ROS 2 动作通信
概述
ROS2(Robot Operating System 2)是一种广泛应用于机器人领域的开源框架。动作(Action)是ROS2中用于处理长时间异步任务的通信机制。本文将介绍如何在ROS2中使用C++实现动作通信。
动作通信的基本概念
动作通信由三部分组成:
- 目标(Goal):要执行的任务。
- 反馈(Feedback):任务执行过程中的进展信息。
- 结果(Result):任务完成后的最终状态。
实现步骤
1. 创建自定义动作文件
在ROS2中,动作文件通常位于action
目录中。假设我们创建一个名为Progress.action
的动作文件。
# Progress.action
int64 num
---
int64 sum
---
float64 progress
2. 生成C++接口
在CMakeLists.txt
中添加以下内容以生成C++接口:
rosidl_generate_interfaces(${PROJECT_NAME}
"msg/PositionSpeed.msg"
"srv/ComputeArea.srv"
"srv/AddTwoInts.srv"
"action/Factorial.action"
"action/Count.action"
"action/Move.action"
//添加下面一行
"action/Progress.action"
DEPENDENCIES # Add packages that above messages depend on
)
运行colcon build
以生成对应的代码。
3. 创建动作服务器
#include "rclcpp/rclcpp.hpp"
#include "rclcpp_action/rclcpp_action.hpp"
#include "my_custom_msgs/action/progress.hpp"
using my_custom_msgs::action::Progress;
using GoalHandleProgress = rclcpp_action::ClientGoalHandle<Progress>;
using namespace std::placeholders;
// 3.定义节点类;
class MinimalActionClient : public rclcpp::Node
{
public:
explicit MinimalActionClient(const rclcpp::NodeOptions & node_options = rclcpp::NodeOptions())
: Node("minimal_action_client", node_options)
{
// 3-1.创建动作客户端;
this->client_ptr_ = rclcpp_action::create_client<Progress>(this,"get_sum"); }
// 3-2.发送请求;
void send_goal(int64_t num)
{
if (!this->client_ptr_) {
RCLCPP_ERROR(this->get_logger(), "动作客户端未被初始化。");
}
if (!this->client_ptr_->wait_for_action_server(std::chrono::seconds(10))) {
RCLCPP_ERROR(this->get_logger(), "服务连接失败!");
return;
}
auto goal_msg = Progress::Goal();
goal_msg.num = num;
RCLCPP_INFO(this->get_logger(), "发送请求数据!");
auto send_goal_options = rclcpp_action::Client<Progress>::SendGoalOptions();
send_goal_options.goal_response_callback =std::bind(&MinimalActionClient::goal_response_callback, this, _1);
send_goal_options.feedback_callback =std::bind(&MinimalActionClient::feedback_callback, this, _1, _2);
send_goal_options.result_callback =std::bind(&MinimalActionClient::result_callback, this, _1);
auto goal_handle_future = this->client_ptr_->async_send_goal(goal_msg, send_goal_options);
}
private:
rclcpp_action::Client<Progress>::SharedPtr client_ptr_;
// 3-3.处理目标发送后的反馈;
void goal_response_callback(GoalHandleProgress::SharedPtr goal_handle)
{
if (!goal_handle)
{
RCLCPP_ERROR(this->get_logger(), "目标请求被服务器拒绝!");
}
else
{
RCLCPP_INFO(this->get_logger(), "目标被接收,等待结果中");
}
}
// 3-4.处理连续反馈;
void feedback_callback(GoalHandleProgress::SharedPtr,const std::shared_ptr<const Progress::Feedback> feedback)
{
int32_t progress = (int32_t)(feedback->progress * 100);
RCLCPP_INFO(this->get_logger(), "当前进度: %d%%", progress);
}
// 3-5.处理最终响应。
void result_callback(const GoalHandleProgress::WrappedResult & result)
{
switch (result.code) {
case rclcpp_action::ResultCode::SUCCEEDED:
break;
case rclcpp_action::ResultCode::ABORTED:
RCLCPP_ERROR(this->get_logger(), "任务被中止");
return;
case rclcpp_action::ResultCode::CANCELED:
RCLCPP_ERROR(this->get_logger(), "任务被取消");
return;
default:
RCLCPP_ERROR(this->get_logger(), "未知异常");
return;
}
RCLCPP_INFO(this->get_logger(), "任务执行完毕,最终结果: %d", result.result->sum);
}
};
int main(int argc, char ** argv)
{
// 2.初始化 ROS2 客户端;
rclcpp::init(argc, argv);
// 4.调用spin函数,并传入节点对象指针;
auto action_client = std::make_shared<MinimalActionClient>();
action_client->send_goal(10);
rclcpp::spin(action_client);
// 5.释放资源。
rclcpp::shutdown();
return 0;
}
4. 创建动作客户端
// 1.包含头文件;
#include "rclcpp/rclcpp.hpp"
#include "rclcpp_action/rclcpp_action.hpp"
#include "my_custom_msgs/action/progress.hpp"
using namespace std::placeholders;
using my_custom_msgs::action::Progress;
using GoalHandleProgress = rclcpp_action::ServerGoalHandle<Progress>;
// 3.定义节点类;
class MinimalActionServer : public rclcpp::Node
{
public:
explicit MinimalActionServer(const rclcpp::NodeOptions & options = rclcpp::NodeOptions())
: Node("minimal_action_server", options)
{
// 3-1.创建动作服务端;
this->action_server_ = rclcpp_action::create_server<Progress>(
this,
"get_sum",
std::bind(&MinimalActionServer::handle_goal, this, _1, _2),
std::bind(&MinimalActionServer::handle_cancel, this, _1),
std::bind(&MinimalActionServer::handle_accepted, this, _1));
RCLCPP_INFO(this->get_logger(),"动作服务端创建,等待请求...");
}
private:
rclcpp_action::Server<Progress>::SharedPtr action_server_;
// 3-2.处理请求数据;
rclcpp_action::GoalResponse handle_goal(const rclcpp_action::GoalUUID & uuid,std::shared_ptr<const Progress::Goal> goal)
{
(void)uuid;
RCLCPP_INFO(this->get_logger(), "接收到动作客户端请求,请求数字为 %ld", goal->num);
if (goal->num < 1) {
return rclcpp_action::GoalResponse::REJECT;
}
return rclcpp_action::GoalResponse::ACCEPT_AND_EXECUTE;
}
// 3-3.处理取消任务请求;
rclcpp_action::CancelResponse handle_cancel(
const std::shared_ptr<GoalHandleProgress> goal_handle)
{
(void)goal_handle;
RCLCPP_INFO(this->get_logger(), "接收到任务取消请求");
return rclcpp_action::CancelResponse::ACCEPT;
}
void execute(const std::shared_ptr<GoalHandleProgress> goal_handle)
{
RCLCPP_INFO(this->get_logger(), "开始执行任务");
rclcpp::Rate loop_rate(10.0);
const auto goal = goal_handle->get_goal();
auto feedback = std::make_shared<Progress::Feedback>();
auto result = std::make_shared<Progress::Result>();
int64_t sum= 0;
for (int i = 1; (i <= goal->num) && rclcpp::ok(); i++) {
sum += i;
// Check if there is a cancel request
if (goal_handle->is_canceling()) {
result->sum = sum;
goal_handle->canceled(result);
RCLCPP_INFO(this->get_logger(), "任务取消");
return;
}
feedback->progress = (double_t)i / goal->num;
goal_handle->publish_feedback(feedback);
RCLCPP_INFO(this->get_logger(), "连续反馈中,进度:%.2f", feedback->progress);
loop_rate.sleep();
}
if (rclcpp::ok()) {
result->sum = sum;
goal_handle->succeed(result);
RCLCPP_INFO(this->get_logger(), "任务完成!");
}
}
// 3-4.生成连续反馈。
void handle_accepted(const std::shared_ptr<GoalHandleProgress> goal_handle)
{
std::thread{
std::bind(&MinimalActionServer::execute, this, _1), goal_handle}.detach();
}
};
int main(int argc, char ** argv)
{
// 2.初始化 ROS2 客户端;
rclcpp::init(argc, argv);
// 4.调用spin函数,并传入节点对象指针;
auto action_server = std::make_shared<MinimalActionServer>();
rclcpp::spin(action_server);
// 5.释放资源。
rclcpp::shutdown();
return 0;
}
结论
通过以上步骤,我们演示了如何在ROS2中使用C++实现动作通信。这种机制对于处理机器人复杂任务尤其有用,因为它提供了实时反馈和取消功能。希望这篇文章对你理解ROS2的动作通信有所帮助。