<template>
<view class="all_content">
<view class="title">立即签名</view>
<view class="subtitle">请在下面方框中手写您的名字,然后点击确认</view>
<canvas
class="mycanvas"
canvas-id="mycanvas"
@touchstart="touchstart"
disable-scroll="true"
@touchmove="touchmove"
@touchend="touchend"></canvas>
<view class="footer">
<button class="right" @click="clear">清除</button>
<button class="left" @click="finish">完成</button>
</view>
</view>
</template>
<script>
import {
message } from "../../utils/message";
var x = 20;
var y = 20;
export default {
data() {
return {
ctx: "", //绘图图像
points: [], //路径点集合
alreadySign: false,
flag: false,
};
},
created() {
//页面挂载,创建canvans绘图对象
this.$nextTick(() => {
this.ctx = uni.createCanvasContext("mycanvas", this); // 创建绘图对象
// 设置画笔样式
this.ctx.lineWidth = 4;
this.ctx.lineCap = "round";
this.ctx.lineJoin = "round";
});
},
methods: {
//触摸开始,获取到起点
touchstart: function (e) {
let startX = e.changedTouches[0].x;
let startY = e.changedTouches[0].y;
let startPoint = {
X: startX, Y: startY };
//由于uni对canvas的实现有所不同,这里需要把起点存起来
this.points.push(startPoint);
//每次触摸开始,开启新的路径
this.ctx.beginPath();
this.ctx.moveTo(startX, startY);
},
//触摸移动,获取到路径点
touchmove: function (e) {
this.flag = true;
let moveX = e.changedTouches[0].x;
let moveY = e.changedTouches[0].y;
let movePoint = {
X: moveX, Y: moveY };
this.points.push(movePoint); //存点
let len = this.points.length;
if (len >= 2) {
//路径点达到一定长度,绘制路径
this.draw();
}
},
// 触摸结束,将未绘制的点清空防止对后续路径产生干扰
touchend: function () {
this.points = [];
},
/*
# 绘制笔迹
# 1.为保证笔迹实时显示,必须在移动的同时绘制笔迹
# 2.为保证笔迹连续,每次从路径集合中区两个点作为起点(moveTo)和终点(lineTo)
# 3.将上一次的终点作为下一次绘制的起点(即清除第一个点)
*/
draw: function () {
let point1 = this.points[0];
let point2 = this.points[1];
this.points.shift();
this.ctx.moveTo(point1.X, point1.Y);
this.ctx.lineTo(point2.X, point2.Y);
this.ctx.stroke();
this.ctx.draw(true);
},
//清空画布
clear: function () {
this.flag = false;
let that = this;
uni.getSystemInfo({
success: function (res) {
let canvasw = res.windowWidth;
let canvash = res.windowHeight;
that.ctx.clearRect(0, 0, canvasw, canvash);
that.ctx.draw(true);
},
});
},
//完成绘画并保存到本地
finish: function () {
if (!this.flag) {
message.toast("请先完成签名");
return;
}
let that = this;
uni.canvasToTempFilePath(
{
canvasId: "mycanvas",
success: function (res) {
let path = res.tempFilePath;
that.alreadySign = true;
uni.showLoading({
title: "上传签名中",
});
uni.uploadFile({
url: `${
utils.config.baseUrl}/uploadSignImg`, //后端提供的上传图片接口地址
filePath: path,//文件路径
name: "img",
success: (ress) => {
uni.hideLoading();
if (ress.statusCode == 200) {
uni.showToast({
title:"上传签名成功"});
}
},
fail: (errorr) => {
uni.hideLoading();
},
});
},
fail: function (error) {
console.log(error);
},
},
this
);
},
},
};
</script>
<style>
.mycanvas {
width: 100%;
overflow: hidden;
height: 35vh;
background-color: #ececec;
}
.all_content {
position: relative;
}
.footer {
font-size: 16px;
width: 100vw;
background-color: #fff;
height: 5vh;
display: flex;
bottom: 0;
justify-content: space-around;
align-items: center;
padding: 10px 0;
}
.left,
.right {
line-height: 5vh;
height: 5vh;
width: 30vw;
text-align: center;
font-weight: bold;
color: white;
border-radius: 1.875rem;
}
.left {
background: #5e8deb;
color: #fff;
}
.right {
background: #fff;
color: #5e8deb;
border: 0.0625rem solid #5e8deb;
}
</style>
uniapp电子签名canvas实现代码记录
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转载自blog.csdn.net/q1553048604/article/details/133812213
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