BFS广度优先算法 C/C++

#include<iostream>
#include<cstdio>
#include<queue>
#include<cstring>
#define max_sum 30
using namespace std;
typedef struct Arcnode{
	int adjvex;
	struct Arcnode *nextarc;
}Arcnode;
typedef struct Vexnode{
	char data;
	struct Arcnode *firstarc;
}Vnode,AdjList[max_sum];
typedef struct Graph{
	AdjList vexlist;
	int vex_sum;
	int arc_sum;
	int arc_matrix[max_sum][max_sum];
}Graph;
int visit[max_sum];
void creat_graph(Graph &g){
	cout<<"输入顶点和边的个数:"<<endl;
	cin>>g.vex_sum>>g.arc_sum;
	for(int i = 1;i <= g.vex_sum;i++)
	{
		cout<<"输入字符:"<<endl; 
		cin>>g.vexlist[i].data;
		g.vexlist[i].firstarc = NULL;
	}
	for(int i = 1;i <= g.arc_sum;i++)
	{
		cout<<"输入起点和终点:"<<endl;
		int s,e;
		cin>>s>>e;
		Arcnode *p = new Arcnode;
		p->adjvex = e;
		p->nextarc = g.vexlist[s].firstarc;
		g.vexlist[s].firstarc = p;
		 
	}
}
void matrix_make(Graph &g){ //由邻接表构造邻接矩阵 
	Arcnode *p = new Arcnode;
	memset(g.arc_matrix,0,sizeof(g.arc_matrix));
	for(int i = 1;i <= g.vex_sum;i++)
	{
		p = g.vexlist[i].firstarc;
		while(p){
			g.arc_matrix[i][p->adjvex] = 1;
			p = p->nextarc;
		}
	}
	for(int i = 1;i <= g.vex_sum;i++)
	for(int j = 1;j <= g.vex_sum;j++)
	if(g.arc_matrix[i][j] == 1)g.arc_matrix[j][i] = 1;
	
}
void BFSTravel(Graph &g)  //广度优先遍历
{
	queue<int> Q;
	for(int i = 1;i <= g.vex_sum;i++)visit[i] = 0;
	for(int i = 1;i <= g.vex_sum;i++)
	{
		if( !visit[i]){    //每个遍历分支的头节点(若只有一个遍历分支则只进行一次)
			visit[i] = 1;
			printf("%c\n" , g.vexlist[i].data);
		        Q.push(i);
		    
		    while(!Q.empty()){
		    	int k = Q.front();//取头节点
		        Q.pop();

		    	for(int j = 1;j <= g.vex_sum;j++)
		    	if(g.arc_matrix[k][j] == 1 && visit[j] == 0)
		    	{
		    		visit[j] = 1;
		    		printf("%c\n" , g.vexlist[j].data);
		    		Q.push(j);
		    	}
		    }
		}
		
	}
}
int main()
{
	Graph g,r;
	creat_graph(g);
	matrix_make(g);
        BFSTravel(g);

}

猜你喜欢

转载自blog.csdn.net/peachhhh/article/details/108345733