1.在unity自带的asset store搜索 Lean touch ,然后找到对应的资源,然后全部都导入到项目中。
2.点击菜单栏GameObject->Lean->Touch。
3.将下面的代码拖到想移动的cube上
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Lean.Touch;
using System;
public class DragCube : MonoBehaviour
{
private bool running;
void Start()
{
}
void Update()
{
if (this.running)
{
// 屏幕移动
Vector3 screenDelta = LeanGesture.GetScreenDelta();
Vector3 screenPoint = Camera.main.WorldToScreenPoint(transform.position);
screenPoint += screenDelta;
Vector3 point = Camera.main.ScreenToWorldPoint(screenPoint);
transform.position = new Vector3(point.x, transform.position.y, point.z);
}
}
private void OnEnable()
{
LeanTouch.OnFingerDown += HandeFingerDown;
LeanTouch.OnFingerSet += HandleFingerSet;
LeanTouch.OnFingerUp += HandleFingerUp;
}
private void OnDisable()
{
LeanTouch.OnFingerDown -= HandeFingerDown;
LeanTouch.OnFingerSet -= HandleFingerSet;
LeanTouch.OnFingerUp -= HandleFingerUp;
}
private void HandeFingerDown(LeanFinger finger)
{
this.running = true;
}
private void HandleFingerSet(LeanFinger finger)
{
}
private void HandleFingerUp(LeanFinger finger)
{
this.running = false;
}
}