原问题链接:How calculate a volume of this mesh 3D?
相关论文:EFFICIENT FEATURE EXTRACTION FOR 2D/3D OBJECTS
IN MESH REPRESENTATION
补全后的代码
#include <iostream>
#include <pcl/point_types.h>
#include <pcl/io/obj_io.h>
#include <pcl/io/vtk_lib_io.h>
#include <pcl/conversions.h>
#include <cmath>
inline float signedVolumeOfTriangle (pcl::PointXYZ p1, pcl::PointXYZ p2, pcl::PointXYZ p3)
{
float v321 = p3.x*p2.y*p1.z;
float v231 = p2.x*p3.y*p1.z;
float v312 = p3.x*p1.y*p2.z;
float v132 = p1.x*p3.y*p2.z;
float v213 = p2.x*p1.y*p3.z;
float v123 = p1.x*p2.y*p3.z;
return (1.0f/6.0f)*(-v321 + v231 + v312 - v132 - v213 + v123);
}
float volumeOfMesh(pcl::PolygonMesh mesh)
{
float vols = 0.0;
pcl::PointCloud<pcl::PointXYZ>::Ptr cloud (new pcl::PointCloud<pcl::PointXYZ>);
pcl::fromPCLPointCloud2(mesh.cloud, *cloud);
for(int triangle=0;triangle<mesh.polygons.size();triangle++)
{
pcl::PointXYZ pt1 = cloud->points[mesh.polygons[triangle].vertices[0]];
pcl::PointXYZ pt2 = cloud->points[mesh.polygons[triangle].vertices[1]];
pcl::PointXYZ pt3 = cloud->points[mesh.polygons[triangle].vertices[2]];
vols += signedVolumeOfTriangle(pt1, pt2, pt3);
}
return abs(vols);
}
int main(int argc, char **argv) {
pcl::PolygonMesh mesh;
pcl::io::loadOBJFile(argv[1], mesh);
std::cout << volumeOfMesh(mesh) << std::endl;
return 0;
}