判断目标Actor是否有继承UPawnSightSenseDataInterface接口
TargetActor->GetClass()->ImplementsInterface(UPawnSightSenseDataInterface::StaticClass());
执行UPawnSightSenseDataInterface接口中的GetShapeTArray函数
TArray<FVector> ShapeVectors =IPawnSightSenseDataInterface::Execute_GetShapeTArray(TargetActor);
如果GetShapeTArray函数带有一个参数Parameter
TArray<FVector> ShapeVectors =IPawnSightSenseDataInterface::Execute_GetShapeTArray(TargetActor,Parameter);