Java大数据平台开发 学习笔记(50)—— java设计模式(中介者模式)知识汇总

一、前言:

中介者模式的注意事项和细节:

  1. 使用中介者模式可以将网状结构分离成星型结构。
  2. 减少类的依赖,降低偶合,遵循了迪米特法则。

二、中介者模式:

2.1、UML 图:

在这里插入图片描述

2.2、代码实例:

Step 1) 创建 Colleague 抽象类:

public abstract class Colleague {
    
    
    private Mediator mediator;
    public String name;

    public Colleague(Mediator mediator, String name){
    
    
        this.mediator = mediator;
        this.name = name;
    }

    public Mediator GetMediator(){
    
    
        return this.mediator;
    }

    public abstract void SendMessage(int stateChange);
}

Step 2) 创建 Alarm 实现类:

public class Alarm extends Colleague{
    
    
    public Alarm(Mediator mediator, String name) {
    
    
        super(mediator, name);
        mediator.Register(name, this);
    }

    public void SendAlarm(int stateChange){
    
    
        SendMessage(stateChange);
    }

    @Override
    public void SendMessage(int stateChange) {
    
    
        this.GetMediator().GetMassage(stateChange, this.name);
    }
}

Step 3) 创建 CoffeeMachine 抽象类:

public class CoffeeMachine extends Colleague{
    
    

    public CoffeeMachine(Mediator mediator, String name) {
    
    
        super(mediator, name);
    }

    @Override
    public void SendMessage(int stateChange) {
    
    

    }

    public void StartCoffee(){
    
    
        System.out.println("It`s time to StartCoffee ! ");
    }

    public void finishCoffee(){
    
    
        System.out.println("After 5 minutes ! ");
        System.out.println("Coffee is ok ! ");
        SendMessage(0);
    }
}

Step 4) 创建 Curtains 实现类:

public class Curtains extends Colleague{
    
    
    public Curtains(Mediator mediator, String name) {
    
    
        super(mediator, name);
        mediator.Register(name, this);
    }

    @Override
    public void SendMessage(int stateChange) {
    
    
        this.GetMediator().GetMassage(stateChange, this.name);
    }

    public void UpCurtains(){
    
    
        System.out.println("I am holding Up Curtains ! ");
    }
}


Step 5) 创建 TV 实现类:

public class TV extends Colleague{
    
    
    public TV(Mediator mediator, String name) {
    
    
        super(mediator, name);
        mediator.Register(name, this);
    }

    @Override
    public void SendMessage(int stateChange) {
    
    
        this.GetMediator().GetMassage(stateChange, this.name);
    }

    public void StartTv(){
    
    
        System.out.println("It`s time to StartTv ! ");
    }

    public void StopTv(){
    
    
        System.out.println("It`s time to StopTv ! ");
    }
}

Step 6) 创建 Mediator 抽象类:

public abstract class Mediator {
    
    
    public abstract void Register(String colleagueName, Colleague colleague);
    public abstract void GetMassage(int stateChange, String colleagueName);
    public abstract void SendMessage();
}

Step 7) 创建 ConcreteMediator 抽象类:

public class ConcreteMediator extends Mediator{
    
    
    private HashMap<String, Colleague> colleagueMap;
    private HashMap<String, String> interMap;

    public ConcreteMediator(){
    
    
        colleagueMap = new HashMap<String, Colleague>();
        interMap = new HashMap<String, String>();
    }

    @Override
    public void Register(String colleagueName, Colleague colleague) {
    
    
        colleagueMap.put(colleagueName, colleague);
        if(colleague instanceof Alarm){
    
    
            interMap.put("Alarm", colleagueName);
            interMap.put("CpffeeMachine", colleagueName);
        }else if(colleague instanceof TV){
    
    
            interMap.put("TV", colleagueName);
        }else if(colleague instanceof Curtains){
    
    
            interMap.put("Curtains", colleagueName);
        }
    }

    @Override
    public void GetMassage(int stateChange, String colleagueName) {
    
    
        if(colleagueMap.get(colleagueName) instanceof Alarm){
    
    
            if(stateChange == 0){
    
    
                ((CoffeeMachine) (colleagueMap
                        .get(interMap
                        .get("colleagueName"))))
                        .StartCoffee();
                ((TV) (colleagueMap.get(interMap.get("TV")))).StartTv();
            }else if(stateChange == 1){
    
    
                ((TV) (colleagueMap.get(interMap.get("TV")))).StopTv();
            }
        }else if(colleagueMap.get(colleagueName) instanceof CoffeeMachine){
    
    
            ((Curtains) (colleagueMap.get(interMap.get("Curtains"))))
                    .UpCurtains();
        }else if(colleagueMap.get(colleagueName) instanceof TV){
    
    

        }else if(colleagueMap.get(colleagueName) instanceof Curtains){
    
    

        }
    }

    @Override
    public void SendMessage() {
    
    

    }
}

Step 8) 创建 main 方法:

public class ClientTest {
    
    
    public static void main(String[] args) {
    
    
        Mediator mediator = new ConcreteMediator();
        Alarm alarm = new Alarm(mediator, "alarm");
        CoffeeMachine coffeeMechine = new CoffeeMachine(mediator,
                "coffeeMachine");
        Curtains curtains = new Curtains(mediator, "curtains");
        TV tv = new TV(mediator, "TV");
        alarm.SendAlarm(0);
        coffeeMechine.finishCoffee();
        alarm.SendAlarm(1);
    }
}


• 由 ChiKong_Tam 写于 2020 年 10 月 22 日

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转载自blog.csdn.net/qq_42209354/article/details/109229004