从三个线程 排队打印 , 到 多个线程打印

第一中 大暴力

直接 while 循环 判断mark

    private static class Two implements Runnable {
        static volatile int mark = 0;
        static int N = 10;
        static ThreadPoolExecutor executor = new ThreadPoolExecutor(N, N, 10, TimeUnit.SECONDS, new LinkedBlockingQueue<>());
        int idx;
        public Two(int idx) {
            this.idx = idx;
        }
        @Override
        public void run() {
            while (true) {
                if ((mark - idx) % N == 0) {
                    System.out.println(idx);
                    mark++;
                }
            }
        }
        static void start() {
            Two[] threads = new Two[N];
            for(int i = 0 ; i < N; i++) {
                threads[i] = new Two(i);
            }
            for(int i = 0 ; i < N ; i++) {
                executor.submit(threads[i]);
            }
        }

    }

  

第二种 利用 reentrantLock 的 同步

    private static class Three implements Runnable {
        static int  N = 10;
        static ThreadPoolExecutor executor = new ThreadPoolExecutor(N, N, 10, TimeUnit.SECONDS, new LinkedBlockingQueue<>());
        static Lock lock = new ReentrantLock();
        static Condition[] conditions = new Condition[N];
        static {
            for (int i = 0 ; i < N ; ++i) {
                conditions[i] = lock.newCondition();
            }
        }
        int idx;
        Condition pre;
        Condition next;
        public Three(int idx) {
            this.idx = idx;
            pre = conditions[ (idx + N - 1)%N];
            next = conditions[idx];
        }

        @Override
        public void run() {
            lock.lock();
            try {
                while (true) {
                    pre.await();
                    System.out.println(idx);
                    next.signal();
                }
            } catch (Exception e) {
                e.printStackTrace();
            } finally {
                lock.unlock();
            }
        }
        static void start() {
            Three[] threads = new Three[N];
            for(int i = 0 ; i < N; i++) {
                threads[i] = new Three(i);
            }
            for(int i = 0 ; i < N ; i++) {
                executor.submit(threads[i]);
            }
            lock.lock();
            try {
                conditions[N - 1].signal();
            } finally {
                lock.unlock();
            }
        }
    }

  第三种 利用 sychronized  和 reentrantLock 同理

private static class One implements Runnable {
static int N = 10;
static ThreadPoolExecutor executor = new ThreadPoolExecutor(N, N, 10, TimeUnit.SECONDS, new LinkedBlockingQueue<>());
private Object pre;
private Object next;
private String name;

public One(String name) {
this.pre = pre;
this.next = next;
this.name = name;
}

@Override
public void run() {
synchronized (pre) {
while (true) {
try {
pre.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(name);
synchronized (next) {
next.notify();
}
}
}
}
static void start() {
One[] threads = new One[N];
for(int i = 0 ; i < N; i++) {
threads[i] = new One(i+"");
}
for(int i = 0 ; i < N; i++) {
threads[i].next = threads[i];
threads[i].pre = threads[(i + N - 1) % N];
}
for(int i = 0 ; i < N ; i++) {
executor.submit(threads[i]);
}
// 由于用的 现成的 monitor 所以千万不要调用现成的 一些 synchronized 方法,最好 自定义 一些Object,这里图省事了
synchronized (threads[N-1]) {
threads[N - 1].notify();
}

}
}

猜你喜欢

转载自www.cnblogs.com/shuly/p/11941415.html