.");
        client.unsubscribe(filter, unsubscribeOptions);
      };

      /**
       * Send a message to the consumers of the destination in the Message.
       *
       * @name Paho.MQTT.Client#send
       * @function
       * @param {string|Paho.MQTT.Message} topic - <b>mandatory</b> The name of the destination to which the message is to be sent.
       *             - If it is the only parameter, used as Paho.MQTT.Message object.
       * @param {String|ArrayBuffer} payload - The message data to be sent.
       * @param {number} qos The Quality of Service used to deliver the message.
       *    <dl>
       *      <dt>0 Best effort (default).
       *          <dt>1 At least once.
       *          <dt>2 Exactly once.
       *    </dl>
       * @param {Boolean} retained If true, the message is to be retained by the server and delivered
       *                     to both current and future subscriptions.
       *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
       *                     A received message has the retained boolean set to true if the message was published
       *                     with the retained boolean set to true
       *                     and the subscrption was made after the message has been published.
       * @throws {InvalidState} if the client is not connected.
       */
      this.send = function(topic, payload, qos, retained) {
        var message;

        if (arguments.length === 0) {
          throw new Error("Invalid argument." + "length");

        } else if (arguments.length == 1) {

          if (!(topic instanceof Message) && (typeof topic !== "string"))
            throw new Error("Invalid argument:" + typeof topic);

          message = topic;
          if (typeof message.destinationName === "undefined")
            throw new Error(format(ERROR.INVALID_ARGUMENT, [message.destinationName, "Message.destinationName"]));
          client.send(message);

        } else {
          //parameter checking in Message object
          message = new Message(payload);
          message.destinationName = topic;
          if (arguments.length >= 3)
            message.qos = qos;
          if (arguments.length >= 4)
            message.retained = retained;
          client.send(message);
        }
      };

      /**
       * Publish a message to the consumers of the destination in the Message.
       * Synonym for Paho.Mqtt.Client#send
       *
       * @name Paho.MQTT.Client#publish
       * @function
       * @param {string|Paho.MQTT.Message} topic - <b>mandatory</b> The name of the topic to which the message is to be published.
       *             - If it is the only parameter, used as Paho.MQTT.Message object.
       * @param {String|ArrayBuffer} payload - The message data to be published.
       * @param {number} qos The Quality of Service used to deliver the message.
       *    <dl>
       *      <dt>0 Best effort (default).
       *          <dt>1 At least once.
       *          <dt>2 Exactly once.
       *    </dl>
       * @param {Boolean} retained If true, the message is to be retained by the server and delivered
       *                     to both current and future subscriptions.
       *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
       *                     A received message has the retained boolean set to true if the message was published
       *                     with the retained boolean set to true
       *                     and the subscrption was made after the message has been published.
       * @throws {InvalidState} if the client is not connected.
       */
      this.publish = function(topic, payload, qos, retained) {
        console.log("Publising message to: ", topic);
        var message;

        if (arguments.length === 0) {
          throw new Error("Invalid argument." + "length");

        } else if (arguments.length == 1) {

          if (!(topic instanceof Message) && (typeof topic !== "string"))
            throw new Error("Invalid argument:" + typeof topic);

          message = topic;
          if (typeof message.destinationName === "undefined")
            throw new Error(format(ERROR.INVALID_ARGUMENT, [message.destinationName, "Message.destinationName"]));
          client.send(message);

        } else {
          //parameter checking in Message object
          message = new Message(payload);
          message.destinationName = topic;
          if (arguments.length >= 3)
            message.qos = qos;
          if (arguments.length >= 4)
            message.retained = retained;
          client.send(message);
        }
      };

      /**
       * Normal disconnect of this Messaging client from its server.
       *
       * @name Paho.MQTT.Client#disconnect
       * @function
       * @throws {InvalidState} if the client is already disconnected.
       */
      this.disconnect = function() {
        client.disconnect();
      };

      /**
       * Get the contents of the trace log.
       *
       * @name Paho.MQTT.Client#getTraceLog
       * @function
       * @return {Object[]} tracebuffer containing the time ordered trace records.
       */
      this.getTraceLog = function() {
        return client.getTraceLog();
      };

      /**
       * Start tracing.
       *
       * @name Paho.MQTT.Client#startTrace
       * @function
       */
      this.startTrace = function() {
        client.startTrace();
      };

      /**
       * Stop tracing.
       *
       * @name Paho.MQTT.Client#stopTrace
       * @function
       */
      this.stopTrace = function() {
        client.stopTrace();
      };

      this.isConnected = function() {
        return client.connected;
      };
    };

    Client.prototype = {
      get host() { return this._getHost(); },
      set host(newHost) { this._setHost(newHost); },

      get port() { return this._getPort(); },
      set port(newPort) { this._setPort(newPort); },

      get path() { return this._getPath(); },
      set path(newPath) { this._setPath(newPath); },

      get clientId() { return this._getClientId(); },
      set clientId(newClientId) { this._setClientId(newClientId); },

      get onConnected() { return this._getOnConnected(); },
      set onConnected(newOnConnected) { this._setOnConnected(newOnConnected); },

      get disconnectedPublishing() { return this._getDisconnectedPublishing(); },
      set disconnectedPublishing(newDisconnectedPublishing) { this._setDisconnectedPublishing(newDisconnectedPublishing); },

      get disconnectedBufferSize() { return this._getDisconnectedBufferSize(); },
      set disconnectedBufferSize(newDisconnectedBufferSize) { this._setDisconnectedBufferSize(newDisconnectedBufferSize); },

      get onConnectionLost() { return this._getOnConnectionLost(); },
      set onConnectionLost(newOnConnectionLost) { this._setOnConnectionLost(newOnConnectionLost); },

      get onMessageDelivered() { return this._getOnMessageDelivered(); },
      set onMessageDelivered(newOnMessageDelivered) { this._setOnMessageDelivered(newOnMessageDelivered); },

      get onMessageArrived() { return this._getOnMessageArrived(); },
      set onMessageArrived(newOnMessageArrived) { this._setOnMessageArrived(newOnMessageArrived); },

      get trace() { return this._getTrace(); },
      set trace(newTraceFunction) { this._setTrace(newTraceFunction); }

    };

    /**
     * An application message, sent or received.
     * <p>
     * All attributes may be null, which implies the default values.
     *
     * @name Paho.MQTT.Message
     * @constructor
     * @param {String|ArrayBuffer} payload The message data to be sent.
     * <p>
     * @property {string} payloadString <i>read only</i> The payload as a string if the payload consists of valid UTF-8 characters.
     * @property {ArrayBuffer} payloadBytes <i>read only</i> The payload as an ArrayBuffer.
     * <p>
     * @property {string} destinationName <b>mandatory</b> The name of the destination to which the message is to be sent
     *                    (for messages about to be sent) or the name of the destination from which the message has been received.
     *                    (for messages received by the onMessage function).
     * <p>
     * @property {number} qos The Quality of Service used to deliver the message.
     * <dl>
     *     <dt>0 Best effort (default).
     *     <dt>1 At least once.
     *     <dt>2 Exactly once.
     * </dl>
     * <p>
     * @property {Boolean} retained If true, the message is to be retained by the server and delivered
     *                     to both current and future subscriptions.
     *                     If false the server only delivers the message to current subscribers, this is the default for new Messages.
     *                     A received message has the retained boolean set to true if the message was published
     *                     with the retained boolean set to true
     *                     and the subscrption was made after the message has been published.
     * <p>
     * @property {Boolean} duplicate <i>read only</i> If true, this message might be a duplicate of one which has already been received.
     *                     This is only set on messages received from the server.
     *
     */
    var Message = function(newPayload) {
      var payload;
      if (typeof newPayload === "string" ||
        newPayload instanceof ArrayBuffer ||
        newPayload instanceof Int8Array ||
        newPayload instanceof Uint8Array ||
        newPayload instanceof Int16Array ||
        newPayload instanceof Uint16Array ||
        newPayload instanceof Int32Array ||
        newPayload instanceof Uint32Array ||
        newPayload instanceof Float32Array ||
        newPayload instanceof Float64Array
      ) {
        payload = newPayload;
      } else {
        throw (format(ERROR.INVALID_ARGUMENT, [newPayload, "newPayload"]));
      }

      this._getPayloadString = function() {
        if (typeof payload === "string")
          return payload;
        else
          return parseUTF8(payload, 0, payload.length);
      };

      this._getPayloadBytes = function() {
        if (typeof payload === "string") {
          var buffer = new ArrayBuffer(UTF8Length(payload));
          var byteStream = new Uint8Array(buffer);
          stringToUTF8(payload, byteStream, 0);

          return byteStream;
        } else {
          return payload;
        }
      };

      var destinationName;
      this._getDestinationName = function() { return destinationName; };
      this._setDestinationName = function(newDestinationName) {
        if (typeof newDestinationName === "string")
          destinationName = newDestinationName;
        else
          throw new Error(format(ERROR.INVALID_ARGUMENT, [newDestinationName, "newDestinationName"]));
      };

      var qos = 0;
      this._getQos = function() { return qos; };
      this._setQos = function(newQos) {
        if (newQos === 0 || newQos === 1 || newQos === 2)
          qos = newQos;
        else
          throw new Error("Invalid argument:" + newQos);
      };

      var retained = false;
      this._getRetained = function() { return retained; };
      this._setRetained = function(newRetained) {
        if (typeof newRetained === "boolean")
          retained = newRetained;
        else
          throw new Error(format(ERROR.INVALID_ARGUMENT, [newRetained, "newRetained"]));
      };

      var duplicate = false;
      this._getDuplicate = function() { return duplicate; };
      this._setDuplicate = function(newDuplicate) { duplicate = newDuplicate; };
    };

    Message.prototype = {
      get payloadString() { return this._getPayloadString(); },
      get payloadBytes() { return this._getPayloadBytes(); },

      get destinationName() { return this._getDestinationName(); },
      set destinationName(newDestinationName) { this._setDestinationName(newDestinationName); },

      get topic() { return this._getDestinationName(); },
      set topic(newTopic) { this._setDestinationName(newTopic); },

      get qos() { return this._getQos(); },
      set qos(newQos) { this._setQos(newQos); },

      get retained() { return this._getRetained(); },
      set retained(newRetained) { this._setRetained(newRetained); },

      get duplicate() { return this._getDuplicate(); },
      set duplicate(newDuplicate) { this._setDuplicate(newDuplicate); }
    };

    // Module contents.
    return {
      Client: Client,
      Message: Message
    };
  })(wx);
  return PahoMQTT;
});

mqtt js库封装

let Paho = require('./paho-mqtt.js')
var mqtt = {}
//client对象
var client = null
//mqtt连接对象
const mqttUrl = {
  hostname: 'io.topiot.co',
  port: 8083,
  path: '/mqtt/'
}

//订阅的主题与回掉方法
var map = new Map()

/**
 * mqtt 连接状态
 * 0:正在连接
 * 1:连接成功建立
 * 2:连接正在关闭
 * 3:连接已经关闭
 */
let connectStatus = 0

//初始化weboscket
mqtt.initMqtt = () => {
  if (null == client) {
    //创建mqtt客户端
    client = new Paho.Client('wss://io.topiot.co/mqtt/', '123123123')
  } else {
    //Do-nothing
  }

  client.onConnected = (reconnect, uri) => {
    console.log('mqtt连接成功!client:', reconnect, uri)
    //连接成功
    connectStatus = 1
    //注册全局的报警事件
  }

  client.onConnectionLost = (responseObject) => {
    console.log('mqtt连接关闭!', responseObject)
    if (responseObject.errorCode != 0) {
      //异常关闭
      mqtt.initMqtt()
    } else {
      //正常关闭连接
    }
    connectStatus = 3
  }

  client.onMessageArrived = (message) => {
    //console.log("Message Recieved: [Topic: ", message.destinationName, ", Payload: ", message.payloadString, ", QoS: ", message.qos, ", Retained: ", message.retained, ", Duplicate: ", message.duplicate, "]");
    let topic = message.destinationName
    //console.log("map:",map);
    try {
      let json = JSON.parse(message.payloadString)
      map.get(topic)(json)
    } catch (err) {
      console.error(err)
    }

  }

  var options = {
    invocationContext: {
      host: mqttUrl.hostname,
      port: mqttUrl.port,
      path: mqttUrl.path,
      clientId: '123123123'
    },
    //超时
    timeout: 10,
    //心跳
    keepAliveInterval: 10,
    //清除session,如果不清除,重连之后还能收到订阅的数据
    cleanSession: true,
    // useSSL:true,
    reconnect: false,
    onSuccess: onConnect,
    onFailure: onFail
  }

  function onConnect (context) {
    console.log('mqtt连接成功context:', context)
    //连接成功
    connectStatus = 1
  }

  function onFail (context) {
    console.log('mqtt连接失败onFail:', context)
    mqtt.initMqtt()
  }

  if (1 != connectStatus) {
    console.log('开始连接')
    client.connect(options)
    //正在建立连接
    connectStatus = 0
  }

}

/**
 * 订阅主题
 * topic:主题名称
 * qos:服务质量
 */
mqtt.subscribe = function (topic, qos, receiveCallback) {
  if (1 == mqtt.getStatus()) {
    client.subscribe(topic, {
      qos: Number(qos)
    })
    map.set(topic, receiveCallback)
  } else {
    setTimeout(function () {
      mqtt.subscribe(topic, qos, receiveCallback)
    }, 1000)
  }
}

/**
 * 取消订阅主题
 * topic:主题名称
 */
mqtt.unsubscribe = function (topic) {
  if (1 == mqtt.getStatus()) {
    client.unsubscribe(topic, {
      onSuccess: unsubscribeSuccess,
      onFailure: unsubscribeFailure,
      invocationContext: {
        topic: topic
      }
    })
    map.delete(topic)
  } else {
    setTimeout(function () {
      mqtt.unsubscribe(topic)
    }, 1000)
  }
}

function unsubscribeSuccess (context) {
  console.log('取消订阅成功Topic:', context.invocationContext.topic)
}

function unsubscribeFailure (context) {
  console.log('取消订阅成功Topic:', context.invocationContext.topic)
  setTimeout(function () {
    mqtt.unsubscribe(context.invocationContext.topic)
  }, 1000)
}

/**
 * 发送消息
 * message:消息内容
 * topic:主题
 * qos:服务质量
 */
mqtt.publish = function (message, topic, qos) {
  if (1 == mqtt.getStatus()) {
    var message = new Paho.Message(message)
    message.destinationName = topic
    message.qos = Number(qos)
    message.retained = false
    client.send(message)
  } else {
    setTimeout(function () {
      mqtt.publish(message, topic, qos)
    }, 1000)
  }
}

/**
 * 返回mqtt的连接状态
 */
mqtt.getStatus = function () {
  return connectStatus
}

/**
 * 关闭连接
 */
mqtt.disconnect = function () {
  console.log('关闭mqtt连接')
  if (null != client) {
    client.disconnect()
  } else {
    //Do-nothing
  }
  connectStatus = 3
  client = null
}

mqtt.initMqtt()

export default mqtt

引用 在main.js中添加

import Vue from 'vue'
import App from './App'
import '@/styles/index.scss' // global css
import fs from 'fs'
import mqtt from './utils/mqtt'

Vue.use(fs)
Vue.prototype.$mqtt = mqtt
Vue.config.productionTip = false
App.mpType = 'app'

const app = new Vue(App)
app.$mount()

使用

  export default {
    components: {
      NavBar
    },
    data () {
      return {
      }
    },
    methods: {
      receiveCallback (val) {
        console.log(val)
        console.log('我收到消息了')
      }
    },
    mounted () {
      debugger
      this.$mqtt.subscribe('test', 0, this.receiveCallback)
    },
    created () {
    }
  }
</script>


参考:https://my.oschina.net/lwenhao/blog/3147722

至此大工告成!!!

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转载自www.cnblogs.com/tsxylhs/p/12341521.html