struct FIntPoint { /** Holds the point's x-coordinate. */ int32 X; /** Holds the point's y-coordinate. */ int32 Y; }
A structure comprising two integers, can be used to represent a 2D point coordinates integers, may also represent mesh size, screen resolution and the like.
Unreal Math: FIntPoint
Guess you like
Origin www.cnblogs.com/haisong1991/p/11273214.html
Recommended
Ranking