《视觉SLAM十四讲》ch7视觉里程计1学习笔记(4)——实践部分:求解PnP pose_estimation_3D2D

        在这篇博客中主要记录了我对《视觉SLAM十四讲》第七讲视觉里程计1中实践部分,求解PnP,3d和2d点求解相机位姿的代码的学习笔记。

0.准备工作:

        在运行这个代码时,需要用到g2o库。g2o的下载包可从我的gitcode中下载:

sticker_阮 / g2o下载包 · GitCode

g2o和ceres的下载步骤可参考:

g2o和ceres安装

1.具体操作流程:

(1)首先需要修改原来的CMakeLists.txt文件,否则会报错,修改后的内容如下:

cmake_minimum_required(VERSION 2.8)
 project(vo1)
set(CMAKE_BUILD_TYPE "Release")
add_definitions("-DENABLE_SSE")
# set(CMAKE_CXX_FLAGS "-std=c++11 -O2 ${SSE_FLAGS} -msse4")
set(CMAKE_CXX_FLAGS "-std=c++14 -O2 ${SSE_FLAGS} -msse4")
list(APPEND CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)

find_package(OpenCV 3 REQUIRED)
find_package(G2O REQUIRED)
find_package(Sophus REQUIRED)
include_directories(
${OpenCV_INCLUDE_DIRS}
${G2O_INCLUDE_DIRS}
${Sophus_INCLUDE_DIRS}
"/usr/local/include/eigen3/"
)

add_executable(orb_cv orb_cv.cpp)
target_link_libraries(orb_cv ${OpenCV_LIBS} fmt) #记住fmt前面一定要空格,不然会报错
add_executable(orb_self orb_self.cpp)
target_link_libraries(orb_self ${OpenCV_LIBS} fmt)

# #add_executable( pose_estimation_2d2d pose_estimation_2d2d.cpp extra.cpp ) # use this if in OpenCV2 
add_executable(pose_estimation_2d2d pose_estimation_2d2d.cpp)
target_link_libraries(pose_estimation_2d2d ${OpenCV_LIBS} fmt)

# # add_executable( triangulation triangulation.cpp extra.cpp) # use this if in opencv2
add_executable(triangulation triangulation.cpp)
target_link_libraries(triangulation ${OpenCV_LIBS} fmt)
add_executable(pose_estimation_3d2d pose_estimation_3d2d.cpp)
target_link_libraries(pose_estimation_3d2d
g2o_core g2o_stuff
${OpenCV_LIBS} fmt)
add_executable(pose_estimation_3d3d pose_estimation_3d3d.cpp)
target_link_libraries(pose_estimation_3d3d
g2o_core g2o_stuff
${OpenCV_LIBS} fmt)
# add_executable(pose_estimation_3d3d pose_estimation_3d3d.cpp)
# target_link_libraries(pose_estimation_3d3d
# g2o_core g2o_stuff
# ${OpenCV_LIBS})

 主要是eigen3的地址修改了、c++的标准从c++11换成了c++14、在每个链接库后添加fmt,注意fmt前要加空格,不然,你怎么错的都不知道(心疼我自己一分钟......)

(2)在这个代码中要用到两张彩色图和两张深度图(但实际上只用到两张彩色图和一张深度图),你需要先到build文件夹下查看是否有四张图,因为大部分情况下,这四张图是存放在build的上一个级的文件夹中,然后你在终端输入指令就会显示核心已转储(因为找不到终端输入的图片)。接下来有两种方法:

a.将四张图片放到build文件夹中,如下所示:

 随后在终端输入:

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./pose_estimation_3d2d 1.png 2.png 1_depth.png 2_depth.png

b. 修改代码内容

        在pose_estimation_3d2d代码中,找到argv[1]、argv[2]、argv[3]的位置,将这些改成对应的图片地址,举个栗子:

argv[1]——>/home/rxz/slambook2/ch7/1.png

argv[2]——>/home/rxz/slambook2/ch7/2.png

argv[3]——>/home/rxz/slambook2/ch7/1_depth.png

注:这里的地址都是图片对应所在的位置。

2.代码讲解

2.1 代码流程

源代码(加详细注释):

#include <iostream>
#include <opencv2/core/core.hpp>//opencv核心模块
#include <opencv2/features2d/features2d.hpp>//opencv特征点
#include <opencv2/highgui/highgui.hpp>//opencv gui
#include <opencv2/calib3d/calib3d.hpp>//求解器头文件
#include <Eigen/Core>//eigen核心模块
#include <g2o/core/base_vertex.h>//g2o顶点(Vertex)头文件 视觉slam十四讲p141用顶点表示优化变量,用边表示误差项
#include <g2o/core/base_unary_edge.h>//g2o边(edge)头文件
#include <g2o/core/sparse_optimizer.h>//稠密矩阵求解
#include <g2o/core/block_solver.h>//求解器头文件
#include <g2o/core/solver.h>
#include <g2o/core/optimization_algorithm_gauss_newton.h>//高斯牛顿算法头文件
#include <g2o/solvers/dense/linear_solver_dense.h>//线性求解
#include <sophus/se3.hpp>//李群李代数se3
#include <chrono>


using namespace std;
using namespace cv;

void find_feature_matches(
  const Mat &img_1, const Mat &img_2,
  std::vector<KeyPoint> &keypoints_1,
  std::vector<KeyPoint> &keypoints_2,
  std::vector<DMatch> &matches);

// 像素坐标转相机归一化坐标
Point2d pixel2cam(const Point2d &p, const Mat &K);

// BA by g2o
typedef vector<Eigen::Vector2d, Eigen::aligned_allocator<Eigen::Vector2d>> VecVector2d;
typedef vector<Eigen::Vector3d, Eigen::aligned_allocator<Eigen::Vector3d>> VecVector3d;

void bundleAdjustmentG2O(
  const VecVector3d &points_3d,
  const VecVector2d &points_2d,
  const Mat &K,
  Sophus::SE3d &pose
);

// BA by gauss-newton
void bundleAdjustmentGaussNewton(
  const VecVector3d &points_3d,
  const VecVector2d &points_2d,
  const Mat &K,
  Sophus::SE3d &pose
);

int main(int argc, char **argv) {
  if (argc != 4) {
    cout << "usage: pose_estimation_3d2d img1 img2 depth1 depth2" << endl;
    return 1;
  }
  //-- 读取图像
  Mat img_1 = imread(argv[1], CV_LOAD_IMAGE_COLOR);
  Mat img_2 = imread(argv[2], CV_LOAD_IMAGE_COLOR);
  assert(img_1.data && img_2.data && "Can not load images!");

  vector<KeyPoint> keypoints_1, keypoints_2;
  vector<DMatch> matches;
  find_feature_matches(img_1, img_2, keypoints_1, keypoints_2, matches);
  cout << "一共找到了" << matches.size() << "组匹配点" << endl;

  // 建立3D点 在第一张图的深度图中寻找它们的深度,并求出空间位置,得到3D点
  Mat d1 = imread(argv[3], CV_LOAD_IMAGE_UNCHANGED);       // 深度图为16位无符号数,单通道图像
  Mat K = (Mat_<double>(3, 3) << 520.9, 0, 325.1, 0, 521.0, 249.7, 0, 0, 1);  //相机内参矩阵
  vector<Point3f> pts_3d;
  vector<Point2f> pts_2d;
  for (DMatch m:matches) {
    ushort d = d1.ptr<unsigned short>(int(keypoints_1[m.queryIdx].pt.y))[int(keypoints_1[m.queryIdx].pt.x)];
    if (d == 0)   // bad depth 排除深度为0的关键点
      continue;
    float dd = d / 5000.0;
    Point2d p1 = pixel2cam(keypoints_1[m.queryIdx].pt, K); //像素坐标转为相机坐标
    pts_3d.push_back(Point3f(p1.x * dd, p1.y * dd, dd)); //得到像素点在相机坐标下的3D信息
    pts_2d.push_back(keypoints_2[m.trainIdx].pt);  //以第二个图像的特征点位置作为2D点
  }

  cout << "3d-2d pairs: " << pts_3d.size() << endl;

  chrono::steady_clock::time_point t1 = chrono::steady_clock::now();
  Mat r, t;
  //1.PnP求解  opencv求解
  solvePnP(pts_3d, pts_2d, K, Mat(), r, t, false); // 调用OpenCV 的 PnP 求解,可选择EPNP,DLS等方法
  Mat R;
  cv::Rodrigues(r, R); // r为旋转向量形式,用Rodrigues公式转换为矩阵 见书上P53 式(3.15)
  chrono::steady_clock::time_point t2 = chrono::steady_clock::now();
  chrono::duration<double> time_used = chrono::duration_cast<chrono::duration<double>>(t2 - t1);
  cout << "solve pnp in opencv cost time: " << time_used.count() << " seconds." << endl;

  cout << "R=" << endl << R << endl;
  cout << "t=" << endl << t << endl;
  //2.最小化重投影误差求最优解
  VecVector3d pts_3d_eigen;
  VecVector2d pts_2d_eigen;
  for (size_t i = 0; i < pts_3d.size(); ++i) {
    pts_3d_eigen.push_back(Eigen::Vector3d(pts_3d[i].x, pts_3d[i].y, pts_3d[i].z));
    pts_2d_eigen.push_back(Eigen::Vector2d(pts_2d[i].x, pts_2d[i].y));
  }
//(1)利用高斯牛顿法获取相机位资R和T
  cout << "calling bundle adjustment by gauss newton" << endl;
  Sophus::SE3d pose_gn;
  t1 = chrono::steady_clock::now();
  bundleAdjustmentGaussNewton(pts_3d_eigen, pts_2d_eigen, K, pose_gn);
  t2 = chrono::steady_clock::now();
  time_used = chrono::duration_cast<chrono::duration<double>>(t2 - t1);
  cout << "solve pnp by gauss newton cost time: " << time_used.count() << " seconds." << endl;
//(2)通过g2o图优化算法
  cout << "calling bundle adjustment by g2o" << endl;
  Sophus::SE3d pose_g2o;
  t1 = chrono::steady_clock::now();
  bundleAdjustmentG2O(pts_3d_eigen, pts_2d_eigen, K, pose_g2o);
  t2 = chrono::steady_clock::now();
  time_used = chrono::duration_cast<chrono::duration<double>>(t2 - t1);
  cout << "solve pnp by g2o cost time: " << time_used.count() << " seconds." << endl;
  return 0;
}

void find_feature_matches(const Mat &img_1, const Mat &img_2,
                          std::vector<KeyPoint> &keypoints_1,
                          std::vector<KeyPoint> &keypoints_2,
                          std::vector<DMatch> &matches) {
  //-- 初始化
  Mat descriptors_1, descriptors_2;
  // used in OpenCV3
  Ptr<FeatureDetector> detector = ORB::create();
  Ptr<DescriptorExtractor> descriptor = ORB::create();
  // use this if you are in OpenCV2
  // Ptr<FeatureDetector> detector = FeatureDetector::create ( "ORB" );
  // Ptr<DescriptorExtractor> descriptor = DescriptorExtractor::create ( "ORB" );
  Ptr<DescriptorMatcher> matcher = DescriptorMatcher::create("BruteForce-Hamming");
  //-- 第一步:检测 Oriented FAST 角点位置
  detector->detect(img_1, keypoints_1);
  detector->detect(img_2, keypoints_2);

  //-- 第二步:根据角点位置计算 BRIEF 描述子
  descriptor->compute(img_1, keypoints_1, descriptors_1);
  descriptor->compute(img_2, keypoints_2, descriptors_2);

  //-- 第三步:对两幅图像中的BRIEF描述子进行匹配,使用 Hamming 距离
  vector<DMatch> match;
  // BFMatcher matcher ( NORM_HAMMING );
  matcher->match(descriptors_1, descriptors_2, match);

  //-- 第四步:匹配点对筛选
  double min_dist = 10000, max_dist = 0;

  //找出所有匹配之间的最小距离和最大距离, 即是最相似的和最不相似的两组点之间的距离
  for (int i = 0; i < descriptors_1.rows; i++) {
    double dist = match[i].distance;
    if (dist < min_dist) min_dist = dist;
    if (dist > max_dist) max_dist = dist;
  }

  printf("-- Max dist : %f \n", max_dist);
  printf("-- Min dist : %f \n", min_dist);

  //当描述子之间的距离大于两倍的最小距离时,即认为匹配有误.但有时候最小距离会非常小,设置一个经验值30作为下限.
  for (int i = 0; i < descriptors_1.rows; i++) {
    if (match[i].distance <= max(2 * min_dist, 30.0)) {
      matches.push_back(match[i]);
    }
  }
}

Point2d pixel2cam(const Point2d &p, const Mat &K) {
  return Point2d
    (
      (p.x - K.at<double>(0, 2)) / K.at<double>(0, 0),
      (p.y - K.at<double>(1, 2)) / K.at<double>(1, 1)
    );
}

void bundleAdjustmentGaussNewton(
  const VecVector3d &points_3d,
  const VecVector2d &points_2d,
  const Mat &K,
  Sophus::SE3d &pose) {
  typedef Eigen::Matrix<double, 6, 1> Vector6d;
  const int iterations = 10;
  double cost = 0, lastCost = 0;
  //读取相机内参中的一些参数
  double fx = K.at<double>(0, 0);
  double fy = K.at<double>(1, 1);
  double cx = K.at<double>(0, 2);
  double cy = K.at<double>(1, 2);

  for (int iter = 0; iter < iterations; iter++) {
    Eigen::Matrix<double, 6, 6> H = Eigen::Matrix<double, 6, 6>::Zero();//定义一个6*6的零矩阵
    Vector6d b = Vector6d::Zero(); //定义6*1的列向量,元素全为0

    cost = 0;
    // compute cost
    for (int i = 0; i < points_3d.size(); i++) {
      Eigen::Vector3d pc = pose * points_3d[i]; //P' = TP =[X',Y',Z'] 视觉slam十四讲p186式7.38
      double inv_z = 1.0 / pc[2];//相当于1 / Z'
      double inv_z2 = inv_z * inv_z;//相当于( 1 / Z' ) * ( 1 / Z' )
      Eigen::Vector2d proj(fx * pc[0] / pc[2] + cx, fy * pc[1] / pc[2] + cy);//转化为像素坐标 u = fx(X' / z') +cx,v = fy(Y' / z') +cy 视觉slam十四讲p186式7.41
      Eigen::Vector2d e = points_2d[i] - proj;   //比较两个向量,一个是之前利用特征提取得出来的2d像素坐标,一个是现在将3D点投影到2D坐标上

      cost += e.squaredNorm(); //squaredNorm()矩阵/向量所有元素的平方和
      Eigen::Matrix<double, 2, 6> J;//2*6雅克比矩阵 视觉slam十四讲p186式7.46
      //雅克比矩阵表达式见 视觉slam十四讲p186式7.46  
       //导数矩阵 
      J << -fx * inv_z, // -fx * inv_z 相当于-fx / Z'
        0,//0
        fx * pc[0] * inv_z2, //fx * pc[0] * inv_z2相当于fx * X' / ( Z' * Z' )
        fx * pc[0] * pc[1] * inv_z2,
        -fx - fx * pc[0] * pc[0] * inv_z2,//-fx - fx * pc[0] * pc[0] * inv_z2相当于fx * X' * Y' / ( Z' * Z')
        fx * pc[1] * inv_z,    //fx * pc[1] * inv_z相当于fx * Y' / Z'
        0,//0
        -fy * inv_z,  //-fy * inv_z相当于-fy / Z'
        fy * pc[1] * inv_z2,    //fy * pc[1] * inv_z2相当于fy * Y' / (Z' * Z')
        fy + fy * pc[1] * pc[1] * inv_z2,    //fy + fy * pc[1] * pc[1] * inv_z2相当于fy + fy * Y'*Y' / (Z' * Z')
        -fy * pc[0] * pc[1] * inv_z2,    //-fy * pc[0] * pc[1] * inv_z2相当于fy * X' * Y' / ( Z' * Z')
        -fy * pc[0] * inv_z;//-fy * pc[0] * inv_z相当于-fy * X' / Z'
 
      H += J.transpose() * J;
      b += -J.transpose() * e;
    }

    Vector6d dx;
    dx = H.ldlt().solve(b);

    if (isnan(dx[0])) {
      cout << "result is nan!" << endl;
      break;
    }

    if (iter > 0 && cost >= lastCost) {
      // cost increase, update is not good
      cout << "cost: " << cost << ", last cost: " << lastCost << endl;
      break;
    }

    // update your estimation
    pose = Sophus::SE3d::exp(dx) * pose;
    lastCost = cost;

    cout << "iteration " << iter << " cost=" << std::setprecision(12) << cost << endl;
    if (dx.norm() < 1e-6) {
      // converge
      break;
    }
  }

  cout << "pose by g-n: \n" << pose.matrix() << endl;
}

/// vertex and edges used in g2o ba
class VertexPose : public g2o::BaseVertex<6, Sophus::SE3d> {
public:
  EIGEN_MAKE_ALIGNED_OPERATOR_NEW;

  virtual void setToOriginImpl() override {
    _estimate = Sophus::SE3d();
  }

  /// left multiplication on SE3
  virtual void oplusImpl(const double *update) override {
    Eigen::Matrix<double, 6, 1> update_eigen;
    update_eigen << update[0], update[1], update[2], update[3], update[4], update[5];
    _estimate = Sophus::SE3d::exp(update_eigen) * _estimate;
  }

  virtual bool read(istream &in) override {}

  virtual bool write(ostream &out) const override {}
};

class EdgeProjection : public g2o::BaseUnaryEdge<2, Eigen::Vector2d, VertexPose> {
public:
  EIGEN_MAKE_ALIGNED_OPERATOR_NEW;

  EdgeProjection(const Eigen::Vector3d &pos, const Eigen::Matrix3d &K) : _pos3d(pos), _K(K) {}

  virtual void computeError() override {
    const VertexPose *v = static_cast<VertexPose *> (_vertices[0]);
    Sophus::SE3d T = v->estimate();
    Eigen::Vector3d pos_pixel = _K * (T * _pos3d);
    pos_pixel /= pos_pixel[2];
    _error = _measurement - pos_pixel.head<2>();
  }

  virtual void linearizeOplus() override {
    const VertexPose *v = static_cast<VertexPose *> (_vertices[0]);
    Sophus::SE3d T = v->estimate();
    Eigen::Vector3d pos_cam = T * _pos3d;
    double fx = _K(0, 0);
    double fy = _K(1, 1);
    double cx = _K(0, 2);
    double cy = _K(1, 2);
    double X = pos_cam[0];
    double Y = pos_cam[1];
    double Z = pos_cam[2];
    double Z2 = Z * Z;
    _jacobianOplusXi
      << -fx / Z, 0, fx * X / Z2, fx * X * Y / Z2, -fx - fx * X * X / Z2, fx * Y / Z,
      0, -fy / Z, fy * Y / (Z * Z), fy + fy * Y * Y / Z2, -fy * X * Y / Z2, -fy * X / Z;
  }

  virtual bool read(istream &in) override {}

  virtual bool write(ostream &out) const override {}

private:
  Eigen::Vector3d _pos3d;
  Eigen::Matrix3d _K;
};

void bundleAdjustmentG2O(
  const VecVector3d &points_3d,
  const VecVector2d &points_2d,
  const Mat &K,
  Sophus::SE3d &pose) {

  // 构建图优化,先设定g2o
  typedef g2o::BlockSolver<g2o::BlockSolverTraits<6, 3>> BlockSolverType;  // pose is 6, landmark is 3
  typedef g2o::LinearSolverDense<BlockSolverType::PoseMatrixType> LinearSolverType; // 线性求解器类型
  // 梯度下降方法,可以从GN, LM, DogLeg 中选
  auto solver = new g2o::OptimizationAlgorithmGaussNewton(
    g2o::make_unique<BlockSolverType>(g2o::make_unique<LinearSolverType>()));
  g2o::SparseOptimizer optimizer;     // 图模型
  optimizer.setAlgorithm(solver);   // 设置求解器
  optimizer.setVerbose(true);       // 打开调试输出

  // vertex
  VertexPose *vertex_pose = new VertexPose(); // camera vertex_pose
  vertex_pose->setId(0);
  vertex_pose->setEstimate(Sophus::SE3d());
  optimizer.addVertex(vertex_pose);

  // K
  Eigen::Matrix3d K_eigen;
  K_eigen <<
          K.at<double>(0, 0), K.at<double>(0, 1), K.at<double>(0, 2),
    K.at<double>(1, 0), K.at<double>(1, 1), K.at<double>(1, 2),
    K.at<double>(2, 0), K.at<double>(2, 1), K.at<double>(2, 2);

  // edges
  int index = 1;
  for (size_t i = 0; i < points_2d.size(); ++i) {
    auto p2d = points_2d[i];
    auto p3d = points_3d[i];
    EdgeProjection *edge = new EdgeProjection(p3d, K_eigen);
    edge->setId(index);
    edge->setVertex(0, vertex_pose);
    edge->setMeasurement(p2d);
    edge->setInformation(Eigen::Matrix2d::Identity());
    optimizer.addEdge(edge);
    index++;
  }

  chrono::steady_clock::time_point t1 = chrono::steady_clock::now();
  optimizer.setVerbose(true);
  optimizer.initializeOptimization();
  optimizer.optimize(10);
  chrono::steady_clock::time_point t2 = chrono::steady_clock::now();
  chrono::duration<double> time_used = chrono::duration_cast<chrono::duration<double>>(t2 - t1);
  cout << "optimization costs time: " << time_used.count() << " seconds." << endl;
  cout << "pose estimated by g2o =\n" << vertex_pose->estimate().matrix() << endl;
  pose = vertex_pose->estimate();
}

2.2函数的讲解

solvePnP(pts_3d, pts_2d, K, Mat(), r, t, false);//求解PNP问题

pts_3d:特征点的世界坐标,坐标值需为float型,不能为double型,可以为mat型,也可以直接输入vector;

pts_2d:特征点在图像中的像素坐标,可以输入mat类型,也可以是vector,但是输入点的顺序要和前面的特征点的世界坐标一致;

K:相机内参矩阵

Mat():相机的畸变参数【mat_()】

r:输出的旋转向量

t:为输出的平移矩阵

2.3运行结果

 

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转载自blog.csdn.net/weixin_70026476/article/details/127919447