Opencv提供了不同颜色模型之间转换的函数cvtColor,可以很容易的将一种颜色模型转换为另一种颜色模型。
原型
CV_EXPORTS_W void cvtColor( InputArray src, OutputArray dst, int code, int dstCn = 0 );
功能:转换一种颜色空间到另一种颜色空间。
在转换RGB颜色空间的情况下,通道的顺序应该被明确指定 (RGB 或 BGR)。注意在 OpenCV 中缺省的颜色格式经常被指定为RGB,但是实际上是BGR(字节顺序颠倒),所以在一个标准的(24位)彩色图像中第一个字节是一个8位的蓝色部分,第二个字节是绿色部分,第三个字节是红色部分,接着第四、第五、第六个字节将是第二个像素(蓝色、绿色、红色),一直这样排下去。
The R, G, B 通道取值的常规范围是:
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CV_8U 图像:0-255
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CV_16U 图像: 0-65535
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CV_32F 图像:0-1
在线性转换的情况下,取值范围没有要求.但是在非线性转换的情况下,一个输入的RGB图像为了能获得正确的结果要归一化到正确正确的取值范围之内,例如RGB->LUV转换.比如如果你有一个32位浮点数的图像直接从一个8位的图像转换而来,没有任何缩放。 那么它将具有0..255的值范围而不是该函数假定的0..1。所以,在调用cvtColor之前,您需要先将图像缩小:
img *= 1./255;
cvtColor(img, img, COLOR_BGR2Luv);
如果你用8位的图像使用cvtColor,转换将会丢失一些信息,对许多应用来说,这并不是那么显而易见,但是当应用需要足够的颜色区间,或者在一个操作前转换一个图像然后再转换回来,应用被推荐使用32位的图像。
如果转换增加了alpha通道, 他的值将被设置为对应通道值范围的最大值:
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CV_8U:255,
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CV_16U:65535,
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CV_32F:1.
参数释义
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参数1 src 输入图像: 8位无符号整型,16位无符号整型 ( CV_16UC... ), 或者单精度浮点数。
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参数2 dst 输出图像,大小、深度和原图像一致。
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参数3 code 颜色空间转换码 (来自ColorConversionCodes).
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参数4 dstCn 目标图像的通道数; 如果参数是0,通道数自动由src和code决定.
参考函数: imgproc_color_conversions
使用源码
代码功能是实现32位浮点数RGB图像到HSV、YUV、GRAY、LAB的转换。
#include "pch.h"
#include <iostream>
#include <opencv2\opencv.hpp>
int main()
{
cv::Mat img;
img = cv::imread("F:/openCV/images/juice.jpg"); // 读取图像
if (img.empty()) // 判断是否读取成功
{
std::cout << "导入图像失败!";
std::cin.get(); // 读取错误时,为了能在控制台dos窗口看到输出的信息,而不是一闪而过
return -1;
}
else
{
std::cout << "导入图像成功!"<<std::endl;
}
cv::Mat hsv;
cv::Mat yuv;
cv::Mat gray;
cv::Mat lab;
std::cout << "depth:" << img.depth()<<std::endl;
cv::Mat img32;
img.convertTo(img32, CV_32F, 1./255); // CV_8U转换为CV_32F
std::cout << "depth:" << img32.depth() << std::endl;
cv::cvtColor(img32, hsv, cv::COLOR_RGB2HSV);
cv::cvtColor(img32, yuv, cv::COLOR_RGB2YUV);
cv::cvtColor(img32, gray, cv::COLOR_RGB2GRAY);
cv::cvtColor(img32, lab, cv::COLOR_RGB2Lab);
cv::imshow("原图", img); // 显示原图图像
cv::imshow("hsv", hsv); // 显示hsv图像
cv::imshow("yuv", yuv); // 显示yuv图像
cv::imshow("gray", gray); // 显示gray图像
cv::imshow("lab", lab); // 显示gray图像
cv::waitKey(0); // 一直显示图像直到摁下任意键
return 0;
}
运行结果如下图所示:
附注:
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归一化就是要把需要处理的数据经过处理后(通过某种算法)限制在你需要的一定范围内
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ColorConversionCodes
/** the color conversion codes
@see @ref imgproc_color_conversions
@ingroup imgproc_color_conversions
*/
enum ColorConversionCodes {
COLOR_BGR2BGRA = 0, //!< 增加alpha通道到RGB或BGR图像
COLOR_RGB2RGBA = COLOR_BGR2BGRA,
COLOR_BGRA2BGR = 1, //!< 从RGB或BGR图像中删除alpha通道
COLOR_RGBA2RGB = COLOR_BGRA2BGR,
COLOR_BGR2RGBA = 2, //!< 在RGB和BGR颜色空间之间转换(有或者没有alpha通道)
COLOR_RGB2BGRA = COLOR_BGR2RGBA,
COLOR_RGBA2BGR = 3,
COLOR_BGRA2RGB = COLOR_RGBA2BGR,
COLOR_BGR2RGB = 4,
COLOR_RGB2BGR = COLOR_BGR2RGB,
COLOR_BGRA2RGBA = 5,
COLOR_RGBA2BGRA = COLOR_BGRA2RGBA,
COLOR_BGR2GRAY = 6, //!< 在RGB/BGR和grayscale之间转换, 参考 color_convert_rgb_gray "color conversions"
COLOR_RGB2GRAY = 7,
COLOR_GRAY2BGR = 8,
COLOR_GRAY2RGB = COLOR_GRAY2BGR,
COLOR_GRAY2BGRA = 9,
COLOR_GRAY2RGBA = COLOR_GRAY2BGRA,
COLOR_BGRA2GRAY = 10,
COLOR_RGBA2GRAY = 11,
COLOR_BGR2BGR565 = 12, //!< 在RGB/BGR和BGR565(16位图像)之间转换
COLOR_RGB2BGR565 = 13,
COLOR_BGR5652BGR = 14,
COLOR_BGR5652RGB = 15,
COLOR_BGRA2BGR565 = 16,
COLOR_RGBA2BGR565 = 17,
COLOR_BGR5652BGRA = 18,
COLOR_BGR5652RGBA = 19,
COLOR_GRAY2BGR565 = 20, //!< 从grayscale到BGR565 (16位图像)转换
COLOR_BGR5652GRAY = 21,
COLOR_BGR2BGR555 = 22, //!< 从RGB/BGR到BGR555(16位图像)转换
COLOR_RGB2BGR555 = 23,
COLOR_BGR5552BGR = 24,
COLOR_BGR5552RGB = 25,
COLOR_BGRA2BGR555 = 26,
COLOR_RGBA2BGR555 = 27,
COLOR_BGR5552BGRA = 28,
COLOR_BGR5552RGBA = 29,
COLOR_GRAY2BGR555 = 30, //!< 从grayscale到BGR555(16位图像)转换
COLOR_BGR5552GRAY = 31,
COLOR_BGR2XYZ = 32, //!< 从RGB/BGR到CIE XYZ, 参考 color_convert_rgb_xyz "color conversions"
COLOR_RGB2XYZ = 33,
COLOR_XYZ2BGR = 34,
COLOR_XYZ2RGB = 35,
COLOR_BGR2YCrCb = 36, //!< 从RGB/BGR 到luma-chroma (aka YCC),参考 color_convert_rgb_ycrcb "color conversions"
COLOR_RGB2YCrCb = 37,
COLOR_YCrCb2BGR = 38,
COLOR_YCrCb2RGB = 39,
COLOR_BGR2HSV = 40, //!< 从RGB/BGR到HSV (hue saturation value), 参考 color_convert_rgb_hsv "color conversions"
COLOR_RGB2HSV = 41,
COLOR_BGR2Lab = 44, //!< 转换RGB/BGR到CIE Lab, 参考 color_convert_rgb_lab "color conversions"
COLOR_RGB2Lab = 45,
COLOR_BGR2Luv = 50, //!< 转换RGB/BGR到CIE Luv, 参考color_convert_rgb_luv "color conversions"
COLOR_RGB2Luv = 51,
COLOR_BGR2HLS = 52, //!< 转换RGB/BGR到HLS( 色度 亮度 饱和度),参考color_convert_rgb_hls "color conversions"
COLOR_RGB2HLS = 53,
COLOR_HSV2BGR = 54, //!< 反向转换到 RGB/BGR
COLOR_HSV2RGB = 55,
COLOR_Lab2BGR = 56,
COLOR_Lab2RGB = 57,
COLOR_Luv2BGR = 58,
COLOR_Luv2RGB = 59,
COLOR_HLS2BGR = 60,
COLOR_HLS2RGB = 61,
COLOR_BGR2HSV_FULL = 66,
COLOR_RGB2HSV_FULL = 67,
COLOR_BGR2HLS_FULL = 68,
COLOR_RGB2HLS_FULL = 69,
COLOR_HSV2BGR_FULL = 70,
COLOR_HSV2RGB_FULL = 71,
COLOR_HLS2BGR_FULL = 72,
COLOR_HLS2RGB_FULL = 73,
COLOR_LBGR2Lab = 74,
COLOR_LRGB2Lab = 75,
COLOR_LBGR2Luv = 76,
COLOR_LRGB2Luv = 77,
COLOR_Lab2LBGR = 78,
COLOR_Lab2LRGB = 79,
COLOR_Luv2LBGR = 80,
COLOR_Luv2LRGB = 81,
COLOR_BGR2YUV = 82, //!< RGB/BGR和YUV之间的转换
COLOR_RGB2YUV = 83,
COLOR_YUV2BGR = 84,
COLOR_YUV2RGB = 85,
//! YUV 4:2:0 family to RGB
COLOR_YUV2RGB_NV12 = 90,
COLOR_YUV2BGR_NV12 = 91,
COLOR_YUV2RGB_NV21 = 92,
COLOR_YUV2BGR_NV21 = 93,
COLOR_YUV420sp2RGB = COLOR_YUV2RGB_NV21,
COLOR_YUV420sp2BGR = COLOR_YUV2BGR_NV21,
COLOR_YUV2RGBA_NV12 = 94,
COLOR_YUV2BGRA_NV12 = 95,
COLOR_YUV2RGBA_NV21 = 96,
COLOR_YUV2BGRA_NV21 = 97,
COLOR_YUV420sp2RGBA = COLOR_YUV2RGBA_NV21,
COLOR_YUV420sp2BGRA = COLOR_YUV2BGRA_NV21,
COLOR_YUV2RGB_YV12 = 98,
COLOR_YUV2BGR_YV12 = 99,
COLOR_YUV2RGB_IYUV = 100,
COLOR_YUV2BGR_IYUV = 101,
COLOR_YUV2RGB_I420 = COLOR_YUV2RGB_IYUV,
COLOR_YUV2BGR_I420 = COLOR_YUV2BGR_IYUV,
COLOR_YUV420p2RGB = COLOR_YUV2RGB_YV12,
COLOR_YUV420p2BGR = COLOR_YUV2BGR_YV12,
COLOR_YUV2RGBA_YV12 = 102,
COLOR_YUV2BGRA_YV12 = 103,
COLOR_YUV2RGBA_IYUV = 104,
COLOR_YUV2BGRA_IYUV = 105,
COLOR_YUV2RGBA_I420 = COLOR_YUV2RGBA_IYUV,
COLOR_YUV2BGRA_I420 = COLOR_YUV2BGRA_IYUV,
COLOR_YUV420p2RGBA = COLOR_YUV2RGBA_YV12,
COLOR_YUV420p2BGRA = COLOR_YUV2BGRA_YV12,
COLOR_YUV2GRAY_420 = 106,
COLOR_YUV2GRAY_NV21 = COLOR_YUV2GRAY_420,
COLOR_YUV2GRAY_NV12 = COLOR_YUV2GRAY_420,
COLOR_YUV2GRAY_YV12 = COLOR_YUV2GRAY_420,
COLOR_YUV2GRAY_IYUV = COLOR_YUV2GRAY_420,
COLOR_YUV2GRAY_I420 = COLOR_YUV2GRAY_420,
COLOR_YUV420sp2GRAY = COLOR_YUV2GRAY_420,
COLOR_YUV420p2GRAY = COLOR_YUV2GRAY_420,
//! YUV 4:2:2 family to RGB
COLOR_YUV2RGB_UYVY = 107,
COLOR_YUV2BGR_UYVY = 108,
//COLOR_YUV2RGB_VYUY = 109,
//COLOR_YUV2BGR_VYUY = 110,
COLOR_YUV2RGB_Y422 = COLOR_YUV2RGB_UYVY,
COLOR_YUV2BGR_Y422 = COLOR_YUV2BGR_UYVY,
COLOR_YUV2RGB_UYNV = COLOR_YUV2RGB_UYVY,
COLOR_YUV2BGR_UYNV = COLOR_YUV2BGR_UYVY,
COLOR_YUV2RGBA_UYVY = 111,
COLOR_YUV2BGRA_UYVY = 112,
//COLOR_YUV2RGBA_VYUY = 113,
//COLOR_YUV2BGRA_VYUY = 114,
COLOR_YUV2RGBA_Y422 = COLOR_YUV2RGBA_UYVY,
COLOR_YUV2BGRA_Y422 = COLOR_YUV2BGRA_UYVY,
COLOR_YUV2RGBA_UYNV = COLOR_YUV2RGBA_UYVY,
COLOR_YUV2BGRA_UYNV = COLOR_YUV2BGRA_UYVY,
COLOR_YUV2RGB_YUY2 = 115,
COLOR_YUV2BGR_YUY2 = 116,
COLOR_YUV2RGB_YVYU = 117,
COLOR_YUV2BGR_YVYU = 118,
COLOR_YUV2RGB_YUYV = COLOR_YUV2RGB_YUY2,
COLOR_YUV2BGR_YUYV = COLOR_YUV2BGR_YUY2,
COLOR_YUV2RGB_YUNV = COLOR_YUV2RGB_YUY2,
COLOR_YUV2BGR_YUNV = COLOR_YUV2BGR_YUY2,
COLOR_YUV2RGBA_YUY2 = 119,
COLOR_YUV2BGRA_YUY2 = 120,
COLOR_YUV2RGBA_YVYU = 121,
COLOR_YUV2BGRA_YVYU = 122,
COLOR_YUV2RGBA_YUYV = COLOR_YUV2RGBA_YUY2,
COLOR_YUV2BGRA_YUYV = COLOR_YUV2BGRA_YUY2,
COLOR_YUV2RGBA_YUNV = COLOR_YUV2RGBA_YUY2,
COLOR_YUV2BGRA_YUNV = COLOR_YUV2BGRA_YUY2,
COLOR_YUV2GRAY_UYVY = 123,
COLOR_YUV2GRAY_YUY2 = 124,
//CV_YUV2GRAY_VYUY = CV_YUV2GRAY_UYVY,
COLOR_YUV2GRAY_Y422 = COLOR_YUV2GRAY_UYVY,
COLOR_YUV2GRAY_UYNV = COLOR_YUV2GRAY_UYVY,
COLOR_YUV2GRAY_YVYU = COLOR_YUV2GRAY_YUY2,
COLOR_YUV2GRAY_YUYV = COLOR_YUV2GRAY_YUY2,
COLOR_YUV2GRAY_YUNV = COLOR_YUV2GRAY_YUY2,
//! alpha premultiplication
COLOR_RGBA2mRGBA = 125,
COLOR_mRGBA2RGBA = 126,
//! RGB to YUV 4:2:0 family
COLOR_RGB2YUV_I420 = 127,
COLOR_BGR2YUV_I420 = 128,
COLOR_RGB2YUV_IYUV = COLOR_RGB2YUV_I420,
COLOR_BGR2YUV_IYUV = COLOR_BGR2YUV_I420,
COLOR_RGBA2YUV_I420 = 129,
COLOR_BGRA2YUV_I420 = 130,
COLOR_RGBA2YUV_IYUV = COLOR_RGBA2YUV_I420,
COLOR_BGRA2YUV_IYUV = COLOR_BGRA2YUV_I420,
COLOR_RGB2YUV_YV12 = 131,
COLOR_BGR2YUV_YV12 = 132,
COLOR_RGBA2YUV_YV12 = 133,
COLOR_BGRA2YUV_YV12 = 134,
//! Demosaicing
COLOR_BayerBG2BGR = 46,
COLOR_BayerGB2BGR = 47,
COLOR_BayerRG2BGR = 48,
COLOR_BayerGR2BGR = 49,
COLOR_BayerBG2RGB = COLOR_BayerRG2BGR,
COLOR_BayerGB2RGB = COLOR_BayerGR2BGR,
COLOR_BayerRG2RGB = COLOR_BayerBG2BGR,
COLOR_BayerGR2RGB = COLOR_BayerGB2BGR,
COLOR_BayerBG2GRAY = 86,
COLOR_BayerGB2GRAY = 87,
COLOR_BayerRG2GRAY = 88,
COLOR_BayerGR2GRAY = 89,
//! Demosaicing using Variable Number of Gradients
COLOR_BayerBG2BGR_VNG = 62,
COLOR_BayerGB2BGR_VNG = 63,
COLOR_BayerRG2BGR_VNG = 64,
COLOR_BayerGR2BGR_VNG = 65,
COLOR_BayerBG2RGB_VNG = COLOR_BayerRG2BGR_VNG,
COLOR_BayerGB2RGB_VNG = COLOR_BayerGR2BGR_VNG,
COLOR_BayerRG2RGB_VNG = COLOR_BayerBG2BGR_VNG,
COLOR_BayerGR2RGB_VNG = COLOR_BayerGB2BGR_VNG,
//! Edge-Aware Demosaicing
COLOR_BayerBG2BGR_EA = 135,
COLOR_BayerGB2BGR_EA = 136,
COLOR_BayerRG2BGR_EA = 137,
COLOR_BayerGR2BGR_EA = 138,
COLOR_BayerBG2RGB_EA = COLOR_BayerRG2BGR_EA,
COLOR_BayerGB2RGB_EA = COLOR_BayerGR2BGR_EA,
COLOR_BayerRG2RGB_EA = COLOR_BayerBG2BGR_EA,
COLOR_BayerGR2RGB_EA = COLOR_BayerGB2BGR_EA,
//! Demosaicing with alpha channel
COLOR_BayerBG2BGRA = 139,
COLOR_BayerGB2BGRA = 140,
COLOR_BayerRG2BGRA = 141,
COLOR_BayerGR2BGRA = 142,
COLOR_BayerBG2RGBA = COLOR_BayerRG2BGRA,
COLOR_BayerGB2RGBA = COLOR_BayerGR2BGRA,
COLOR_BayerRG2RGBA = COLOR_BayerBG2BGRA,
COLOR_BayerGR2RGBA = COLOR_BayerGB2BGRA,
COLOR_COLORCVT_MAX = 143
};