1. 创建一个目标(以圆球为例),再创建一个摄像头放在该目标的上方
2.创建一个脚本,脚本代码如下:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CamMove : MonoBehaviour
{
public GameObject Player;
public Vector3 offset;
// Start is called before the first frame update
void Start()
{
offset = transform.position - Player.transform.position;
}
// Update is called once per frame
void Update()
{
transform.position = Player.transform.position + offset;
}
}
3.再把该脚本添加到摄像机上