扫雷游戏代码分为三大模块,头文件,主函数,game函数。主函数是选择玩游戏或是退出,game函数就是实现玩游戏过程。
#ifndef _GAME_H_
#define _GAME_H_
#include<stdio.h>
#include<windows.h>
#include<time.h>
#define ROW 12
#define COL 12
#define NUM 20
void menu();
void game();
#endif
#include"game.h"
void menu()
{
printf("***********************\n");
printf("* 1.Play 2.Exit *\n");
printf("***********************\n");
}
void SetMines(char mine[][COL], int row, int col)
{
int count = NUM;
while (count)
{
int x = rand() % 10 + 1;
int y = rand() % 10 + 1;
if (mine[x][y] == '0')
{
mine[x][y] = '1';
count--;
}
}
}
void ShowLine(int nums)
{
printf("---");
for (int i = 0; i < nums; i++)
{
printf("-");
}
printf("\n");
}
void ShowBoard(char show[][COL], int row, int col)
{
printf(" ");
for (int i = 1; i < row - 1; i++)
{
printf(" %2d ", i);
}
printf("\n");
ShowLine(2 * col + col + 4);
for (int i = 1; i < row - 1; i++)
{
printf("%2d|", i);
for (int j = 1; j < col - 1; j++)
{
printf(" %c |", show[i][j]);
}
printf("\n");
ShowLine(2 * col + col + 4);
}
}
int GetMines(char mine[][COL], int row, int col, int x, int y)
{
return mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1] + \
mine[x][y - 1] + mine[x][y + 1] + \
mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] - 8 * '0';
}
void game()
{
srand((unsigned long)time(NULL));
char show_board[ROW][COL];
char mine_board[ROW][COL];
memset(show_board, '*', sizeof(show_board));
memset(mine_board, '0', sizeof(mine_board));
SetMines(mine_board, ROW, COL);
int count = (ROW - 2)*(COL - 2) - NUM;
int x, y;
do
{
ShowBoard(show_board, ROW, COL);
printf("请输入子的坐标1~10:");
scanf_s("%d %d", &x, &y);
if (x<1 || x>10 || y<1 || y>10)
{
printf("输入位置不合法!请重新输入!\n");
continue;
}
if (show_board[x][y] != '*')
{
printf("该位置已排除!请重新输入!\n");
continue;
}
if (mine_board[x][y] == '1')
{
printf("你被炸死了!");
break;
}
int num = GetMines(mine_board, ROW, COL, x, y);
show_board[x][y] = num + '0';
count--;
system("cls");
} while (count > 0);
if (count == 0)
{
printf("你赢了!\n");
}
printf("下面是雷区分布!\n");
ShowBoard(mine_board, ROW, COL);
}
#include"game.h"
int main()
{
int quit = 0;
while (!quit)
{
menu();
int x;
printf("请输入:");
scanf_s("%d", &x);
switch (x)
{
case 1:game(); break;
case 2:quit = 1; break;
default:printf("输入有误!请重新输入!\n"); continue;
}
}
system("pause");
return 0;
}