using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class login : MonoBehaviour {
public void Btn_Open()
UnityEngine.SceneManagement.SceneManager.LoadScene("sce4");
}
}
using System.Collections.Generic;
using UnityEngine;
public class login : MonoBehaviour {
public void Btn_Open()
{
//要加载的下一个场景(sce4是场景的名字)
}
}