看效果效果:
接下来看代码(几乎每步都写着注释那,就直接放代码l):
package com.example.day06zhongbiao;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.os.Build;
import android.support.annotation.Nullable;
import android.support.annotation.RequiresApi;
import android.util.AttributeSet;
import android.view.View;
import java.util.Calendar;
public class myview extends View {
private Paint hourPaint;//绘制时针的画笔
private Paint minPaint;//绘制分针的画笔
private Paint secPaint;//绘制秒针的画笔
public myview(Context context) {
super(context);
}
public myview(Context context, @Nullable AttributeSet attrs) {
super(context, attrs);
}
@RequiresApi(api = Build.VERSION_CODES.KITKAT)
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
Paint paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(3);
paint.setColor(Color.BLACK);
int width = 250;//钟表的圆心X轴坐标
int heigth = 250;//钟表的圆心Y轴坐标
int radius = 200;//钟表的半径
canvas.drawCircle(width, heigth, radius, paint);
//画刻度
for (int i = 1; i < 13; i++) {
canvas.save();//保存当前的状态
//1:旋转的角度 2.旋转中心的X轴坐标 3.旋转中心的Y轴坐标
canvas.rotate(i * 30, width, heigth);
//画刻度线 相当于250,50,250,65
canvas.drawLine(width, heigth - radius, width, heigth - radius + 15, paint);
canvas.restore();//返回初始保存的状态
}
//画小刻度
for (int i = 0; i < 60; i++) {
canvas.save();//保存当前的状态
//1:旋转的角度 2.旋转中心的X轴坐标 3.旋转中心的Y轴坐标
canvas.rotate(i * 6, width, heigth);
//画刻度线 相当于250,50,250,55
canvas.drawLine(width, heigth - radius, width, heigth - radius + 5, paint);
canvas.restore();//返回初始保存的状态
}
//画钟表的心
Paint centerPaint = new Paint();
centerPaint.setColor(Color.RED);
centerPaint.setStyle(Paint.Style.FILL);
canvas.drawCircle(width, heigth, 10, centerPaint);
paint.setColor(Color.RED);
paint.setTextSize(25);
paint.setStrokeWidth(3);
//写数字
for (int i = 1; i < 13; i++) {
canvas.save();//保存当前的状态
//1:旋转的角度 2.旋转中心的X轴坐标 3.旋转中心的Y轴坐标
canvas.rotate(i * 30, width, heigth);
//写数字 相当于250,50,250,65
canvas.drawText(i + "", width - 5, heigth - radius + 50, paint);
canvas.restore();//返回初始保存的状态
}
//时针画笔样式
hourPaint = new Paint();
hourPaint.setColor(Color.BLACK);
hourPaint.setStyle(Paint.Style.FILL);
hourPaint.setStrokeWidth(6);
//分针画笔样式
minPaint = new Paint();
minPaint.setColor(Color.GRAY);
minPaint.setStyle(Paint.Style.FILL);
minPaint.setStrokeWidth(5);
//秒针画笔样式
secPaint = new Paint();
secPaint.setColor(Color.BLUE);
secPaint.setStyle(Paint.Style.FILL);
secPaint.setStrokeWidth(3);
//获取系统时间
Calendar calendar = Calendar.getInstance();
int hour = calendar.get(Calendar.HOUR);
int minute = calendar.get(Calendar.MINUTE);
int second = calendar.get(Calendar.SECOND);
//画时针
canvas.save();
//画布的旋转,参数1:旋转的角度 2:围绕着旋转的点进行旋转的X轴坐标 3:Y轴坐标
//第一个参数:就比如4:30 时针的偏移角度
// 4*30=120表示四点的时候时针在钟表的这个角度的位置
// 30分/60表示占据的百分比 然后再*30 就是三十分钟占一刻(30度)的多少角度
canvas.rotate(hour * 30 + minute / 60 * 30, width, heigth);
canvas.drawLine(width, heigth + 40, width, heigth - 100, hourPaint);
canvas.restore();
//画分针
canvas.save();
//分针每走一分都走6度
canvas.rotate(minute * 6, width, heigth);
canvas.drawLine(width, heigth + 30, width, heigth - 120, minPaint);
canvas.restore();
//画秒针
canvas.save();
//时针每走一分都走6度
canvas.rotate(second * 6, width, heigth);
canvas.drawLine(width, heigth + 20, width, heigth - 150, secPaint);
canvas.restore();
invalidate();//重复调用ondraw的方法,不断的绘制,使用时钟呈现出走动的效果
}
}
activity_main:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<com.example.day06zhongbiao.myview
android:layout_width="match_parent"
android:layout_height="match_parent" />
<ImageView
android:id="@+id/image_id"
android:layout_marginTop="50dp"
android:layout_marginLeft="50dp"
android:scaleType="centerCrop"
android:background="@drawable/aaa"
android:layout_width="400dp"
android:layout_height="400dp" />
</RelativeLayout>
主类:
package com.example.day06zhongbiao;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.widget.ImageView;
public class MainActivity extends AppCompatActivity {
private ImageView image_id;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
initView();
//给图片一个透明度
image_id.getBackground().setAlpha(100);
}
private void initView() {
image_id = (ImageView) findViewById(R.id.image_id);
}
}
还有一种比较简单的设置背景图片的方式,利用Shader(给画笔设置着色):
有没有觉得跟美观,嘿嘿~