1.网络通信的要素
- 网络编程中有两个主要的问题
- 如何准确的定位到网络上的一台或多台主机
- 找到主机后如何进行通信
- 网络编程中的要素
- ip 和端口号
- 网络通信协议 : udp tcp
- 万物皆对象
2. IP
2.1 ip地址: InetAddress
- 唯一定位一台网络上的计算机
2.2 ip地址的分类
- ipv4/ipv6
ipv4 : 127.0.0.1 ,4个字节组成;0~255,42亿 ~;30亿在北美,4亿在亚洲;2011年用尽;
ipv6: 128位; 8个无符号整数; - 公网(互联网)-私网(局域网)
ABCD类地址
192.168.xx.xx : 专门给组织内部使用的
2.3 域名
记忆ip问题
3. 端口
端口表示计算机上的一个程序的进程;
- 不同的进程有不同的端口号,用来区分软件
- 被规定 0~ 65535
- TCP,UDP : 单个协议下端口号不能冲突
端口号分类:
- 共有端口 0~ 1023
HTTP: 80
HTTPS: 443
FTP:21
Telent:23
- 程序注册端口: 1024~ 49151,分配用户或者程序
Tomcat: 8080
MySQL: 3306
Oracle : 1521
- 动态、私有 : 49152~ 65535
- 常用的命令
netstat -ano # 查看所有的端口
netstat -ano|findstr "端口号" # 查看指定的端口
tasklist|findstr "端口号" # 查看指定端口的进程
4. 通信协议
网络传输协议: 速率,传输码率,代码结构,传输控制…
TCP/IP协议簇: 实际上是一组协议
tcp: 用户传输协议
udp : 用户数据报协议
ip : 网络互连协议
TCP 和UDP 对比
TCP: 打电话
- 连接稳定
- 三次握手, 四次挥手
- 客户端,服务端
- 传输完成,释放连接,效率低
UDP: 发短信
- 不连接,不稳定
- 客户端,服务端 : 没有明确的界限
- 不管有没有准备好,都可以发送数据
4.1 TCP
客户端:
- 连接服务器Socket
- 发送消息
public class TcpClient {
public static void main(String[] args) {
Socket socket =null;
OutputStream os =null;
try {
//1. 要知道服务器的地址,端口号
InetAddress serverIP = InetAddress.getByName("127.0.0.1");
int port =9999;
//2. 创建一个socket连接
socket = new Socket(serverIP, port);
//3.发送消息IO流
os = socket.getOutputStream();
os.write("你好,java".getBytes());
} catch (Exception e) {
e.printStackTrace();
} finally {
//关闭资源(先开后关)
if(socket!=null){
try {
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
if(os!=null){
try {
os.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
}
服务端
- 建立服务的端口ServerSocket
- 等待用户的链接 accept
- 接收用户的消息
public class TcpServer {
public static void main(String[] args) {
ServerSocket serverSocket =null;
Socket socket =null;
InputStream is =null;
ByteArrayOutputStream baos =null;
try {
//1. 我的有一个地址
serverSocket = new ServerSocket(9999);
//2. 等待客户端连接
while (true){
socket = serverSocket.accept();
//3. 读取客户端的消息
is = socket.getInputStream();
/*
byte[] buffer = new byte[1024];
int len;
while ((len=is.read(buffer))!=-1){
String msg = new String(buffer, 0, len);
System.out.println(msg);
}
*/
//管道流
baos = new ByteArrayOutputStream();
byte[] buffer = new byte[1024];
int len;
while ((len=is.read(buffer))!=-1){
baos.write(buffer,0,len);
}
System.out.println(baos.toString());
}
} catch (IOException e) {
e.printStackTrace();
} finally {
//关闭资源(先开后关)
if(baos!=null){
try {
baos.close();
} catch (IOException e) {
e.printStackTrace();
}
}
if(is!=null){
try {
is.close();
} catch (IOException e) {
e.printStackTrace();
}
}
if(socket!=null){
try {
socket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
if(serverSocket!=null){
try {
serverSocket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
}
4.2 文件上传
public class TcpClient {
public static void main(String[] args) throws Exception {
//1. 穿件爱你一个Socket链接
Socket socket = new Socket(InetAddress.getByName("127.0.0.1"), 9000);
//2. 创建一个输出流
OutputStream os = socket.getOutputStream();
//3. 读取文件
FileInputStream fis = new FileInputStream(new File("a.png"));
//4.写出文件
byte[] buffer = new byte[1024];
int len;
while ((len=fis.read(buffer))!=-1){
os.write(buffer,0,len);
}
//5 关闭资源
fis.close();
os.close();
socket.close();
}
}
public class TcpServer {
public static void main(String[] args) throws IOException {
//1 创建服务
ServerSocket serverSocket = new ServerSocket(9000);
//2. 监听客户端的链接
Socket socket = serverSocket.accept();
//3 获取输入流
InputStream is = socket.getInputStream();
//4 文件输出
FileOutputStream fos = new FileOutputStream(new File("recive1.png"));
byte[] buffer = new byte[1024];
int len;
while ((len=is.read(buffer))!=-1){
fos.write(buffer,0,len);
}
//关闭资源
fos.close();
is.close();
socket.close();
serverSocket.close();
}
}
4.3 UDP
不需要连接,需要知道对方的地址
发送消息:
//不需要连接服务器
public class UdpSend {
public static void main(String[] args) throws IOException {
//1 建立一个Socket
DatagramSocket socket = new DatagramSocket();
//2. 建个数据包
String msg = "你好啊,udp";
InetAddress ip = InetAddress.getByName("localhost");
int port = 9090;
// 数据,数据起始,数据长度,发给谁
DatagramPacket packet = new DatagramPacket(msg.getBytes(), 0, msg.getBytes().length, ip, port);
//3 发送包
socket.send(packet);
//4 关闭流
socket.close();
}
}
接收消息:
//等待发送端的链接
public class UdpRecive {
public static void main(String[] args) throws IOException {
// 开放端口
DatagramSocket socket = new DatagramSocket(9090);
// 接收数据包
byte[] buffer = new byte[1024];
DatagramPacket packet = new DatagramPacket(buffer, 0, buffer.length);
socket.receive(packet);
System.out.println(packet.getAddress().getHostAddress());
System.out.println(packet.getSocketAddress());
System.out.println(new String(packet.getData(),0,packet.getLength()));
System.out.println(new String(packet.getData(),0,packet.getData().length));
//关闭连接
socket.close();
}
}
4.4 UDP聊天实现
发送方:
public class UdpSender {
public static void main(String[] args) throws IOException {
DatagramSocket socket = new DatagramSocket(8888);
//准备数据 :控制台读取
BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
while (true){
String data = reader.readLine();
byte[] datas = data.getBytes();
DatagramPacket packet = new DatagramPacket(datas, 0, datas.length, new InetSocketAddress("localhost",6666));
socket.send(packet);
if("bye".equals(data)){
break;
}
}
socket.close();
}
}
接收方:
public class UdpReceive {
public static void main(String[] args) throws IOException {
DatagramSocket socket = new DatagramSocket(6666);
while (true){
//循环接收
//准备接受包裹
byte[] conrainer = new byte[1024];
DatagramPacket packet = new DatagramPacket(conrainer,0,conrainer.length);
socket.receive(packet); //阻塞式接收包裹
//断开逻辑判断
byte[] data = packet.getData();
String receiveData = new String(data, 0, data.length);
System.out.println(receiveData);
System.out.println("bye".equals(receiveData));
if("bye".equals(receiveData)){
break;
}
}
socket.close();
}
}
4.5 多线程的聊天
发送端
public class TalkSend implements Runnable {
DatagramSocket socket =null;
BufferedReader reader =null;
private int fromPort;
private String toIP;
private int toPort;
public TalkSend(int fromPort, String toIP, int toPort) {
this.fromPort = fromPort;
this.toIP = toIP;
this.toPort = toPort;
try {
socket = new DatagramSocket(fromPort);
//准备数据 :控制台读取
reader = new BufferedReader(new InputStreamReader(System.in));
} catch (SocketException e) {
e.printStackTrace();
}
}
@Override
public void run() {
while (true){
try {
String data = reader.readLine();
byte[] datas = data.getBytes();
DatagramPacket packet = new DatagramPacket(datas, 0, datas.length, new InetSocketAddress(this.toIP,this.toPort));
socket.send(packet);
if("bye".equals(data)){
break;
}
}catch (Exception e){
e.printStackTrace();
}
}
socket.close();
}
}
接收端
public class TalkReceive implements Runnable {
DatagramSocket socket =null;
private int port;
private String msgForm;
public TalkReceive(int port,String msgForm) {
this.port = port;
this.msgForm=msgForm;
try {
socket = new DatagramSocket(port);
} catch (SocketException e) {
e.printStackTrace();
}
}
@Override
public void run() {
while (true){
//循环接收
try {
//准备接受包裹
byte[] conrainer = new byte[1024];
DatagramPacket packet = new DatagramPacket(conrainer,0,conrainer.length);
socket.receive(packet); //阻塞式接收包裹
//断开逻辑判断
byte[] data = packet.getData();
String receiveData = new String(data, 0, data.length);
// System.out.println(packet.getSocketAddress()+":"+packet.getPort()+"::"+receiveData);
System.out.println(this.msgForm+":"+receiveData);
if("bye".equals(receiveData)){
break;
}
} catch (IOException e) {
e.printStackTrace();
}
}
socket.close();
}
}
两个聊天端要分别开启发送和接收线程
//聊天1
public class TalkStudent {
public static void main(String[] args) {
new Thread(new TalkSend(8888,"localhost",9999)).start();
new Thread(new TalkReceive(8889,"老师")).start();
}
}
//聊天2
public class TalkTeacher {
public static void main(String[] args) {
new Thread(new TalkSend(9000,"localhost",8889)).start();
new Thread(new TalkReceive(9999,"学生")).start();
}
}
5. URL
https://www.baidu.com/
协议: // ip地址 : 端口/项目名/资源
统一资源定位符: 定位资源的,定位互联网上的某一个资源
下载网络资源的demo:
public class UrlDown {
public static void main(String[] args) throws IOException {
//1. 下载地址
URL url = new URL(" https://m701.music.126.net/20210221231403/37cfc149e0a1bf7f76fa9066c27f1b77/jdyyaac/obj/w5rDlsOJwrLDjj7CmsOj/5001611989/2a8a/5d21/2db8/f1eee35c0d684e4e7d999368efaf56d9.m4a");
//2. 连接到这个资源 http
HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection();
InputStream is = urlConnection.getInputStream();
FileOutputStream fos = new FileOutputStream("黄昏.m4a");
byte[] buffer = new byte[1024];
int len;
while ((len=is.read(buffer))!=-1){
fos.write(buffer,0,len);
}
fos.close();
is.close();
urlConnection.disconnect();
}
}