One, Bolt introduction
Unity
An article was posted on the official account: "Bolt Visual Programming is now free and open to all Unity users"
Bolt
is Unity
a visual programming plug-in, through the node-like editing chart to formulate logic, planners or programmers can use it to quickly build Game prototype. Bolt
There is also a special one API
that allows programmers to write advanced behaviors, make custom nodes, and build their own "wheels" for others to use.
The following C#
script
public class test : MonoBehaviour {
void Start () {
Debug.Log ("Hello World!");
}
void Update () {
transform.Rotate (0f, Time.deltaTime * 30f, 0f);
}
}
Translation into a Bolt
flow graph
From the actual experience of use, this design method is not very "humanized", and the functions of those "nodes" are not so "clear at a glance" for beginners, and users need to have a certain program thinking Ability, in order to convert their own needs into a stream of node operation logic. However, once users have crossed the "novice period", they can translate the existing "code classes" into Bolt
flow graphs to obtain rapid improvement.
2. Bolt plug-in download and tutorial
1 Bolt Asset Store Page
https://assetstore.unity.com/packages/tools/visual-scripting/bolt-163802
2 Bolt official website address
3 Bolt B station learning tutorial
https://www.bilibili.com/video/BV11a4y1a7DX/
4 Bolt Short Book Tutorial
https://www.jianshu.com/p/1ef68fb11321
5 Unity Connec website tutorial
https://unity.cn/projects/learn-bolt