简单多线程示例

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#include<Windows.h>
#include<iostream>
using namespace std;

DWORD WINAPI Fun1Proc(LPVOID lpParameter);//定义线程入口函数(规定格式)
DWORD WINAPI Fun2Proc(LPVOID lpParameter);

int index = 0;
int tickets = 100;

HANDLE hMutex;//定义互斥对象的句柄

//main函数是主线程的入口函数
void main()
{
	//创建一个匿名的互斥对象
	//FALSE值表示当前没有线程拥有这个互斥对象,因此该互斥对象为有信号状态
	hMutex = CreateMutex(NULL, FALSE, NULL);
	//在主线程中创建新线程
	HANDLE hThread1 = CreateThread(NULL, 0, Fun1Proc, NULL, 0, NULL);
	HANDLE hThread2 = CreateThread(NULL, 0, Fun2Proc, NULL, 0, NULL);
	//调用CloseHandle并没有中止新创建的线程,在主线程中对新创建的线程不感兴趣,因此将它关闭
	CloseHandle(hThread1);
	CloseHandle(hThread2);

	Sleep(4000);//为了让主程序不退出,睡眠4秒,不占CPU时间
	system("pause");
}

//线程1的入口函数
DWORD WINAPI Fun1Proc(LPVOID lpParameter)
{
	while (TRUE){
		WaitForSingleObject(hMutex, INFINITE);
		if (tickets > 0){
			Sleep(1);
			cout << "thread1 sell ticket: " << tickets-- << endl;
		}
		else
			break;
		ReleaseMutex(hMutex);
	}
	return 0;
}

//线程2的入口函数
DWORD WINAPI Fun2Proc(LPVOID lpParameter)
{
	while (TRUE){
		WaitForSingleObject(hMutex, INFINITE);
		if (tickets > 0){
			Sleep(1);
			cout << "thread2 sell ticket: " << tickets-- << endl;
		}
		else
			break;
		ReleaseMutex(hMutex);
	}
	return 0;
}

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转载自blog.csdn.net/weixin_43184615/article/details/84075611