判断鼠标位置是否在某RectTransform区域内
if(RectTransformUtility.RectangleContainsScreenPoint(transform.GetComponent<RectTransform>(),
Input.mousePosition, Cameras.UI))
{
Debug.Log("在遮挡范围内");
}
判断鼠标位置是否在某RectTransform区域内
if(RectTransformUtility.RectangleContainsScreenPoint(transform.GetComponent<RectTransform>(),
Input.mousePosition, Cameras.UI))
{
Debug.Log("在遮挡范围内");
}